[8378] Use exceptions instead of explicit size checking for each packet Author: arrai

CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
    could crash due to the asserts in ByteBuffer.h. That was exploitable by
    malicious players.
    Furthermore, there were duplicate checks: Additionally to
    CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
    on not exceeding the packet boundaries - just to crash the server for
    sure in such a case.
    To prevent memory leaks or other undesirable states, please read in
    every handler all variables _before_ doing any concrete handling.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-19 16:26:22 -05:00
parent d9ed49749d
commit e954904e6d
30 changed files with 128 additions and 739 deletions

View File

@@ -42,8 +42,6 @@
void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,4+4+1);
uint32 type;
uint32 lang;
@@ -198,7 +196,6 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
{
std::string to, msg;
recv_data >> to;
CHECK_PACKET_SIZE(recv_data,4+4+(to.size()+1)+1);
recv_data >> msg;
// strip invisible characters for non-addon messages
@@ -496,9 +493,6 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
std::string channel = "", msg = "";
recv_data >> channel;
// recheck
CHECK_PACKET_SIZE(recv_data,4+4+(channel.size()+1)+1);
recv_data >> msg;
// strip invisible characters for non-addon messages
@@ -577,7 +571,6 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data )
{
if(!GetPlayer()->isAlive())
return;
CHECK_PACKET_SIZE(recv_data,4);
uint32 emote;
recv_data >> emote;
@@ -628,8 +621,6 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
return;
}
CHECK_PACKET_SIZE(recv_data,4+4+8);
uint32 text_emote, emoteNum;
uint64 guid;
@@ -679,8 +670,6 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
{
CHECK_PACKET_SIZE(recv_data, 8+1);
uint64 iguid;
uint8 unk;
//sLog.outDebug("WORLD: Received CMSG_CHAT_IGNORED");