From ec3ff7f085280812d9593f29f184b4bd0a8b648c Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 21 Jan 2020 06:05:04 +0100 Subject: [PATCH] Scripts/SFK: corrected a timer check that was preventing Baron Ashbury from casting Asphyxiate --- .../EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp index 7c126f4f1d5..f02c680197d 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp @@ -192,7 +192,7 @@ struct boss_baron_ashbury : public BossAI if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true)) DoCast(target, SPELL_PAIN_AND_SUFFERING); - if (IsHeroic() && events.GetTimeUntilEvent(EVENT_ASPHYXIATE) > 10 * IN_MILLISECONDS) + if (IsHeroic() && events.GetTimeUntilEvent(EVENT_ASPHYXIATE) > 15 * IN_MILLISECONDS) events.ScheduleEvent(EVENT_WRACKING_PAIN, 8s + 100ms); events.Repeat(23s); break;