Core/Network: Socket refactors

* Devirtualize calls to Read and Update by marking concrete implementations as final
* Removed derived class template argument
* Specialize boost::asio::basic_stream_socket for boost::asio::io_context instead of type-erased any_io_executor
* Make socket initialization easier composable (before entering Read loop)
* Remove use of deprecated boost::asio::null_buffers and boost::beast::ssl_stream
This commit is contained in:
Shauren
2025-04-08 19:15:16 +02:00
parent 40d80f3476
commit e8b2be3527
32 changed files with 967 additions and 811 deletions

View File

@@ -17,126 +17,117 @@
#include "LoginHttpSession.h"
#include "DatabaseEnv.h"
#include "HttpSocket.h"
#include "HttpSslSocket.h"
#include "IpBanCheckConnectionInitializer.h"
#include "LoginRESTService.h"
#include "SslContext.h"
#include "Util.h"
#include <boost/container/static_vector.hpp>
namespace Battlenet
namespace
{
template<template<typename> typename SocketImpl>
LoginHttpSession<SocketImpl>::LoginHttpSession(boost::asio::ip::tcp::socket&& socket, LoginHttpSessionWrapper& owner)
: BaseSocket(std::move(socket), SslContext::instance()), _owner(owner)
{
}
template<template<typename> typename SocketImpl>
LoginHttpSession<SocketImpl>::~LoginHttpSession() = default;
template<template<typename> typename SocketImpl>
void LoginHttpSession<SocketImpl>::Start()
{
std::string ip_address = this->GetRemoteIpAddress().to_string();
TC_LOG_TRACE("server.http.session", "{} Accepted connection", this->GetClientInfo());
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
stmt->setString(0, ip_address);
this->_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt)
.WithPreparedCallback([sess = this->shared_from_this()](PreparedQueryResult result) { sess->CheckIpCallback(std::move(result)); }));
}
template<template<typename> typename SocketImpl>
void LoginHttpSession<SocketImpl>::CheckIpCallback(PreparedQueryResult result)
{
if (result)
{
bool banned = false;
do
{
Field* fields = result->Fetch();
if (fields[0].GetUInt64() != 0)
banned = true;
} while (result->NextRow());
if (banned)
{
TC_LOG_DEBUG("server.http.session", "{} tries to log in using banned IP!", this->GetClientInfo());
this->CloseSocket();
return;
}
}
if constexpr (std::is_same_v<BaseSocket, Trinity::Net::Http::SslSocket<LoginHttpSession<Trinity::Net::Http::SslSocket>>>)
{
this->AsyncHandshake();
}
else
{
this->ResetHttpParser();
this->AsyncRead();
}
}
template<template<typename> typename SocketImpl>
Trinity::Net::Http::RequestHandlerResult LoginHttpSession<SocketImpl>::RequestHandler(Trinity::Net::Http::RequestContext& context)
{
return sLoginService.HandleRequest(_owner.shared_from_this(), context);
}
std::shared_ptr<Trinity::Net::Http::SessionState> ObtainSessionState(Trinity::Net::Http::RequestContext& context, boost::asio::ip::address const& remoteAddress)
{
using namespace std::string_literals;
std::shared_ptr<Trinity::Net::Http::SessionState> state;
auto cookieItr = context.request.find(boost::beast::http::field::cookie);
if (cookieItr != context.request.end())
{
std::vector<std::string_view> cookies = Trinity::Tokenize(Trinity::Net::Http::ToStdStringView(cookieItr->value()), ';', false);
std::size_t eq = 0;
auto sessionIdItr = std::find_if(cookies.begin(), cookies.end(), [&](std::string_view cookie)
auto sessionIdItr = std::ranges::find_if(cookies, [](std::string_view const& cookie)
{
std::string_view name = cookie;
eq = cookie.find('=');
if (eq != std::string_view::npos)
name = cookie.substr(0, eq);
return name == LoginHttpSessionWrapper::SESSION_ID_COOKIE;
return cookie.length() > Battlenet::LoginHttpSession::SESSION_ID_COOKIE.length()
&& cookie.starts_with(Battlenet::LoginHttpSession::SESSION_ID_COOKIE);
});
if (sessionIdItr != cookies.end())
{
std::string_view value = sessionIdItr->substr(eq + 1);
state = sLoginService.FindAndRefreshSessionState(value, remoteAddress);
sessionIdItr->remove_prefix(Battlenet::LoginHttpSession::SESSION_ID_COOKIE.length());
state = sLoginService.FindAndRefreshSessionState(*sessionIdItr, remoteAddress);
}
