mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
* OutdoorPvP implementations now reside in the script library.
--HG-- branch : trunk rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
This commit is contained in:
@@ -15,6 +15,7 @@ file(GLOB_RECURSE scripts_outland Outland/*.cpp Outland/*.h)
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file(GLOB_RECURSE scripts_world World/*.cpp World/*.h)
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file(GLOB_RECURSE scripts_spells Spells/*.cpp Spells/*.h)
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file(GLOB_RECURSE scripts_examples Examples/*.cpp Examples/*.h)
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file(GLOB_RECURSE scripts_outdoorpvp OutdoorPvP/*.cpp OutdoorPvP/*.h)
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# Enable precompiled headers when using the GCC compiler.
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if(PCH)
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@@ -31,6 +32,7 @@ set(scripts_STAT_SRCS
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${scripts_world}
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${scripts_spells}
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${scripts_examples}
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${scripts_outdoorpvp}
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../game/AI/ScriptedAI/ScriptedEscortAI.cpp
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../game/AI/ScriptedAI/ScriptedCreature.cpp
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../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
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@@ -38,7 +40,7 @@ set(scripts_STAT_SRCS
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../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
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)
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message("-- Added Scriptengine to SCRIPTS lib")
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message("-- Added Script Library to SCRIPTS lib")
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include_directories(
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${ACE_INCLUDE_DIR}
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@@ -251,7 +251,7 @@ class instance_deadmines : public InstanceMapScript
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}
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};
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InstanceData* OnGetInstanceData(InstanceMap* pMap)
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InstanceData* GetInstanceData(InstanceMap* pMap) const
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{
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return new instance_deadmines_InstanceMapScript(pMap);
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}
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784
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
Normal file
784
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
Normal file
@@ -0,0 +1,784 @@
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/*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "OutdoorPvPEP.h"
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#include "WorldPacket.h"
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#include "Player.h"
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#include "GameObject.h"
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#include "ObjectMgr.h"
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#include "ObjectAccessor.h"
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#include "OutdoorPvPMgr.h"
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#include "Creature.h"
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#include "Language.h"
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#include "World.h"
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#include "GossipDef.h"
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OPvPCapturePointEP_EWT::OPvPCapturePointEP_EWT(OutdoorPvP *pvp)
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_UnitsSummonedSide(0)
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{
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SetCapturePointData(EPCapturePoints[EP_EWT].entry,EPCapturePoints[EP_EWT].map,EPCapturePoints[EP_EWT].x,EPCapturePoints[EP_EWT].y,EPCapturePoints[EP_EWT].z,EPCapturePoints[EP_EWT].o,EPCapturePoints[EP_EWT].rot0,EPCapturePoints[EP_EWT].rot1,EPCapturePoints[EP_EWT].rot2,EPCapturePoints[EP_EWT].rot3);
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AddObject(EP_EWT_FLAGS,EPTowerFlags[EP_EWT].entry,EPTowerFlags[EP_EWT].map,EPTowerFlags[EP_EWT].x,EPTowerFlags[EP_EWT].y,EPTowerFlags[EP_EWT].z,EPTowerFlags[EP_EWT].o,EPTowerFlags[EP_EWT].rot0,EPTowerFlags[EP_EWT].rot1,EPTowerFlags[EP_EWT].rot2,EPTowerFlags[EP_EWT].rot3);
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}
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void OPvPCapturePointEP_EWT::ChangeState()
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{
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if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
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{
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// if changing from controlling alliance to horde or vice versa
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if (m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State)
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{
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_EWT_A));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0;
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}
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else if (m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State)
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{
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_EWT_H));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0;
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}
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uint32 artkit = 21;
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switch(m_State)
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{
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case OBJECTIVESTATE_ALLIANCE:
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if (m_value == m_maxValue)
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m_TowerState = EP_TS_A;
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else
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m_TowerState = EP_TS_A_P;
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artkit = 2;
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SummonSupportUnitAtNorthpassTower(ALLIANCE);
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = ALLIANCE;
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if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A));
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break;
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case OBJECTIVESTATE_HORDE:
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if (m_value == -m_maxValue)
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m_TowerState = EP_TS_H;
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else
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m_TowerState = EP_TS_H_P;
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artkit = 1;
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SummonSupportUnitAtNorthpassTower(HORDE);
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = HORDE;
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if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H));
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break;
