[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai

For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
    npc_spellclick_spells, otherwise you won't be able to use them

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-05 16:56:15 -05:00
parent dcb2b5aa01
commit e69d2cbed9
18 changed files with 228 additions and 42 deletions

View File

@@ -1293,6 +1293,9 @@ void World::SetInitialWorldSettings()
sLog.outString( ">>> Quests Relations loaded" );
sLog.outString();
sLog.outString( "Loading UNIT_NPC_FLAG_SPELLCLICK Data..." );
objmgr.LoadNPCSpellClickSpells();
sLog.outString( "Loading SpellArea Data..." ); // must be after quest load
spellmgr.LoadSpellAreas();