}
if (!state)
{
state = sLoginService.CreateNewSessionState(remoteAddress);
std::string_view host = Trinity::Net::Http::ToStdStringView(context.request[boost::beast::http::field::host]);
if (std::size_t port = host.find(':'); port != std::string_view::npos)
if (size_t port = host.find(':'); port != std::string_view::npos)
host.remove_suffix(host.length() - port);
context.response.insert(boost::beast::http::field::set_cookie, Trinity::StringFormat("{}={}; Path=/bnetserver; Domain={}; Secure; HttpOnly; SameSite=None",
LoginHttpSessionWrapper::SESSION_ID_COOKIE, boost::uuids::to_string(state->Id), host));
context.response.insert(boost::beast::http::field::set_cookie, Trinity::StringFormat("{}{}; Path=/bnetserver; Domain={}; Secure; HttpOnly; SameSite=None",
Battlenet::LoginHttpSession::SESSION_ID_COOKIE, boost::uuids::to_string(state->Id), host));
}
return state;
}
template class LoginHttpSession<Trinity::Net::Http::SslSocket>;
template class LoginHttpSession<Trinity::Net::Http::Socket>;
LoginHttpSessionWrapper::LoginHttpSessionWrapper(boost::asio::ip::tcp::socket&& socket)
template<typename SocketImpl>
class LoginHttpSocketImpl final : public SocketImpl
{
public:
using BaseSocket = SocketImpl;
explicit LoginHttpSocketImpl(Trinity::Net::IoContextTcpSocket&& socket, Battlenet::LoginHttpSession& owner)
: BaseSocket(std::move(socket)), _owner(owner)
{
}
LoginHttpSocketImpl(LoginHttpSocketImpl const&) = delete;
LoginHttpSocketImpl(LoginHttpSocketImpl&&) = delete;
LoginHttpSocketImpl& operator=(LoginHttpSocketImpl const&) = delete;
LoginHttpSocketImpl& operator=(LoginHttpSocketImpl&&) = delete;
~LoginHttpSocketImpl() = default;
void Start() override
{
// build initializer chain
boost::container::static_vector<std::shared_ptr<Trinity::Net::SocketConnectionInitializer>, 4> initializers;
initializers.stable_emplace_back(std::make_shared<Trinity::Net::IpBanCheckConnectionInitializer<BaseSocket>>(this));
if constexpr (std::is_same_v<BaseSocket, Trinity::Net::Http::SslSocket>)
initializers.stable_emplace_back(std::make_shared<Trinity::Net::SslHandshakeConnectionInitializer<BaseSocket>>(this));
initializers.stable_emplace_back(std::make_shared<Trinity::Net::Http::HttpConnectionInitializer<BaseSocket>>(this));
initializers.stable_emplace_back(std::make_shared<Trinity::Net::ReadConnectionInitializer<BaseSocket>>(this));
Trinity::Net::SocketConnectionInitializer::SetupChain(std::span(initializers.data(), initializers.size()))->Start();
}
Trinity::Net::Http::RequestHandlerResult RequestHandler(Trinity::Net::Http::RequestContext& context) override
{
return sLoginService.HandleRequest(_owner.shared_from_this(), context);
}
protected:
std::shared_ptr<Trinity::Net::Http::SessionState> ObtainSessionState(Trinity::Net::Http::RequestContext& context) const override
{
return ::ObtainSessionState(context, this->GetRemoteIpAddress());
}
Battlenet::LoginHttpSession& _owner;
};
template<>
LoginHttpSocketImpl<Trinity::Net::Http::SslSocket>::LoginHttpSocketImpl(Trinity::Net::IoContextTcpSocket&& socket, Battlenet::LoginHttpSession& owner)
: BaseSocket(std::move(socket), Battlenet::SslContext::instance()), _owner(owner)
{
if (!SslContext::UsesDevWildcardCertificate())
_socket = std::make_shared<LoginHttpSession<Trinity::Net::Http::SslSocket>>(std::move(socket), *this);
else
_socket = std::make_shared<LoginHttpSession<Trinity::Net::Http::Socket>>(std::move(socket), *this);
}
}
namespace Battlenet
{
LoginHttpSession::LoginHttpSession(Trinity::Net::IoContextTcpSocket&& socket)
: _socket(!SslContext::UsesDevWildcardCertificate()
? std::shared_ptr<AbstractSocket>(std::make_shared<LoginHttpSocketImpl<Trinity::Net::Http::SslSocket>>(std::move(socket), *this))
: std::shared_ptr<AbstractSocket>(std::make_shared<LoginHttpSocketImpl<Trinity::Net::Http::Socket>>(std::move(socket), *this)))
{
}
void LoginHttpSession::Start()
{
TC_LOG_TRACE("server.http.session", "{} Accepted connection", GetClientInfo());
return _socket->Start();
}
}

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@@ -18,10 +18,8 @@
