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Core/Instances: New ZoneScript hook - OnCreatureGroupDepleted
* Triggers when the CreatureGroup no longer has any alive members (either last alive member dies or is removed from the group)
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@@ -19,6 +19,13 @@
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#include "Creature.h"
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#include "GameEventSender.h"
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ControlZoneHandler::ControlZoneHandler() = default;
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ControlZoneHandler::ControlZoneHandler(ControlZoneHandler const& right) = default;
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ControlZoneHandler::ControlZoneHandler(ControlZoneHandler&& right) noexcept = default;
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ControlZoneHandler& ControlZoneHandler::operator=(ControlZoneHandler const& right) = default;
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ControlZoneHandler& ControlZoneHandler::operator=(ControlZoneHandler&& right) noexcept = default;
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ControlZoneHandler::~ControlZoneHandler() = default;
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ZoneScript::ZoneScript() = default;
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ZoneScript::ZoneScript(ZoneScript const& right) = default;
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ZoneScript::ZoneScript(ZoneScript&& right) noexcept = default;
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