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Implement vehicles created by player mounts.
Original idea by Elmaster, packet research by Wrong, ty. --HG-- branch : trunk
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@@ -3981,6 +3981,7 @@ void Player::InitVisibleBits()
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updateVisualBits.SetBit(PLAYER_BYTES_3);
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updateVisualBits.SetBit(PLAYER_DUEL_TEAM);
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updateVisualBits.SetBit(PLAYER_GUILD_TIMESTAMP);
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updateVisualBits.SetBit(UNIT_NPC_FLAGS);
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// PLAYER_QUEST_LOG_x also visible bit on official (but only on party/raid)...
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for (uint16 i = PLAYER_QUEST_LOG_1_1; i < PLAYER_QUEST_LOG_25_2; i += 4)
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