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More warning fixes
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@@ -171,7 +171,6 @@ void WorldSession::SendLfgPlayerLockInfo()
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playerDungeonInfo.CompletedMask = 0;
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playerDungeonInfo.EncounterMask = 0;
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Quest const* quest = nullptr;
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if (lfg::LfgReward const* reward = sLFGMgr->GetRandomDungeonReward(slot, level))
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{
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if (Quest const* quest = sObjectMgr->GetQuestTemplate(reward->firstQuest))
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@@ -234,7 +233,6 @@ void WorldSession::SendLfgUpdateStatus(lfg::LfgUpdateData const& updateData, boo
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{
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bool join = false;
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bool queued = false;
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ObjectGuid guid = _player->GetGUID();
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switch (updateData.updateType)
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{
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@@ -348,7 +346,6 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
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WorldPackets::LFG::LFGJoinBlackList& blackList = lfgJoinResult.BlackList.back();
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blackList.Guid = it->first;
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ObjectGuid playerGuid = it->first;
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for (lfg::LfgLockMap::const_iterator itr = it->second.begin(); itr != it->second.end(); ++itr)
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{
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TC_LOG_TRACE("lfg", "SendLfgJoinResult:: %s DungeonID: %u Lock status: %u Required itemLevel: %u Current itemLevel: %f",
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