diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 3a4b83a7dd4..d9257194f5c 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -789,7 +789,7 @@ void Spell::SelectSpellTargets() if (m_spellInfo->IsChanneled()) { // maybe do this for all spells? - if (m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty() && !m_targets.HasDst()) + if (!focusObject && m_UniqueTargetInfo.empty() && m_UniqueGOTargetInfo.empty() && m_UniqueItemInfo.empty() && !m_targets.HasDst()) { SendCastResult(SPELL_FAILED_BAD_IMPLICIT_TARGETS); finish(false);