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Scripts/Arenas: Implement Enigma Crucible (#31351)
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@@ -0,0 +1,363 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Battleground.h"
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#include "BattlegroundScript.h"
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#include "ConditionMgr.h"
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#include "Containers.h"
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#include "Conversation.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "GameObject.h"
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#include "Map.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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namespace EnigmaCrucible
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{
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namespace Actions
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{
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static constexpr uint32 ReactionTrigger = 1;
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static constexpr uint32 ReactionDead = 2;
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}
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namespace Creatures
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{
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static constexpr uint32 ZoSorg = 188479;
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}
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namespace GameObjects
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{
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static constexpr uint32 Door01 = 376876;
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static constexpr uint32 Door02 = 376861;
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}
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namespace MapIds
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{
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static constexpr uint32 EnigmaCrucible = 2547;
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}
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namespace Positions
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{
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static constexpr Position PurpleWarningTeleport = { 327.70486f, 278.69965f, 90.0686f, 3.1415927f };
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static constexpr Position GoldWarningTeleport = { 201.601f, 268.516f, 90.0686f, 0.0f };
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}
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namespace Spells
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{
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static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
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static constexpr uint32 EnigmaArenaVOCooldownAura = 371330;
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static constexpr uint32 EnigmaArenaReactionTrigger = 371601;
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static constexpr uint32 Warning = 370437;
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static constexpr uint32 WarningTeleport = 371319;
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static constexpr uint32 ArenaStartingAreaMarker = 228212;
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}
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namespace Texts
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{
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namespace ZoSorg
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{
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static constexpr uint8 Prepare = 0;
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static constexpr uint8 Prepare2 = 1;
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static constexpr uint8 Start = 2;
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static constexpr uint8 ReactionTrigger = 3;
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}
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}
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}
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struct arena_enigma_crucible : ArenaScript
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{
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explicit arena_enigma_crucible(BattlegroundMap* map) : ArenaScript(map) { }
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void OnUpdate(uint32 diff) override
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{
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_scheduler.Update(diff);
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}
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void OnStart() override
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{
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for (ObjectGuid const& guid : _doorGUIDs)
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{
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if (GameObject* door = battlegroundMap->GetGameObject(guid))
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{
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door->UseDoorOrButton();
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door->DespawnOrUnsummon(5s);
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}
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}
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if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
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creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Start);
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_scheduler.Schedule(10s, [&](TaskContext context)
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{
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battlegroundMap->DoOnPlayers([&](Player* player)
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{
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if (!player->HasAura(EnigmaCrucible::Spells::ArenaStartingAreaMarker))
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return;
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if (player->HasAura(EnigmaCrucible::Spells::Warning))
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return;
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player->CastSpell(nullptr, EnigmaCrucible::Spells::Warning, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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});
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context.Repeat();
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});
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}
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void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
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{
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switch (actionId)
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{
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case EnigmaCrucible::Actions::ReactionTrigger:
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HandleReactionLowHealth(Object::ToPlayer(source));
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break;
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case EnigmaCrucible::Actions::ReactionDead:
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HandleKill(Object::ToPlayer(target));
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break;
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default:
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break;
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}
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}
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void OnPrepareStage2() override
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{
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if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
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creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Prepare);
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_scheduler.Schedule(10s, [&](TaskContext)
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{
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if (Creature const* creature = battlegroundMap->GetCreature(_zoSorgGUID))
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creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::Prepare2);
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});
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}
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void OnCreatureCreate(Creature* creature) override
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{
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switch (creature->GetEntry())
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{
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case EnigmaCrucible::Creatures::ZoSorg:
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_zoSorgGUID = creature->GetGUID();
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break;
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default:
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break;
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}
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}
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void OnGameObjectCreate(GameObject* gameobject) override
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{
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switch (gameobject->GetEntry())
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{
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case EnigmaCrucible::GameObjects::Door01:
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case EnigmaCrucible::GameObjects::Door02:
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_doorGUIDs.emplace_back(gameobject->GetGUID());
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break;
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default:
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break;
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}
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}
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void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
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{
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player->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaReactionTrigger, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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}
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void HandleKill(Player const* victim) const
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{
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if (!victim)
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return;
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if (Creature* creature = battlegroundMap->GetCreature(_zoSorgGUID))
