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Core/Spell: SpellAura Redux (#22794)
* typo and correction * spell aura no longer shared between targets _spellAura isolated * SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell Steam Tank Control and Wyrmrest Commander units can reseat themselves again * Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql
This commit is contained in:
committed by
Giacomo Pozzoni
parent
3eecadcebf
commit
ec3cb05d7f
@@ -2577,7 +2577,9 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell)
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spell->m_caster->ToPlayer()->UpdatePvP(true);
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}
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spell->_spellAura = HitAura;
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spell->CallScriptAfterHitHandlers();
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spell->_spellAura = nullptr;
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}
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void Spell::GOTargetInfo::DoTargetSpellHit(Spell* spell, uint8 effIndex)
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@@ -2762,8 +2764,7 @@ void Spell::DoSpellEffectHit(Unit* unit, uint8 effIndex, TargetInfo& hitInfo)
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{
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bool refresh = false;
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// delayed spells with multiple targets need to create a new aura object, otherwise we'll access a deleted aura
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if (!_spellAura || (m_spellInfo->Speed > 0.0f && !m_spellInfo->IsChanneled()))
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if (!hitInfo.HitAura)
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{
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bool const resetPeriodicTimer = !(_triggeredCastFlags & TRIGGERED_DONT_RESET_PERIODIC_TIMER);
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uint8 const allAuraEffectMask = Aura::BuildEffectMaskForOwner(hitInfo.AuraSpellInfo, MAX_EFFECT_MASK, unit);
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@@ -2782,20 +2783,20 @@ void Spell::DoSpellEffectHit(Unit* unit, uint8 effIndex, TargetInfo& hitInfo)
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if (Aura* aura = Aura::TryRefreshStackOrCreate(createInfo))
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{
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_spellAura = aura->ToUnitAura();
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hitInfo.HitAura = aura->ToUnitAura();
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// Set aura stack amount to desired value
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if (m_spellValue->AuraStackAmount > 1)
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{
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if (!refresh)
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_spellAura->SetStackAmount(m_spellValue->AuraStackAmount);
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hitInfo.HitAura->SetStackAmount(m_spellValue->AuraStackAmount);
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else
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_spellAura->ModStackAmount(m_spellValue->AuraStackAmount);
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hitInfo.HitAura->ModStackAmount(m_spellValue->AuraStackAmount);
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}
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_spellAura->SetDiminishGroup(hitInfo.DRGroup);
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hitInfo.HitAura->SetDiminishGroup(hitInfo.DRGroup);
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hitInfo.AuraDuration = caster->ModSpellDuration(hitInfo.AuraSpellInfo, unit, hitInfo.AuraDuration, hitInfo.Positive, _spellAura->GetEffectMask());
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hitInfo.AuraDuration = caster->ModSpellDuration(hitInfo.AuraSpellInfo, unit, hitInfo.AuraDuration, hitInfo.Positive, hitInfo.HitAura->GetEffectMask());
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// Haste modifies duration of channeled spells
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if (m_spellInfo->IsChanneled())
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@@ -2804,21 +2805,21 @@ void Spell::DoSpellEffectHit(Unit* unit, uint8 effIndex, TargetInfo& hitInfo)
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else if (m_originalCaster && (m_originalCaster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, hitInfo.AuraSpellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)))
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hitInfo.AuraDuration = int32(hitInfo.AuraDuration * m_originalCaster->GetFloatValue(UNIT_MOD_CAST_SPEED));
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if (hitInfo.AuraDuration != _spellAura->GetMaxDuration())
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if (hitInfo.AuraDuration != hitInfo.HitAura->GetMaxDuration())
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{
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_spellAura->SetMaxDuration(hitInfo.AuraDuration);
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_spellAura->SetDuration(hitInfo.AuraDuration);
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hitInfo.HitAura->SetMaxDuration(hitInfo.AuraDuration);
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hitInfo.HitAura->SetDuration(hitInfo.AuraDuration);
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}
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}
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}
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else
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_spellAura->AddStaticApplication(unit, aura_effmask);
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hitInfo.HitAura = _spellAura;
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hitInfo.HitAura->AddStaticApplication(unit, aura_effmask);
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}
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}
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_spellAura = hitInfo.HitAura;
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HandleEffects(unit, nullptr, nullptr, effIndex, SPELL_EFFECT_HANDLE_HIT_TARGET);
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_spellAura = nullptr;
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}
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void Spell::DoTriggersOnSpellHit(Unit* unit, uint8 effMask)
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