#ifndef TRINITYCORE_LOGIN_HTTP_SESSION_H
#define TRINITYCORE_LOGIN_HTTP_SESSION_H
#include "HttpSocket.h"
#include "HttpSslSocket.h"
#include "BaseHttpSocket.h"
#include "SRP6.h"
#include <variant>
namespace Battlenet
{
@@ -30,59 +28,27 @@ struct LoginSessionState : public Trinity::Net::Http::SessionState
std::unique_ptr<Trinity::Crypto::SRP::BnetSRP6Base> Srp;
};
class LoginHttpSessionWrapper;
std::shared_ptr<Trinity::Net::Http::SessionState> ObtainSessionState(Trinity::Net::Http::RequestContext& context, boost::asio::ip::address const& remoteAddress);
template<template<typename> typename SocketImpl>
class LoginHttpSession : public SocketImpl<LoginHttpSession<SocketImpl>>
class LoginHttpSession : public Trinity::Net::Http::AbstractSocket, public std::enable_shared_from_this<LoginHttpSession>
{
using BaseSocket = SocketImpl<LoginHttpSession<SocketImpl>>;
public:
explicit LoginHttpSession(boost::asio::ip::tcp::socket&& socket, LoginHttpSessionWrapper& owner);
~LoginHttpSession();
static constexpr std::string_view SESSION_ID_COOKIE = "JSESSIONID=";
explicit LoginHttpSession(Trinity::Net::IoContextTcpSocket&& socket);
void Start() override;
bool Update() override { return _socket->Update(); }
boost::asio::ip::address const& GetRemoteIpAddress() const override { return _socket->GetRemoteIpAddress(); }
bool IsOpen() const override { return _socket->IsOpen(); }
void CloseSocket() override { return _socket->CloseSocket(); }
void CheckIpCallback(PreparedQueryResult result);
Trinity::Net::Http::RequestHandlerResult RequestHandler(Trinity::Net::Http::RequestContext& context) override;
LoginSessionState* GetSessionState() const { return static_cast<LoginSessionState*>(this->_state.get()); }
protected:
std::shared_ptr<Trinity::Net::Http::SessionState> ObtainSessionState(Trinity::Net::Http::RequestContext& context) const override
{
return Battlenet::ObtainSessionState(context, this->GetRemoteIpAddress());
}
LoginHttpSessionWrapper& _owner;
};
class LoginHttpSessionWrapper : public Trinity::Net::Http::AbstractSocket, public std::enable_shared_from_this<LoginHttpSessionWrapper>
{
public:
static constexpr std::string_view SESSION_ID_COOKIE = "JSESSIONID";
explicit LoginHttpSessionWrapper(boost::asio::ip::tcp::socket&& socket);
void Start() { return std::visit([&](auto&& socket) { return socket->Start(); }, _socket); }
bool Update() { return std::visit([&](auto&& socket) { return socket->Update(); }, _socket); }
boost::asio::ip::address GetRemoteIpAddress() const { return std::visit([&](auto&& socket) { return socket->GetRemoteIpAddress(); }, _socket); }
bool IsOpen() const { return std::visit([&](auto&& socket) { return socket->IsOpen(); }, _socket); }
void CloseSocket() { return std::visit([&](auto&& socket) { return socket->CloseSocket(); }, _socket); }
void SendResponse(Trinity::Net::Http::RequestContext& context) override { return std::visit([&](auto&& socket) { return socket->SendResponse(context); }, _socket); }
void QueueQuery(QueryCallback&& queryCallback) override { return std::visit([&](auto&& socket) { return socket->QueueQuery(std::move(queryCallback)); }, _socket); }
std::string GetClientInfo() const override { return std::visit([&](auto&& socket) { return socket->GetClientInfo(); }, _socket); }
Optional<boost::uuids::uuid> GetSessionId() const override { return std::visit([&](auto&& socket) { return socket->GetSessionId(); }, _socket); }
LoginSessionState* GetSessionState() const { return std::visit([&](auto&& socket) { return socket->GetSessionState(); }, _socket); }
void SendResponse(Trinity::Net::Http::RequestContext& context) override { return _socket->SendResponse(context); }
void QueueQuery(QueryCallback&& queryCallback) override { return _socket->QueueQuery(std::move(queryCallback)); }
std::string GetClientInfo() const override { return _socket->GetClientInfo(); }
LoginSessionState* GetSessionState() const override { return static_cast<LoginSessionState*>(_socket->GetSessionState()); }
private:
std::variant<
std::shared_ptr<LoginHttpSession<Trinity::Net::Http::SslSocket>>,
