--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-22 17:52:01 -05:00
5 changed files with 21 additions and 4 deletions

View File

@@ -732,7 +732,9 @@ void Map::Update(const uint32 &t_diff)
i_lock = true;
MoveAllCreaturesInMoveList();
RelocationNotify();
RemoveAllObjectsInRemoveList();
// Don't unload grids if it's battleground, since we may have manually added GOs,creatures, those doesn't load from DB at grid re-load !
// This isn't really bother us, since as soon as we have instanced BG-s, the whole map unloads as the BG gets ended