diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp index 6194f693c96..82c3144b0a1 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp @@ -48,12 +48,6 @@ class boss_pit_lord_argaloth : public CreatureScript struct boss_pit_lord_argalothAI : public BossAI { boss_pit_lord_argalothAI(Creature* creature) : BossAI(creature, DATA_ARGALOTH) { } - - void Reset() override - { - first_fel_firestorm = false; - second_fel_firestorm = false; - } void EnterCombat(Unit* /*who*/) override { @@ -66,6 +60,8 @@ class boss_pit_lord_argaloth : public CreatureScript void EnterEvadeMode(EvadeReason /*why*/) override { + first_fel_firestorm = false; + second_fel_firestorm = false; me->GetMotionMaster()->MoveTargetedHome(); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); _DespawnAtEvade();