std::shared_ptr<LoginHttpSession<Trinity::Net::Http::Socket>>
> _socket;
std::shared_ptr<Trinity::Net::Http::AbstractSocket> _socket;
};
}
#endif // TRINITYCORE_LOGIN_HTTP_SESSION_H

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@@ -44,32 +44,32 @@ bool LoginRESTService::StartNetwork(Trinity::Asio::IoContext& ioContext, std::st
using Trinity::Net::Http::RequestHandlerFlag;
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/login/", [this](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/login/", [this](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandleGetForm(std::move(session), context);
});
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/gameAccounts/", [](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/gameAccounts/", [](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandleGetGameAccounts(std::move(session), context);
});
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/portal/", [this](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::get, "/bnetserver/portal/", [this](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandleGetPortal(std::move(session), context);
});
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/login/", [this](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/login/", [this](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandlePostLogin(std::move(session), context);
}, RequestHandlerFlag::DoNotLogRequestContent);
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/login/srp/", [](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/login/srp/", [](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandlePostLoginSrpChallenge(std::move(session), context);
});
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/refreshLoginTicket/", [this](std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
RegisterHandler(boost::beast::http::verb::post, "/bnetserver/refreshLoginTicket/", [this](std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
return HandlePostRefreshLoginTicket(std::move(session), context);
});
@@ -121,7 +121,10 @@ bool LoginRESTService::StartNetwork(Trinity::Asio::IoContext& ioContext, std::st
MigrateLegacyPasswordHashes();
_acceptor->AsyncAcceptWithCallback<&LoginRESTService::OnSocketAccept>();
_acceptor->AsyncAccept([this](Trinity::Net::IoContextTcpSocket&& sock, uint32 threadIndex)
{
OnSocketOpen(std::move(sock), threadIndex);
});
return true;
}
@@ -165,7 +168,7 @@ std::string LoginRESTService::ExtractAuthorization(HttpRequest const& request)
return ticket;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetForm(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetForm(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const
{
JSON::Login::FormInputs form = _formInputs;
form.set_srp_url(Trinity::StringFormat("http{}://{}:{}/bnetserver/login/srp/", !SslContext::UsesDevWildcardCertificate() ? "s" : "",
@@ -176,7 +179,7 @@ LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetForm(std::shar
return RequestHandlerResult::Handled;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetGameAccounts(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetGameAccounts(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
std::string ticket = ExtractAuthorization(context.request);
if (ticket.empty())
@@ -225,14 +228,14 @@ LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetGameAccounts(s
return RequestHandlerResult::Async;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetPortal(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const
LoginRESTService::RequestHandlerResult LoginRESTService::HandleGetPortal(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const
{
context.response.set(boost::beast::http::field::content_type, "text/plain");
context.response.body() = Trinity::StringFormat("{}:{}", GetHostnameForClient(session->GetRemoteIpAddress()), sConfigMgr->GetIntDefault("BattlenetPort", 1119));
return RequestHandlerResult::Handled;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLogin(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLogin(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const
