*Merge with Trinity 783.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-04 16:17:46 -06:00
38 changed files with 3090 additions and 415 deletions

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@@ -194,7 +194,7 @@ bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
// 0 1 2 3
QueryResult *resultLogin = loginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
QueryResult *resultLogin = LoginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
if(resultLogin)
{

165
src/trinitycore/Main.cpp Normal file
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@@ -0,0 +1,165 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd Trinity Daemon
/// @{
/// \file
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "Master.h"
#ifndef _TRINITY_CORE_CONFIG
# define _TRINITY_CORE_CONFIG "trinitycore.conf"
#endif //_TRINITY_CORE_CONFIG
// Format is YYYYMMDDRR where RR is the change in the conf file
// for that day.
#ifndef _TRINITY_CORE_CONFVER
# define _TRINITY_CORE_CONFVER 2008022901
#endif //_TRINITY_CORE_CONFVER
#ifdef WIN32
#include "ServiceWin32.h"
char serviceName[] = "Trinityd";
char serviceLongName[] = "Trinity core service";
char serviceDescription[] = "Massive Network Game Object Server";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
#endif
DatabaseType WorldDatabase; ///< Accessor to the world database
DatabaseType CharacterDatabase; ///< Accessor to the character database
DatabaseType LoginDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
/// Print out the usage string for this program on the console.
void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
" -s uninstall uninstall service\n\r"
#endif
,prog);
}
/// Launch the Trinity server
extern int main(int argc, char **argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
while( c < argc )
{
if( strcmp(argv[c],"-c") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -c option requires an input argument");
usage(argv[0]);
return 1;
}
else
cfg_file = argv[c];
}
#ifdef WIN32
////////////
//Services//
////////////
if( strcmp(argv[c],"-s") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -s option requires an input argument");
usage(argv[0]);
return 1;
}
if( strcmp(argv[c],"install") == 0)
{
if (WinServiceInstall())
sLog.outString("Installing service");
return 1;
}
else if( strcmp(argv[c],"uninstall") == 0)
{
if(WinServiceUninstall())
sLog.outString("Uninstalling service");
return 1;
}
else
{
sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
usage(argv[0]);
return 1;
}
}
if( strcmp(argv[c],"--service") == 0)
{
WinServiceRun();
}
////
#endif
++c;
}
if (!sConfig.SetSource(cfg_file))
{
sLog.outError("Could not find configuration file %s.", cfg_file);
return 1;
}
sLog.outString("Using configuration file %s.", cfg_file);
uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
if (confVersion < _TRINITY_CORE_CONFVER)
{
sLog.outError("*****************************************************************************");
sLog.outError(" WARNING: Your trinitycore.conf version indicates your conf file is out of date!");
sLog.outError(" Please check for updates, as your current default values may cause");
sLog.outError(" strange behavior.");
sLog.outError("*****************************************************************************");
clock_t pause = 3000 + clock();
while (pause > clock()) {}
}
///- and run the 'Master'
/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
return sMaster.Run();
// at sMaster return function exist with codes
// 0 - normal shutdown
// 1 - shutdown at error
// 2 - restart command used, this code can be used by restarter for restart Trinityd
}
/// @}

517
