Core/Scripts: added command to move characters across accounts

(cherry-picked from f7f865f818)
This commit is contained in:
ariel-
2017-01-06 02:13:27 -03:00
committed by Shauren
parent b5174339ae
commit ea0cd93662
10 changed files with 111 additions and 4 deletions

View File

@@ -61,6 +61,7 @@ public:
{ "customize", rbac::RBAC_PERM_COMMAND_CHARACTER_CUSTOMIZE, true, &HandleCharacterCustomizeCommand, "", },
{ "changefaction", rbac::RBAC_PERM_COMMAND_CHARACTER_CHANGEFACTION, true, &HandleCharacterChangeFactionCommand, "", },
{ "changerace", rbac::RBAC_PERM_COMMAND_CHARACTER_CHANGERACE, true, &HandleCharacterChangeRaceCommand, "", },
{ "changeaccount", rbac::RBAC_PERM_COMMAND_CHARACTER_CHANGEACCOUNT, true, &HandleCharacterChangeAccountCommand, "", },
{ "deleted", rbac::RBAC_PERM_COMMAND_CHARACTER_DELETED, true, NULL, "", characterDeletedCommandTable },
{ "erase", rbac::RBAC_PERM_COMMAND_CHARACTER_ERASE, true, &HandleCharacterEraseCommand, "", },
{ "level", rbac::RBAC_PERM_COMMAND_CHARACTER_LEVEL, true, &HandleCharacterLevelCommand, "", },
@@ -551,6 +552,86 @@ public:
return true;
}
static bool HandleCharacterChangeAccountCommand(ChatHandler* handler, char const* args)
{
char* playerNameStr;
char* accountNameStr;
handler->extractOptFirstArg(const_cast<char*>(args), &playerNameStr, &accountNameStr);
if (!accountNameStr)
return false;
ObjectGuid targetGuid;
std::string targetName;
if (!handler->extractPlayerTarget(playerNameStr, nullptr, &targetGuid, &targetName))
return false;
CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(targetGuid);
if (!characterInfo)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
uint32 oldAccountId = characterInfo->AccountId;
uint32 newAccountId = oldAccountId;
std::string accountName(accountNameStr);
if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
}
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
stmt->setString(0, accountName);
if (PreparedQueryResult result = LoginDatabase.Query(stmt))
newAccountId = (*result)[0].GetUInt32();
else
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
return false;
}
// nothing to do :)
if (newAccountId == oldAccountId)
return true;
if (uint32 charCount = AccountMgr::GetCharactersCount(newAccountId))
{
if (charCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM))
{
handler->PSendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName.c_str(), newAccountId);
handler->SetSentErrorMessage(true);
return false;
}
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_BY_GUID);
stmt->setUInt32(0, newAccountId);
stmt->setUInt32(1, targetGuid.GetCounter());
CharacterDatabase.DirectExecute(stmt);
sWorld->UpdateRealmCharCount(oldAccountId);
sWorld->UpdateRealmCharCount(newAccountId);
sWorld->UpdateCharacterInfoAccount(targetGuid, newAccountId);
handler->PSendSysMessage(LANG_CHANGEACCOUNT_SUCCESS, targetName.c_str(), accountName.c_str());
std::string logString = Trinity::StringFormat("changed ownership of player %s (%s) from account %u to account %u", targetName.c_str(), targetGuid.ToString().c_str(), oldAccountId, newAccountId);
if (WorldSession* session = handler->GetSession())
{
if (Player* player = session->GetPlayer())
sLog->outCommand(session->GetAccountId(), "GM %s (Account: %u) %s", player->GetName().c_str(), session->GetAccountId(), logString.c_str());
}
else
sLog->outCommand(0, "%s %s", handler->GetTrinityString(LANG_CONSOLE), logString.c_str());
return true;
}
static bool HandleCharacterReputationCommand(ChatHandler* handler, char const* args)
{
Player* target;