{
std::shared_ptr<JSON::Login::LoginForm> loginForm = std::make_shared<JSON::Login::LoginForm>();
if (!::JSON::Deserialize(context.request.body(), loginForm.get()))
@@ -396,7 +399,7 @@ LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLogin(std::sh
return RequestHandlerResult::Async;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLoginSrpChallenge(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context)
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLoginSrpChallenge(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context)
{
JSON::Login::LoginForm loginForm;
if (!::JSON::Deserialize(context.request.body(), &loginForm))
@@ -483,7 +486,7 @@ LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostLoginSrpChall
return RequestHandlerResult::Async;
}
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostRefreshLoginTicket(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const
LoginRESTService::RequestHandlerResult LoginRESTService::HandlePostRefreshLoginTicket(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const
{
std::string ticket = ExtractAuthorization(context.request);
if (ticket.empty())
@@ -551,11 +554,6 @@ std::shared_ptr<Trinity::Net::Http::SessionState> LoginRESTService::CreateNewSes
return state;
}
void LoginRESTService::OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex)
{
sLoginService.OnSocketOpen(std::move(sock), threadIndex);
}
void LoginRESTService::MigrateLegacyPasswordHashes() const
{
if (!LoginDatabase.Query("SELECT 1 FROM information_schema.COLUMNS WHERE TABLE_SCHEMA = SCHEMA() AND TABLE_NAME = 'battlenet_accounts' AND COLUMN_NAME = 'sha_pass_hash'"))

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@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LoginRESTService_h__
#define LoginRESTService_h__
#ifndef TRINITYCORE_LOGIN_REST_SERVICE_H
#define TRINITYCORE_LOGIN_REST_SERVICE_H
#include "HttpService.h"
#include "Login.pb.h"
@@ -42,7 +42,7 @@ enum class BanMode
BAN_ACCOUNT = 1
};
class LoginRESTService : public Trinity::Net::Http::HttpService<LoginHttpSessionWrapper>
class LoginRESTService : public Trinity::Net::Http::HttpService<LoginHttpSession>
{
public:
using RequestHandlerResult = Trinity::Net::Http::RequestHandlerResult;
@@ -63,17 +63,15 @@ public:
std::shared_ptr<Trinity::Net::Http::SessionState> CreateNewSessionState(boost::asio::ip::address const& address) override;
private:
static void OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex);
static std::string ExtractAuthorization(HttpRequest const& request);
RequestHandlerResult HandleGetForm(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const;
static RequestHandlerResult HandleGetGameAccounts(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context);
RequestHandlerResult HandleGetPortal(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const;
RequestHandlerResult HandleGetForm(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const;
static RequestHandlerResult HandleGetGameAccounts(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context);
RequestHandlerResult HandleGetPortal(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const;
RequestHandlerResult HandlePostLogin(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const;
static RequestHandlerResult HandlePostLoginSrpChallenge(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context);
RequestHandlerResult HandlePostRefreshLoginTicket(std::shared_ptr<LoginHttpSessionWrapper> session, HttpRequestContext& context) const;
RequestHandlerResult HandlePostLogin(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const;
static RequestHandlerResult HandlePostLoginSrpChallenge(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context);
RequestHandlerResult HandlePostRefreshLoginTicket(std::shared_ptr<LoginHttpSession> session, HttpRequestContext& context) const;
static std::unique_ptr<Trinity::Crypto::SRP::BnetSRP6Base> CreateSrpImplementation(SrpVersion version, SrpHashFunction hashFunction,