src/trinitycore/Master.cpp Normal file
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@@ -0,0 +1,517 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include <ace/OS_NS_signal.h>
#include "WorldSocketMgr.h"
#include "Common.h"
#include "Master.h"
#include "WorldSocket.h"
#include "WorldRunnable.h"
#include "World.h"
#include "Log.h"
#include "Timer.h"
#include "Policies/SingletonImp.h"
#include "SystemConfig.h"
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "CliRunnable.h"
#include "RASocket.h"
#include "ScriptCalls.h"
#include "Util.h"
#include "sockets/TcpSocket.h"
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
#include "sockets/SocketHandler.h"
#include "sockets/ListenSocket.h"
#ifdef WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
#pragma warning(disable:4305)
INSTANTIATE_SINGLETON_1( Master );
volatile uint32 Master::m_masterLoopCounter = 0;
class FreezeDetectorRunnable : public ZThread::Runnable
{
public:
FreezeDetectorRunnable() { _delaytime = 0; }
uint32 m_loops, m_lastchange;
uint32 w_loops, w_lastchange;
uint32 _delaytime;
void SetDelayTime(uint32 t) { _delaytime = t; }
void run(void)
{
if(!_delaytime)
return;
sLog.outString("Starting up anti-freeze thread (%u seconds max stuck time)...",_delaytime/1000);
m_loops = 0;
w_loops = 0;
m_lastchange = 0;
w_lastchange = 0;
while(!World::IsStopped())
{
ZThread::Thread::sleep(1000);
uint32 curtime = getMSTime();
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
// There is no Master anymore
// TODO: clear the rest of the code
// // normal work
// if(m_loops != Master::m_masterLoopCounter)
// {
// m_lastchange = curtime;
// m_loops = Master::m_masterLoopCounter;
// }
// // possible freeze
// else if(getMSTimeDiff(m_lastchange,curtime) > _delaytime)
// {
// sLog.outError("Main/Sockets Thread hangs, kicking out server!");
// *((uint32 volatile*)NULL) = 0; // bang crash
// }
// normal work
if(w_loops != World::m_worldLoopCounter)
{
w_lastchange = curtime;
w_loops = World::m_worldLoopCounter;
}
// possible freeze
else if(getMSTimeDiff(w_lastchange,curtime) > _delaytime)
{
sLog.outError("World Thread hangs, kicking out server!");
*((uint32 volatile*)NULL) = 0; // bang crash
}
}
sLog.outString("Anti-freeze thread exiting without problems.");
}
};
class RARunnable : public ZThread::Runnable
{
public:
uint32 numLoops, loopCounter;
RARunnable ()
{
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
numLoops = (sConfig.GetIntDefault ("MaxPingTime", 30) * (MINUTE * 1000000 / socketSelecttime));
loopCounter = 0;
}
void
checkping ()
{
// ping if need
if ((++loopCounter) == numLoops)
{
loopCounter = 0;
sLog.outDetail ("Ping MySQL to keep connection alive");
delete WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1");
delete LoginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1");
delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1");
}
}
void
run (void)
{
SocketHandler h;
// Launch the RA listener socket
ListenSocket<RASocket> RAListenSocket (h);
bool usera = sConfig.GetBoolDefault ("Ra.Enable", false);
if (usera)
{
port_t raport = sConfig.GetIntDefault ("Ra.Port", 3443);
std::string stringip = sConfig.GetStringDefault ("Ra.IP", "0.0.0.0");
ipaddr_t raip;
if (!Utility::u2ip (stringip, raip))
sLog.outError ("Trinity RA can not bind to ip %s", stringip.c_str ());
else if (RAListenSocket.Bind (raip, raport))
sLog.outError ("Trinity RA can not bind to port %d on %s", raport, stringip.c_str ());
else
{
h.Add (&RAListenSocket);
sLog.outString ("Starting Remote access listner on port %d on %s", raport, stringip.c_str ());
}
}
// Socket Selet time is in microseconds , not miliseconds!!
