Some missing changes. This should fix the bug that loading char causes crash.

Please do not commit to the other tip (I do not know how to delete it).

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-20 17:40:13 -06:00
parent 1e997b95cc
commit e5e6ff9f1b
12 changed files with 124 additions and 86 deletions

View File

@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -64,7 +64,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLS, "SELECT spell,slot,active,disabled FROM character_spell WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADQUESTSTATUS, "SELECT quest,status,rewarded,explored,timer,mobcount1,mobcount2,mobcount3,mobcount4,itemcount1,itemcount2,itemcount3,itemcount4 FROM character_queststatus WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDAILYQUESTSTATUS,"SELECT quest,time FROM character_queststatus_daily WHERE guid = '%u'", GUID_LOPART(m_guid));
@@ -180,6 +180,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
std::string name;
uint8 race_,class_;
recv_data >> name;
// recheck with known string size
@@ -214,6 +215,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_);
ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_);
if( !classEntry || !raceEntry )
{
data << (uint8)CHAR_CREATE_FAILED;
@@ -607,7 +609,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
pCurrChar->SetRank(0);
}
if (!MapManager::Instance().GetMap(pCurrChar->GetMapId(), pCurrChar)->Add(pCurrChar))
if (!pCurrChar->GetMap()->Add(pCurrChar))
{
AreaTrigger const* at = objmgr.GetGoBackTrigger(pCurrChar->GetMapId());
if(at)
@@ -999,35 +1001,35 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
{
uint64 guid;
CHECK_PACKET_SIZE(recv_data, 8+6);
CHECK_PACKET_SIZE(recv_data, 8);
recv_data >> guid;
// not accept declined names for unsupported languages
std::string name;
if(!objmgr.GetPlayerNameByGUID(guid,name))
if(!objmgr.GetPlayerNameByGUID(guid, name))
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
std::wstring wname;
if(!Utf8toWStr(name,wname))
if(!Utf8toWStr(name, wname))
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
@@ -1035,35 +1037,37 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
std::string name2;
DeclinedName declinedname;
CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> name2;
if(name2!=name) // character have different name
if(name2 != name) // character have different name
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{
CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> declinedname.name[i];
if(!normalizePlayerName(declinedname.name[i]))
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
}
if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname))
if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname, 0), declinedname))
{
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)1;
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(1);
data << uint64(guid);
SendPacket(&data);
return;
}
@@ -1074,11 +1078,11 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid));
CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')",
GUID_LOPART(guid), declinedname.name[0].c_str(),declinedname.name[1].c_str(),declinedname.name[2].c_str(),declinedname.name[3].c_str(),declinedname.name[4].c_str());
GUID_LOPART(guid), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
CharacterDatabase.CommitTransaction();
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
data << (uint32)0; // OK
data << guid;
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << uint32(0); // OK
data << uint64(guid);
SendPacket(&data);
}