* OutdoorPvP implementations now reside in the script library.

--HG--
branch : trunk
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
This commit is contained in:
XTZGZoReX
2010-08-07 16:38:22 +02:00
parent b0890c32fc
commit ed4e49a4e7
21 changed files with 203 additions and 24 deletions

View File

@@ -18,7 +18,6 @@
#include "ScriptLoader.h"
#ifdef SCRIPTS
//custom
//examples
void AddSC_example_creature();
@@ -527,6 +526,17 @@ void AddSC_shaman_spell_scripts();
void AddSC_warlock_spell_scripts();
void AddSC_warrior_spell_scripts();
void AddSC_example_spell_scripts();
// battlegrounds
// outdoor pvp
void AddSC_outdoorpvp_ep();
void AddSC_outdoorpvp_hp();
void AddSC_outdoorpvp_na();
void AddSC_outdoorpvp_si();
void AddSC_outdoorpvp_tf();
void AddSC_outdoorpvp_zm();
#endif
void AddScripts()
@@ -539,6 +549,8 @@ void AddScripts()
AddKalimdorScripts();
AddOutlandScripts();
AddNorthrendScripts();
AddBattlegroundScripts();
AddOutdoorPvPScripts();
AddCustomScripts();
#endif
}
@@ -1079,9 +1091,33 @@ void AddNorthrendScripts()
#endif
}
void AddOutdoorPvPScripts()
{
#ifdef SCRIPTS
AddSC_outdoorpvp_ep();
AddSC_outdoorpvp_hp();
AddSC_outdoorpvp_na();
AddSC_outdoorpvp_si();
AddSC_outdoorpvp_tf();
AddSC_outdoorpvp_zm();
#endif SCRIPTS
}
void AddBattlegroundScripts()
{
#ifdef SCRIPTS
#endif SCRIPTS
}
#ifdef SCRIPTS
/* This is where custom scripts' loading functions should be declared. */
#endif SCRIPTS
void AddCustomScripts()
{
#ifdef SCRIPTS
/* This is where custom scripts should be added. */
#endif
}

View File

@@ -13,6 +13,8 @@ void AddEasternKingdomsScripts();
void AddKalimdorScripts();
void AddOutlandScripts();
void AddNorthrendScripts();
void AddBattlegroundScripts();
void AddOutdoorPvPScripts();
void AddCustomScripts();
#endif

View File

@@ -1,6 +1,22 @@
/* Copyright (C) 2006 - 2008 TrinityScript <https://scriptdev2.svn.sourceforge.net/>
* This program is free software licensed under GPL version 2
* Please see the included DOCS/LICENSE.TXT for more information */
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ScriptPCH.h"
#include "Config.h"
@@ -1149,7 +1165,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
// See if the script is using the same memory as another script. If this happens, it means that
// someone forgot to allocate new memory for a script.
for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
if (it->second == script)
{
@@ -1169,7 +1185,7 @@ void ScriptMgr::ScriptRegistry<TScript>::AddScript(TScript* const script)
{
// Try to find an existing script.
bool existing = false;
for (ScriptMap::iterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
for (ScriptMapIterator it = ScriptPointerList.begin(); it != ScriptPointerList.end(); ++it)
{
// If the script names match...
if (it->second->GetName() == script->GetName())

View File

@@ -1,9 +1,22 @@
/* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Thanks to the original authors: ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software licensed under GPL version 2
* Please see the included DOCS/LICENSE.TXT for more information */
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SC_SCRIPTMGR_H
#define SC_SCRIPTMGR_H
@@ -408,7 +421,7 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap>
bool IsDatabaseBound() const { return true; }
// Gets an InstanceData object for this instance.
virtual InstanceData* GetInstanceData(InstanceMap* map) { return NULL; }
virtual InstanceData* GetInstanceData(InstanceMap* map) const { return NULL; }
};
class BattlegroundMapScript : public ScriptObject, public MapScript<BattleGroundMap>
@@ -569,7 +582,7 @@ class BattlegroundScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid BattleGround object for the type ID.
virtual BattleGround* GetBattleground() = 0;
virtual BattleGround* GetBattleground() const = 0;
};
class OutdoorPvPScript : public ScriptObject
@@ -587,7 +600,7 @@ class OutdoorPvPScript : public ScriptObject
bool IsDatabaseBound() const { return true; }
// Should return a fully valid OutdoorPvP object for the type ID.
virtual OutdoorPvP* GetOutdoorPvP() = 0;
virtual OutdoorPvP* GetOutdoorPvP() const = 0;
};
class CommandScript : public ScriptObject
@@ -603,7 +616,7 @@ class CommandScript : public ScriptObject
public:
// Should return a pointer to a valid command table (ChatCommand array) to be used by ChatHandler.
virtual ChatCommand* GetCommands() = 0;
virtual ChatCommand* GetCommands() const = 0;
};
class WeatherScript : public ScriptObject, public UpdatableScript<Weather>