From e651dbec0ebb7e864c837741977f0412ec068281 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 8 Apr 2015 23:35:27 +0200 Subject: [PATCH] Core/Misc: Added a nice static_assert to prevent adding server opcode "handlers" with status other than UNHANDLED or NEVER --- src/server/game/Server/Protocol/Opcodes.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index a61333f93b0..cd33bef7335 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -829,6 +829,7 @@ void OpcodeTable::Initialize() #undef DEFINE_HANDLER #define DEFINE_SERVER_OPCODE_HANDLER(opcode, status, con) \ + static_assert(status == STATUS_NEVER || status == STATUS_UNHANDLED, "Invalid status for server opcode"); \ ValidateAndSetServerOpcode(opcode, #opcode, status, con) DEFINE_SERVER_OPCODE_HANDLER(SMSG_ABORT_NEW_WORLD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);