std::string const& username, Trinity::Crypto::SRP::Salt const& salt, Trinity::Crypto::SRP::Verifier const& verifier);
@@ -90,4 +88,4 @@ private:
#define sLoginService Battlenet::LoginRESTService::Instance()
#endif // LoginRESTService_h__
#endif // TRINITYCORE_LOGIN_REST_SERVICE_H

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@@ -23,6 +23,7 @@
#include "Errors.h"
#include "Hash.h"
#include "IPLocation.h"
#include "IpBanCheckConnectionInitializer.h"
#include "LoginRESTService.h"
#include "MapUtils.h"
#include "ProtobufJSON.h"
@@ -74,7 +75,7 @@ void Battlenet::Session::GameAccountInfo::LoadResult(Field const* fields)
DisplayName = Name;
}
Battlenet::Session::Session(boost::asio::ip::tcp::socket&& socket) : BattlenetSocket(std::move(socket), SslContext::instance()),
Battlenet::Session::Session(Trinity::Net::IoContextTcpSocket&& socket) : BaseSocket(std::move(socket), SslContext::instance()),
_accountInfo(new AccountInfo()), _gameAccountInfo(nullptr), _locale(),
_os(), _build(0), _clientInfo(), _timezoneOffset(0min), _ipCountry(), _clientSecret(), _authed(false), _requestToken(0)
{
@@ -83,54 +84,24 @@ Battlenet::Session::Session(boost::asio::ip::tcp::socket&& socket) : BattlenetSo
Battlenet::Session::~Session() = default;
void Battlenet::Session::AsyncHandshake()
{
underlying_stream().async_handshake(boost::asio::ssl::stream_base::server,
[sess = shared_from_this()](boost::system::error_code const& error) { sess->HandshakeHandler(error); });
}
void Battlenet::Session::Start()
{
std::string ip_address = GetRemoteIpAddress().to_string();
TC_LOG_TRACE("session", "{} Accepted connection", GetClientInfo());
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
// build initializer chain
std::array<std::shared_ptr<Trinity::Net::SocketConnectionInitializer>, 3> initializers =
{ {
std::make_shared<Trinity::Net::IpBanCheckConnectionInitializer<Session>>(this),
std::make_shared<Trinity::Net::SslHandshakeConnectionInitializer<Session>>(this),
std::make_shared<Trinity::Net::ReadConnectionInitializer<Session>>(this),
} };
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_INFO);
stmt->setString(0, ip_address);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt)
.WithPreparedCallback([sess = shared_from_this()](PreparedQueryResult result) { sess->CheckIpCallback(std::move(result)); }));
}
void Battlenet::Session::CheckIpCallback(PreparedQueryResult result)
{
if (result)
{
bool banned = false;
do
{
Field* fields = result->Fetch();
if (fields[0].GetUInt64() != 0)
banned = true;
} while (result->NextRow());
if (banned)
{
TC_LOG_DEBUG("session", "{} tries to log in using banned IP!", GetClientInfo());
CloseSocket();
return;
}
}
AsyncHandshake();
Trinity::Net::SocketConnectionInitializer::SetupChain(initializers)->Start();
}
bool Battlenet::Session::Update()
{
if (!BattlenetSocket::Update())
if (!BaseSocket::Update())
return false;
_queryProcessor.ProcessReadyCallbacks();
@@ -211,6 +182,11 @@ void Battlenet::Session::SendRequest(uint32 serviceHash, uint32 methodId, pb::Me
AsyncWrite(&packet);
}
void Battlenet::Session::QueueQuery(QueryCallback&& queryCallback)
{
_queryProcessor.AddCallback(std::move(queryCallback));
}
uint32 Battlenet::Session::HandleLogon(authentication::v1::LogonRequest const* logonRequest, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& continuation)
{
if (logonRequest->program() != "WoW")
@@ -292,7 +268,7 @@ uint32 Battlenet::Session::HandleGenerateWebCredentials(authentication::v1::Gene
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_BNET_EXISTING_AUTHENTICATION_BY_ID);
stmt->setUInt32(0, _accountInfo->Id);
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback([this, asyncContinuation = std::move(continuation)](PreparedQueryResult result)
QueueQuery(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback([this, asyncContinuation = std::move(continuation)](PreparedQueryResult result)
{
// just send existing credentials back (not the best but it works for now with them being stored in db)
Battlenet::Services::Authentication asyncContinuationService(this);