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
// if use ra spend time waiting for io, if not use ra ,just sleep
if (usera)
while (!World::IsStopped())
{
h.Select (0, socketSelecttime);
checkping ();
}
else
while (!World::IsStopped())
{
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
checkping ();
}
}
};
Master::Master()
{
}
Master::~Master()
{
}
/// Main function
int Master::Run()
{
sLog.outString( "%s (core-daemon)", _FULLVERSION );
sLog.outString( "<Ctrl-C> to stop.\n" );
sLog.outTitle( " ______ __");
sLog.outTitle( "/\\__ _\\ __ __/\\ \\__");
sLog.outTitle( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __");
sLog.outTitle( " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
sLog.outTitle( " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
sLog.outTitle( " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
sLog.outTitle( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
sLog.outTitle( " C O R E /\\___/");
sLog.outTitle( "http://TrinityCore.org \\/__/\n");
/// worldd PID file creation
std::string pidfile = sConfig.GetStringDefault("PidFile", "");
if(!pidfile.empty())
{
uint32 pid = CreatePIDFile(pidfile);
if( !pid )
{
sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
return 1;
}
sLog.outString( "Daemon PID: %u\n", pid );
}
///- Start the databases
if (!_StartDB())
return 1;
///- Initialize the World
sWorld.SetInitialWorldSettings();
///- Catch termination signals
_HookSignals();
///- Launch WorldRunnable thread
ZThread::Thread t(new WorldRunnable);
t.setPriority ((ZThread::Priority )2);
// set server online
LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
{
///- Launch CliRunnable thread
ZThread::Thread td1(new CliRunnable);
}
ZThread::Thread td2(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
{
HANDLE hProcess = GetCurrentProcess();
uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
if(Aff > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
{
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
if(!curAff )
{
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff);
}
else
{
if(SetProcessAffinityMask(hProcess,curAff))
sLog.outString("Using processors (bitmask, hex): %x", curAff);
else
sLog.outError("Can't set used processors (hex): %x",curAff);
}
}
sLog.outString();
}
bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
// if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
if(Prio)
{
if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
sLog.outString("TrinityCore process priority class set to HIGH");
else
sLog.outError("ERROR: Can't set Trinityd process priority class.");
sLog.outString();
}
}
#endif
uint32 realCurrTime, realPrevTime;
realCurrTime = realPrevTime = getMSTime();
uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);
// maximum counter for next ping
uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime));
uint32 loopCounter = 0;
///- Start up freeze catcher thread
uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0);
if(freeze_delay)
{
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
fdr->SetDelayTime(freeze_delay*1000);
ZThread::Thread t(fdr);
t.setPriority(ZThread::High);
}
///- Launch the world listener socket
port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD);
std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");
if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
{
sLog.outError ("Failed to start network");
World::StopNow(ERROR_EXIT_CODE);
// go down and shutdown the server
}
sWorldSocketMgr->Wait ();
// set server offline
LoginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
///- Remove signal handling before leaving
_UnhookSignals();
// when the main thread closes the singletons get unloaded
// since worldrunnable uses them, it will crash if unloaded after master
t.wait();
td2.wait ();
///- Clean database before leaving
clearOnlineAccounts();
///- Wait for delay threads to end
CharacterDatabase.HaltDelayThread();
WorldDatabase.HaltDelayThread();
LoginDatabase.HaltDelayThread();
sLog.outString( "Halting process..." );
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true))
{
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
// send keyboard input to safely unblock the CLI thread
INPUT_RECORD b[5];
HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
b[0].EventType = KEY_EVENT;
b[0].Event.KeyEvent.bKeyDown = TRUE;
b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
b[0].Event.KeyEvent.wRepeatCount = 1;
b[1].EventType = KEY_EVENT;
b[1].Event.KeyEvent.bKeyDown = FALSE;
b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
b[1].Event.KeyEvent.wRepeatCount = 1;
b[2].EventType = KEY_EVENT;
b[2].Event.KeyEvent.bKeyDown = TRUE;
b[2].Event.KeyEvent.dwControlKeyState = 0;
b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[2].Event.KeyEvent.wRepeatCount = 1;
b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].EventType = KEY_EVENT;
b[3].Event.KeyEvent.bKeyDown = FALSE;
