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Core/PacketIO: Updated to 11.0.0
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@@ -198,6 +198,7 @@ bool Group::Create(Player* leader)
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stmt->setUInt32(index++, uint8(m_raidDifficulty));
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stmt->setUInt32(index++, uint8(m_legacyRaidDifficulty));
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stmt->setUInt64(index++, m_masterLooterGuid.GetCounter());
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stmt->setInt8(index++, int8(m_pingRestriction));
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CharacterDatabase.Execute(stmt);
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@@ -243,6 +244,8 @@ void Group::LoadGroupFromDB(Field* fields)
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m_masterLooterGuid = ObjectGuid::Create<HighGuid::Player>(fields[16].GetUInt64());
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m_pingRestriction = RestrictPingsTo(fields[18].GetInt8());
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if (m_groupFlags & GROUP_FLAG_LFG)
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sLFGMgr->_LoadFromDB(fields, GetGUID());
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}
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@@ -867,6 +870,8 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot const* slot) co
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partyUpdate.SequenceNum = player->NextGroupUpdateSequenceNumber(m_groupCategory);
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partyUpdate.PingRestriction = m_pingRestriction;
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partyUpdate.MyIndex = -1;
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uint8 index = 0;
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for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr, ++index)
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@@ -1899,23 +1904,20 @@ void Group::SetEveryoneIsAssistant(bool apply)
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SendUpdate();
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}
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bool Group::IsRestrictPingsToAssistants() const
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RestrictPingsTo Group::GetRestrictPings() const
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{
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return (m_groupFlags & GROUP_FLAG_RESTRICT_PINGS) != 0;
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return m_pingRestriction;
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}
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void Group::SetRestrictPingsToAssistants(bool restrictPingsToAssistants)
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void Group::SetRestrictPingsTo(RestrictPingsTo restrictTo)
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{
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if (restrictPingsToAssistants)
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m_groupFlags = GroupFlags(m_groupFlags | GROUP_FLAG_RESTRICT_PINGS);
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else
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m_groupFlags = GroupFlags(m_groupFlags & ~GROUP_FLAG_RESTRICT_PINGS);
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m_pingRestriction = restrictTo;
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if (!isBGGroup() && !isBFGroup())
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GROUP_TYPE);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GROUP_PING_RESTRICTION);
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stmt->setUInt16(0, m_groupFlags);
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stmt->setInt8(0, int8(m_pingRestriction));
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stmt->setUInt32(1, m_dbStoreId);
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CharacterDatabase.Execute(stmt);
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