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{
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if (creature->HasAura(EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura))
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return;
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creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::ReactionTrigger, victim);
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creature->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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}
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}
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void HandleReactionLowHealth(Player const* victim) const
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{
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if (!victim)
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return;
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if (Creature* creature = battlegroundMap->GetCreature(_zoSorgGUID))
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{
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if (creature->HasAura(EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura))
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return;
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creature->AI()->Talk(EnigmaCrucible::Texts::ZoSorg::ReactionTrigger, victim);
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creature->CastSpell(nullptr, EnigmaCrucible::Spells::EnigmaArenaVOCooldownAura, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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}
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}
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private:
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GuidVector _doorGUIDs;
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ObjectGuid _zoSorgGUID;
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TaskScheduler _scheduler;
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};
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// 371602 - Enigma Arena Reaction Trigger - Low Health
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class spell_enigma_arena_reaction_trigger_low_health : public SpellScript
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{
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bool Load() override
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{
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return GetCaster()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
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}
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void HandleHit(SpellEffIndex /*effIndex*/) const
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{
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Unit* target = GetHitUnit();
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if (target->HasAura(EnigmaCrucible::Spells::ArenaLowHealthCooldownAura))
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return;
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target->CastSpell(nullptr, EnigmaCrucible::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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if (ZoneScript* zoneScript = target->FindZoneScript())
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zoneScript->DoAction(EnigmaCrucible::Actions::ReactionTrigger, GetCaster(), target);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_enigma_arena_reaction_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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// 371601 - Enigma Arena Reaction Trigger
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class spell_enigma_arena_reaction_trigger : public AuraScript
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{
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bool Load() override
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{
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return GetOwner()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
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}
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void HandleProc(ProcEventInfo const& eventInfo) const
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{
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if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
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zonescript->DoAction(EnigmaCrucible::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
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}
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void Register() override
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{
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OnProc += AuraProcFn(spell_enigma_arena_reaction_trigger::HandleProc);
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}
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};
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// 370437 - Warning (countdown)
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class spell_enigma_arena_warning_countdown : public AuraScript
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{
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bool Load() override
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{
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return GetOwner()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ EnigmaCrucible::Spells::WarningTeleport });
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}
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
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{
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Player* target = GetTarget()->ToPlayer();
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if (!target)
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return;
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if (!target->HasAura(EnigmaCrucible::Spells::ArenaStartingAreaMarker))
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return;
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target->CastSpell(nullptr, EnigmaCrucible::Spells::WarningTeleport, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
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});
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_enigma_arena_warning_countdown::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// 371319 - Warning Teleport
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class spell_enigma_arena_warning_teleport : public SpellScript
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{
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bool Load() override
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{
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return GetCaster()->GetMapId() == EnigmaCrucible::MapIds::EnigmaCrucible;
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}
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void HandleTeleport(SpellEffIndex /*effIndex*/) const
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{
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Player* target = GetHitPlayer();
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if (!target)
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return;
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if (target->GetBGTeam() == ALLIANCE)
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target->NearTeleportTo(EnigmaCrucible::Positions::PurpleWarningTeleport);
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else
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target->NearTeleportTo(EnigmaCrucible::Positions::GoldWarningTeleport);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_enigma_arena_warning_teleport::HandleTeleport, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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class condition_enigma_arena_collision_doors : public ConditionScript
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{
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public:
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condition_enigma_arena_collision_doors() : ConditionScript("condition_enigma_arena_collision_doors") {}
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bool OnConditionCheck(Condition const* /*condition*/, ConditionSourceInfo& sourceInfo) override
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{
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if (!sourceInfo.mConditionMap)
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return false;
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if (BattlegroundMap const* bgMap = sourceInfo.mConditionMap->ToBattlegroundMap())
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if (Battleground const* bg = bgMap->GetBG())
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if (bg->GetStatus() >= STATUS_IN_PROGRESS)
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return bg->GetInProgressDuration() >= 15s;
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return false;
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}
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};
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void AddSC_arena_enigma_crucible()
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{
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RegisterBattlegroundMapScript(arena_enigma_crucible, EnigmaCrucible::MapIds::EnigmaCrucible);
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RegisterSpellScript(spell_enigma_arena_reaction_trigger_low_health);
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RegisterSpellScript(spell_enigma_arena_reaction_trigger);
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RegisterSpellScript(spell_enigma_arena_warning_countdown);
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RegisterSpellScript(spell_enigma_arena_warning_teleport);
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new condition_enigma_arena_collision_doors();
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}
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@@ -69,6 +69,7 @@ void AddSC_arena_mugambala();
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void AddSC_arena_the_robodrome();
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void AddSC_arena_maldraxxus_coliseum();
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void AddSC_arena_enigma_crucible();
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void AddSC_arena_nokhudon_proving_grounds();
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@@ -128,6 +129,7 @@ void AddBattlegroundsScripts()
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AddSC_arena_the_robodrome();
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AddSC_arena_maldraxxus_coliseum();
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AddSC_arena_enigma_crucible();
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AddSC_arena_nokhudon_proving_grounds();
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