b[3].Event.KeyEvent.dwControlKeyState = 0;
b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].Event.KeyEvent.wRepeatCount = 1;
DWORD numb;
BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);
}
#endif
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module
UnloadScriptingModule();
// Exit the process with specified return value
return World::GetExitCode();
}
/// Initialize connection to the databases
bool Master::_StartDB()
{
///- Get world database info from configuration file
std::string dbstring;
if(!sConfig.GetString("WorldDatabaseInfo", &dbstring))
{
sLog.outError("Database not specified in configuration file");
return false;
}
sLog.outString("World Database: %s", dbstring.c_str());
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to world database %s",dbstring.c_str());
return false;
}
if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring))
{
sLog.outError("Character Database not specified in configuration file");
return false;
}
sLog.outString("Character Database: %s", dbstring.c_str());
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to Character database %s",dbstring.c_str());
return false;
}
///- Get login database info from configuration file
if(!sConfig.GetString("LoginDatabaseInfo", &dbstring))
{
sLog.outError("Login database not specified in configuration file");
return false;
}
///- Initialise the login database
sLog.outString("Login Database: %s", dbstring.c_str() );
if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
return false;
}
///- Get the realm Id from the configuration file
realmID = sConfig.GetIntDefault("RealmID", 0);
if(!realmID)
{
sLog.outError("Realm ID not defined in configuration file");
return false;
}
sLog.outString("Realm running as realm ID %d", realmID);
///- Clean the database before starting
clearOnlineAccounts();
sWorld.LoadDBVersion();
sLog.outString("Using %s", sWorld.GetDBVersion());
return true;
}
/// Clear 'online' status for all accounts with characters in this realm
void Master::clearOnlineAccounts()
{
// Cleanup online status for characters hosted at current realm
/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
LoginDatabase.PExecute(
"UPDATE account SET online = 0 WHERE online > 0 "
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
}
/// Handle termination signals
void Master::_OnSignal(int s)
{
switch (s)
{
case SIGINT:
World::StopNow(RESTART_EXIT_CODE);
break;
case SIGTERM:
#ifdef _WIN32
case SIGBREAK:
#endif
World::StopNow(SHUTDOWN_EXIT_CODE);
break;
}
signal(s, _OnSignal);
}
/// Define hook '_OnSignal' for all termination signals
void Master::_HookSignals()
{
signal(SIGINT, _OnSignal);
signal(SIGTERM, _OnSignal);
#ifdef _WIN32
signal(SIGBREAK, _OnSignal);
#endif
}
/// Unhook the signals before leaving
void Master::_UnhookSignals()
{
signal(SIGINT, 0);
signal(SIGTERM, 0);
#ifdef _WIN32
signal(SIGBREAK, 0);
#endif
}

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@@ -0,0 +1,259 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Log.h"
#include "RASocket.h"
#include "World.h"
#include "Config/ConfigEnv.h"
#include "Util.h"
#include "AccountMgr.h"
/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time.
SOCKET r;
#define dropclient {Sendf("I'm busy right now, come back later."); \
SetCloseAndDelete(); \
return; \
}
uint32 iSession=0; ///< Session number (incremented each time a new connection is made)
unsigned int iUsers=0; ///< Number of active administrators
typedef int(* pPrintf)(const char*,...);
void ParseCommand(CliCommandHolder::Print*, char*command);
/// RASocket constructor
RASocket::RASocket(ISocketHandler &h): TcpSocket(h)
{
///- Increment the session number
iSess =iSession++ ;
///- Get the config parameters
bSecure = sConfig.GetBoolDefault( "RA.Secure", true );
iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 );
///- Initialize buffer and data
iInputLength=0;
buff=new char[RA_BUFF_SIZE];
stage=NONE;
}
/// RASocket destructor
RASocket::~RASocket()
{
///- Delete buffer and decrease active admins count
delete [] buff;
sLog.outRALog("Connection was closed.\n");
if(stage==OK)
iUsers--;
}
/// Accept an incoming connection
void RASocket::OnAccept()
{
std::string ss=GetRemoteAddress();
sLog.outRALog("Incoming connection from %s.\n",ss.c_str());
///- If there is already an active admin, drop the connection
if(iUsers)
dropclient
///- Else print Motd
Sendf("%s\r\n",sWorld.GetMotd());
}
/// Read data from the network
void RASocket::OnRead()
{
///- Read data and check input length
TcpSocket::OnRead();
unsigned int sz=ibuf.GetLength();
if(iInputLength+sz>=RA_BUFF_SIZE)
{
sLog.outRALog("Input buffer overflow, possible DOS attack.\n");
SetCloseAndDelete();
return;
}
///- If there is already an active admin (other than you), drop the connection
if(stage!=OK && iUsers)
dropclient
char *inp = new char [sz+1];
ibuf.Read(inp,sz);
/// \todo Can somebody explain this 'Linux bugfix'?
