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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-24 10:56:38 +01:00
Fixed compile errors and some typos
--HG-- branch : trunk
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@@ -79,7 +79,7 @@ void BattleGroundNA::AddPlayer(Player *plr)
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m_PlayerScores[plr->GetGUID()] = sc;
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UpdateArenaUnitWorldState();
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UpdateArenaWorldState();
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}
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void BattleGroundNA::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
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@@ -87,7 +87,7 @@ void BattleGroundNA::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
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if (GetStatus() == STATUS_WAIT_LEAVE)
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return;
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UpdateArenaUnitWorldState();
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UpdateArenaWorldState();
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CheckArenaWinConditions();
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}
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@@ -104,7 +104,7 @@ void BattleGroundNA::HandleKillPlayer(Player *player, Player *killer)
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BattleGround::HandleKillPlayer(player,killer);
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UpdateArenaUnitWorldState();
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UpdateArenaWorldState();
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CheckArenaWinConditions();
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}
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@@ -138,9 +138,8 @@ void BattleGroundNA::HandleAreaTrigger(Player *Source, uint32 Trigger)
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void BattleGroundNA::FillInitialWorldStates(WorldPacket &data)
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{
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data << uint32(0xa11) << uint32(1);
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UpdateArenaUnitWorldState();
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data << uint32(0xa11) << uint32(1); // 9
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UpdateArenaWorldState();
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}
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void BattleGroundNA::Reset()
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@@ -176,4 +175,3 @@ bool BattleGroundNA::SetupBattleGround()
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0040: 00 00 00 00 00 00 d5 08 00 00 00 00 00 00 d3 08 | ................
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0050: 00 00 00 00 00 00 | ......
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*/
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