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*Fix Death Pact and Corpse Explosion - original patch by Astellar, thanks for help in conversion for Azrael.
--HG-- branch : trunk
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@@ -2195,6 +2195,44 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
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}
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break;
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}
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// Corpse Explosion
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case 53717:
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case 51325:
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case 51326:
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case 51327:
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case 51328:
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// Search for ghoul if our ghoul or dead body not valid unit target
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if (!(m_targets.getUnitTarget() && (m_targets.getUnitTarget()->GetEntry() == 26125 && m_targets.getUnitTarget()->GetOwnerGUID() == m_caster->GetGUID()
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|| (m_targets.getUnitTarget()->getDeathState() == CORPSE
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&& m_targets.getUnitTarget()->GetTypeId()== TYPEID_UNIT
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&& !((Creature*)m_targets.getUnitTarget())->isDeadByDefault()
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&& !(m_targets.getUnitTarget()->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL))
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&& m_targets.getUnitTarget()->GetDisplayId() == m_targets.getUnitTarget()->GetNativeDisplayId())))
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{
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CleanupTargetList();
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WorldObject* result = FindCorpseUsing <Trinity::ExplodeCorpseObjectCheck> ();
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if(result)
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{
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switch(result->GetTypeId())
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{
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case TYPEID_UNIT:
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case TYPEID_PLAYER:
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m_targets.setUnitTarget((Unit*)result);
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break;
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}
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}
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else
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{
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if (m_caster->GetTypeId()==TYPEID_PLAYER)
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((Player*)m_caster)->RemoveSpellCooldown(m_spellInfo->Id,true);
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SendCastResult(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
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finish(false);
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}
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}
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break;
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default:
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sLog.outDebug("Spell (ID: %u) (caster Entry: %u) does not have record in `spell_script_target`", m_spellInfo->Id, m_caster->GetEntry());
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@@ -2380,6 +2418,34 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
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healedMembers.pop();
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}
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}
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// Death Pact
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if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000)
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{
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Unit * unit_to_add = NULL;
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for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end();++itr)
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{
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if ((*itr)->GetTypeId() == TYPEID_UNIT
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&& (*itr)->GetOwnerGUID() == m_caster->GetGUID()
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&& ((Creature*)(*itr))->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD)
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{
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unit_to_add = (*itr);
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break;
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}
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}
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if (unit_to_add)
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{
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unitList.clear();
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unitList.push_back(unit_to_add);
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}
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// Pet not found - remove cooldown
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else
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{
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if (modOwner->GetTypeId()==TYPEID_PLAYER)
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modOwner->RemoveSpellCooldown(m_spellInfo->Id,true);
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SendCastResult(SPELL_FAILED_NO_PET);
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finish(false);
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}
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}
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}
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for(std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
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AddUnitTarget(*itr, i);
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