mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 09:17:36 +01:00
*Backed out changeset 3be01fb200a5
--HG-- branch : trunk
This commit is contained in:
@@ -17,6 +17,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "Language.h"
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#include "Database/DatabaseEnv.h"
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@@ -32,10 +33,12 @@
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#include "NPCHandler.h"
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#include "Pet.h"
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#include "MapManager.h"
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void WorldSession::SendNameQueryOpcode(Player *p)
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{
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if(!p)
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return;
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// guess size
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10) );
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data.append(p->GetPackGUID()); // player guid
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@@ -53,8 +56,10 @@ void WorldSession::SendNameQueryOpcode(Player *p)
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}
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else
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data << uint8(0); // is not declined
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SendPacket(&data);
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}
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void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
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{
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CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(),
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@@ -72,16 +77,19 @@ void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
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"FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'",
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GUID_LOPART(guid));
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}
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void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId)
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{
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if(!result)
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return;
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WorldSession * session = sWorld.FindSession(accountId);
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if(!session)
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{
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delete result;
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return;
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}
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Field *fields = result->Fetch();
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uint32 guid = fields[0].GetUInt32();
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std::string name = fields[1].GetCppString();
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@@ -94,6 +102,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
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pGender = fields[3].GetUInt8();
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pClass = fields[4].GetUInt8();
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}
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// guess size
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WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10) );
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data.appendPackGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER));
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@@ -103,6 +112,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
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data << uint8(pRace); // race
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data << uint8(pGender); // gender
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data << uint8(pClass); // class
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// if the first declined name field (5) is empty, the rest must be too
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if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[5].GetCppString() != "")
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{
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@@ -112,19 +122,25 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
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}
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else
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data << uint8(0); // is not declined
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session->SendPacket( &data );
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delete result;
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}
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void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
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{
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uint64 guid;
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recv_data >> guid;
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Player *pChar = objmgr.GetPlayer(guid);
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if (pChar)
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SendNameQueryOpcode(pChar);
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else
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SendNameQueryOpcodeFromDB(guid);
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}
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void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
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{
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WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
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@@ -132,18 +148,22 @@ void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
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data << (uint32)0;
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SendPacket( &data );
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}
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/// Only _static_ data send in this packet !!!
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void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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{
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uint32 entry;
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recv_data >> entry;
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recv_data.read_skip<uint64>(); // guid
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CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
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if (ci)
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{
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std::string Name, SubName;
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Name = ci->Name;
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SubName = ci->SubName;
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int loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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{
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@@ -187,6 +207,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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{
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uint64 guid;
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recv_data >> guid;
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sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
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GUID_LOPART(guid), entry);
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WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
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@@ -195,21 +216,25 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE" );
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}
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}
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/// Only _static_ data send in this packet !!!
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void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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{
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uint32 entryID;
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recv_data >> entryID;
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recv_data.read_skip<uint64>(); // guid
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const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID);
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if(info)
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{
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std::string Name;
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std::string IconName;
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std::string CastBarCaption;
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Name = info->name;
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IconName = info->IconName;
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CastBarCaption = info->castBarCaption;
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int loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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{
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@@ -241,8 +266,10 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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}
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else
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{
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uint64 guid;
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recv_data >> guid;
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sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
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GUID_LOPART(guid), entryID );
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WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
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@@ -251,10 +278,13 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
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sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
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}
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}
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void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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{
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sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY");
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Corpse *corpse = GetPlayer()->GetCorpse();
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if(!corpse)
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{
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WorldPacket data(MSG_CORPSE_QUERY, 1);
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@@ -262,11 +292,13 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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SendPacket(&data);
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return;
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}
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int32 mapid = corpse->GetMapId();
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float x = corpse->GetPositionX();
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float y = corpse->GetPositionY();
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float z = corpse->GetPositionZ();
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int32 corpsemapid = mapid;
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// if corpse at different map
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if(mapid != _player->GetMapId())
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{
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@@ -286,6 +318,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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}
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}
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}
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WorldPacket data(MSG_CORPSE_QUERY, 1+(5*4));
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data << uint8(1); // corpse found
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data << int32(mapid);
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@@ -295,17 +328,23 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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data << int32(corpsemapid);
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SendPacket(&data);
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}
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void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
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{
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uint32 textID;
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uint64 guid;
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recv_data >> textID;
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sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID);
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recv_data >> guid;
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GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid);
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GossipText const* pGossip = objmgr.GetGossipText(textID);
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WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size
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data << textID;
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if (!pGossip)
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{
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for(uint32 i = 0; i < 8; ++i)
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@@ -330,6 +369,7 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
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Text_0[i]=pGossip->Options[i].Text_0;
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Text_1[i]=pGossip->Options[i].Text_1;
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}
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int loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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{
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@@ -345,18 +385,23 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
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}
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}
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}
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for (int i = 0; i < 8; ++i)
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{
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data << pGossip->Options[i].Probability;
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if ( Text_0[i].empty() )
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data << Text_1[i];
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else
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data << Text_0[i];
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if ( Text_1[i].empty() )
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data << Text_0[i];
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else
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data << Text_1[i];
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data << pGossip->Options[i].Language;
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for(int j = 0; j < 3; ++j)
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{
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data << pGossip->Options[i].Emotes[j]._Delay;
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@@ -364,20 +409,26 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
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}
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}
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}
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SendPacket( &data );
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sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE" );
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}
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void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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{
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uint32 pageID;
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recv_data >> pageID;
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sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID);
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while (pageID)
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{
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PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID );
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// guess size
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WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 );
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data << pageID;
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if (!pPage)
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{
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data << "Item page missing.";
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@@ -387,6 +438,7 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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else
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{
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std::string Text = pPage->Text;
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int loc_idx = GetSessionDbLocaleIndex();
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if (loc_idx >= 0)
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{
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@@ -397,11 +449,13 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
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Text = pl->Text[loc_idx];
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}
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}
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data << Text;
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data << uint32(pPage->Next_Page);
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pageID = pPage->Next_Page;
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}
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SendPacket( &data );
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sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE" );
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}
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}
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