@@ -314,7 +290,7 @@ uint32 Battlenet::Session::VerifyWebCredentials(std::string const& webCredential
std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)> asyncContinuation = std::move(continuation);
std::shared_ptr<AccountInfo> accountInfo = std::make_shared<AccountInfo>();
_queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithChainingPreparedCallback([this, accountInfo, asyncContinuation](QueryCallback& callback, PreparedQueryResult result)
QueueQuery(LoginDatabase.AsyncQuery(stmt).WithChainingPreparedCallback([this, accountInfo, asyncContinuation](QueryCallback& callback, PreparedQueryResult result)
{
Battlenet::Services::Authentication asyncContinuationService(this);
NoData response;
@@ -713,20 +689,8 @@ uint32 Battlenet::Session::HandleGetAllValuesForAttribute(game_utilities::v1::Ge
return ERROR_RPC_NOT_IMPLEMENTED;
}
void Battlenet::Session::HandshakeHandler(boost::system::error_code const& error)
{
if (error)
{
TC_LOG_ERROR("session", "{} SSL Handshake failed {}", GetClientInfo(), error.message());
CloseSocket();
return;
}
AsyncRead();
}
template<bool(Battlenet::Session::*processMethod)(), MessageBuffer Battlenet::Session::*outputBuffer>
inline bool PartialProcessPacket(Battlenet::Session* session, MessageBuffer& inputBuffer)
static inline Optional<Trinity::Net::SocketReadCallbackResult> PartialProcessPacket(Battlenet::Session* session, MessageBuffer& inputBuffer)
{
MessageBuffer& buffer = session->*outputBuffer;
@@ -738,46 +702,45 @@ inline bool PartialProcessPacket(Battlenet::Session* session, MessageBuffer& inp
buffer.Write(inputBuffer.GetReadPointer(), readDataSize);
inputBuffer.ReadCompleted(readDataSize);
}
else
return { }; // go to next buffer
if (buffer.GetRemainingSpace() > 0)
{
// Couldn't receive the whole data this time.
ASSERT(inputBuffer.GetActiveSize() == 0);
return false;
return Trinity::Net::SocketReadCallbackResult::KeepReading;
}
// just received fresh new payload
if (!(session->*processMethod)())
{
session->CloseSocket();
return false;
return Trinity::Net::SocketReadCallbackResult::Stop;
}
return true;
return { }; // go to next buffer
}
void Battlenet::Session::ReadHandler()
Trinity::Net::SocketReadCallbackResult Battlenet::Session::ReadHandler()
{
if (!IsOpen())
return;
MessageBuffer& packet = GetReadBuffer();
while (packet.GetActiveSize() > 0)
{
if (!PartialProcessPacket<&Battlenet::Session::ReadHeaderLengthHandler, &Battlenet::Session::_headerLengthBuffer>(this, packet))
break;
if (Optional<Trinity::Net::SocketReadCallbackResult> partialResult = PartialProcessPacket<&Session::ReadHeaderLengthHandler, &Session::_headerLengthBuffer>(this, packet))
return *partialResult;
if (!PartialProcessPacket<&Battlenet::Session::ReadHeaderHandler, &Battlenet::Session::_headerBuffer>(this, packet))
break;
if (Optional<Trinity::Net::SocketReadCallbackResult> partialResult = PartialProcessPacket<&Session::ReadHeaderHandler, &Session::_headerBuffer>(this, packet))
return *partialResult;
if (!PartialProcessPacket<&Battlenet::Session::ReadDataHandler, &Battlenet::Session::_packetBuffer>(this, packet))
break;
if (Optional<Trinity::Net::SocketReadCallbackResult> partialResult = PartialProcessPacket<&Session::ReadDataHandler, &Session::_packetBuffer>(this, packet))
return *partialResult;
_headerLengthBuffer.Reset();
_headerBuffer.Reset();
}
AsyncRead();
return Trinity::Net::SocketReadCallbackResult::KeepReading;
}
bool Battlenet::Session::ReadHeaderLengthHandler()
@@ -835,5 +798,5 @@ std::string Battlenet::Session::GetClientInfo() const
stream << ']';
return stream.str();
return std::move(stream).str();
}

View File

@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef Session_h__
#define Session_h__
#ifndef TRINITYCORE_SESSION_H
#define TRINITYCORE_SESSION_H
#include "AsyncCallbackProcessor.h"
#include "ClientBuildInfo.h"
@@ -24,7 +24,7 @@
#include "QueryResult.h"
#include "Realm.h"
#include "Socket.h"
#include "SslSocket.h"
#include "SslStream.h"
#include <boost/asio/ip/tcp.hpp>
#include <google/protobuf/message.h>
#include <memory>
@@ -65,9 +65,9 @@ using namespace bgs::protocol;
namespace Battlenet
