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Core/Misc: Define / rename attributes and flags (#26315)
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
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@@ -312,7 +312,7 @@ struct boss_algalon_the_observer : public BossAI
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{
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case ACTION_START_INTRO:
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{
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me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
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me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_DO_NOT_FADE_IN);
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me->SetDisableGravity(true);
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DoCastSelf(SPELL_ARRIVAL, true);
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DoCastSelf(SPELL_RIDE_THE_LIGHTNING, true);
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