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Core/Misc: Fixed nopch and clang 6.0 warnings
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@@ -1626,8 +1626,6 @@ class FlameLeviathanPursuedTargetSelector
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};
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public:
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explicit FlameLeviathanPursuedTargetSelector(Unit* unit) : _me(unit) { };
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bool operator()(WorldObject* target) const
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{
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//! No players, only vehicles. Pursue is never cast on players.
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@@ -1656,9 +1654,6 @@ class FlameLeviathanPursuedTargetSelector
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return !playerFound;
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}
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private:
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Unit const* _me;
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};
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class spell_pursue : public SpellScriptLoader
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@@ -1679,7 +1674,7 @@ class spell_pursue : public SpellScriptLoader
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private:
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
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targets.remove_if(FlameLeviathanPursuedTargetSelector());
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if (!targets.empty())
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{
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//! In the end, only one target should be selected
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