{
class Session : public Socket<Session, SslSocket<>>
class Session final : public Trinity::Net::Socket<Trinity::Net::SslStream<>>
{
typedef Socket<Session, SslSocket<>> BattlenetSocket;
using BaseSocket = Socket<Trinity::Net::SslStream<>>;
public:
struct LastPlayedCharacterInfo
@@ -110,7 +110,7 @@ namespace Battlenet
std::unordered_map<uint32, GameAccountInfo> GameAccounts;
};
explicit Session(boost::asio::ip::tcp::socket&& socket);
explicit Session(Trinity::Net::IoContextTcpSocket&& socket);
~Session();
void Start() override;
@@ -130,6 +130,8 @@ namespace Battlenet
void SendRequest(uint32 serviceHash, uint32 methodId, pb::Message const* request);
void QueueQuery(QueryCallback&& queryCallback);
uint32 HandleLogon(authentication::v1::LogonRequest const* logonRequest, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& continuation);
uint32 HandleVerifyWebCredentials(authentication::v1::VerifyWebCredentialsRequest const* verifyWebCredentialsRequest, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& continuation);
uint32 HandleGenerateWebCredentials(authentication::v1::GenerateWebCredentialsRequest const* request, std::function<void(ServiceBase*, uint32, google::protobuf::Message const*)>& continuation);
@@ -140,9 +142,9 @@ namespace Battlenet
std::string GetClientInfo() const;
Trinity::Net::SocketReadCallbackResult ReadHandler() override;
protected:
void HandshakeHandler(boost::system::error_code const& error);
void ReadHandler() override;
bool ReadHeaderLengthHandler();
bool ReadHeaderHandler();
bool ReadDataHandler();
@@ -150,10 +152,6 @@ namespace Battlenet
private:
void AsyncWrite(MessageBuffer* packet);
void AsyncHandshake();
void CheckIpCallback(PreparedQueryResult result);
uint32 VerifyWebCredentials(std::string const& webCredentials, std::function<void(ServiceBase*, uint32, ::google::protobuf::Message const*)>& continuation);
typedef uint32(Session::*ClientRequestHandler)(std::unordered_map<std::string, Variant const*> const&, game_utilities::v1::ClientResponse*);
@@ -190,4 +188,4 @@ namespace Battlenet
};
}
#endif // Session_h__
#endif // TRINITYCORE_SESSION_H

View File

@@ -16,7 +16,6 @@
*/
#include "SessionManager.h"
#include "DatabaseEnv.h"
#include "Util.h"
bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount)
@@ -24,18 +23,16 @@ bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext
if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
_acceptor->AsyncAcceptWithCallback<&OnSocketAccept>();
_acceptor->AsyncAccept([this](Trinity::Net::IoContextTcpSocket&& sock, uint32 threadIndex)
{
OnSocketOpen(std::move(sock), threadIndex);
});
return true;
}
NetworkThread<Battlenet::Session>* Battlenet::SessionManager::CreateThreads() const
Trinity::Net::NetworkThread<Battlenet::Session>* Battlenet::SessionManager::CreateThreads() const
{
return new NetworkThread<Session>[GetNetworkThreadCount()];
}
void Battlenet::SessionManager::OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex)
{
sSessionMgr.OnSocketOpen(std::move(sock), threadIndex);
return new Trinity::Net::NetworkThread<Session>[GetNetworkThreadCount()];
}
Battlenet::SessionManager& Battlenet::SessionManager::Instance()

View File

@@ -15,15 +15,15 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SessionManager_h__
#define SessionManager_h__
#ifndef TRINITYCORE_SESSION_MANAGER_H
#define TRINITYCORE_SESSION_MANAGER_H
#include "SocketMgr.h"
#include "Session.h"
namespace Battlenet
{
class SessionManager : public SocketMgr<Session>
class SessionManager : public Trinity::Net::SocketMgr<Session>
{
typedef SocketMgr<Session> BaseSocketMgr;
@@ -33,13 +33,10 @@ namespace Battlenet
bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override;
protected:
NetworkThread<Session>* CreateThreads() const override;
private:
static void OnSocketAccept(boost::asio::ip::tcp::socket&& sock, uint32 threadIndex);
Trinity::Net::NetworkThread<Session>* CreateThreads() const override;
};
}
#define sSessionMgr Battlenet::SessionManager::Instance()
#endif // SessionManager_h__
#endif // TRINITYCORE_SESSION_MANAGER_H