if(stage==NONE)
if(sz>4) //linux remote telnet
if(memcmp(inp ,"USER ",5))
{
delete [] inp;return;
printf("lin bugfix");
} //linux bugfix
///- Discard data after line break or line feed
bool gotenter=false;
unsigned int y=0;
for(;y<sz;y++)
if(inp[y]=='\r'||inp[y]=='\n')
{
gotenter=true;
break;
}
//No buffer overflow (checked above)
memcpy(&buff[iInputLength],inp,y);
iInputLength+=y;
delete [] inp;
if(gotenter)
{
buff[iInputLength]=0;
iInputLength=0;
switch(stage)
{
/// <ul> <li> If the input is 'USER <username>'
case NONE:
if(!memcmp(buff,"USER ",5)) //got "USER" cmd
{
szLogin=&buff[5];
///- Get the gmlevel and password from the account table
std::string login = szLogin;
///- Convert Account name to Upper Format
AccountMgr::normilizeString(login);
///- Escape the Login to allow quotes in names
LoginDatabase.escape_string(login);
QueryResult* result = LoginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str());
///- If the user is not found, deny access
if(!result)
{
Sendf("-No such user.\r\n");
sLog.outRALog("User %s does not exist.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else
{
Field *fields = result->Fetch();
//szPass=fields[0].GetString();
///- if gmlevel is too low, deny access
if(fields[0].GetUInt32()<iMinLevel)
{
Sendf("-Not enough privileges.\r\n");
sLog.outRALog("User %s has no privilege.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
} else
{
stage=LG;
}
delete result;
}
}
break;
///<li> If the input is 'PASS <password>' (and the user already gave his username)
case LG:
if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd
{ //login+pass ok
///- If password is correct, increment the number of active administrators
std::string login = szLogin;
std::string pw = &buff[5];
AccountMgr::normilizeString(login);
AccountMgr::normilizeString(pw);
LoginDatabase.escape_string(login);
LoginDatabase.escape_string(pw);
QueryResult *check = LoginDatabase.PQuery(
"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))",
login.c_str(), pw.c_str());
if(check)
{
delete check;
r=GetSocket();
stage=OK;
++iUsers;
Sendf("+Logged in.\r\n");
sLog.outRALog("User %s has logged in.\n",szLogin.c_str());
Sendf("TC>");
}
else
{
///- Else deny access
Sendf("-Wrong pass.\r\n");
sLog.outRALog("User %s has failed to log in.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
}
break;
///<li> If user is logged, parse and execute the command
case OK:
if(strlen(buff))
{
sLog.outRALog("Got '%s' cmd.\n",buff);
sWorld.QueueCliCommand(&RASocket::zprint , buff);
}
else
Sendf("TC>");
break;
///</ul>
};
}
}
/// Output function
void RASocket::zprint( const char * szText )
{
if( !szText )
return;
#ifdef RA_CRYPT
char *megabuffer=strdup(szText);
unsigned int sz=strlen(megabuffer);
Encrypt(megabuffer,sz);
send(r,megabuffer,sz,0);
delete [] megabuffer;
#else
unsigned int sz=strlen(szText);
send(r,szText,sz,0);
#endif
}