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case OBJECTIVESTATE_NEUTRAL:
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m_TowerState = EP_TS_N;
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break;
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case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
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case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
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m_TowerState = EP_TS_N_A;
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break;
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case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
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case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
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m_TowerState = EP_TS_N_H;
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break;
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}
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GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
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GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_EWT_FLAGS]);
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if (flag)
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{
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flag->SetGoArtKit(artkit);
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}
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if (flag2)
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{
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flag2->SetGoArtKit(artkit);
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}
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UpdateTowerState();
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// complete quest objective
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if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
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SendObjectiveComplete(EP_EWT_CM, 0);
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}
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}
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void OPvPCapturePointEP_EWT::SendChangePhase()
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{
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// send this too, sometimes the slider disappears, dunno why :(
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
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// send these updates to only the ones in this objective
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uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
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// send this too, sometimes it resets :S
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
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}
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void OPvPCapturePointEP_EWT::FillInitialWorldStates(WorldPacket &data)
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{
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data << EP_EWT_A << uint32(bool(m_TowerState & EP_TS_A));
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data << EP_EWT_H << uint32(bool(m_TowerState & EP_TS_H));
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data << EP_EWT_A_P << uint32(bool(m_TowerState & EP_TS_A_P));
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data << EP_EWT_H_P << uint32(bool(m_TowerState & EP_TS_H_P));
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data << EP_EWT_N_A << uint32(bool(m_TowerState & EP_TS_N_A));
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data << EP_EWT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
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data << EP_EWT_N << uint32(bool(m_TowerState & EP_TS_N));
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}
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void OPvPCapturePointEP_EWT::UpdateTowerState()
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{
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m_PvP->SendUpdateWorldState(EP_EWT_A , bool(m_TowerState & EP_TS_A));
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m_PvP->SendUpdateWorldState(EP_EWT_H , bool(m_TowerState & EP_TS_H));
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m_PvP->SendUpdateWorldState(EP_EWT_A_P , bool(m_TowerState & EP_TS_A_P));
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m_PvP->SendUpdateWorldState(EP_EWT_H_P , bool(m_TowerState & EP_TS_H_P));
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m_PvP->SendUpdateWorldState(EP_EWT_N_A , bool(m_TowerState & EP_TS_N_A));
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m_PvP->SendUpdateWorldState(EP_EWT_N_H , bool(m_TowerState & EP_TS_N_H));
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m_PvP->SendUpdateWorldState(EP_EWT_N , bool(m_TowerState & EP_TS_N));
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}
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bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr)
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{
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if (OPvPCapturePoint::HandlePlayerEnter(plr))
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{
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
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uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
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return true;
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}
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return false;
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}
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void OPvPCapturePointEP_EWT::HandlePlayerLeave(Player *plr)
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{
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
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OPvPCapturePoint::HandlePlayerLeave(plr);
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}
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void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
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{
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if (m_UnitsSummonedSide != team)
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{
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m_UnitsSummonedSide = team;
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const creature_type * ct = NULL;
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if (team == ALLIANCE)
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ct=EP_EWT_Summons_A;
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else
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ct=EP_EWT_Summons_H;
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for (int i = 0; i < EP_EWT_NUM_CREATURES; ++i)
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{
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DelCreature(i);
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AddCreature(i,ct[i].entry,ct[i].teamval,ct[i].map,ct[i].x,ct[i].y,ct[i].z,ct[i].o,1000000);
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}
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}
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}
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// NPT
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OPvPCapturePointEP_NPT::OPvPCapturePointEP_NPT(OutdoorPvP *pvp)
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_SummonedGOSide(0)
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{
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SetCapturePointData(EPCapturePoints[EP_NPT].entry,EPCapturePoints[EP_NPT].map,EPCapturePoints[EP_NPT].x,EPCapturePoints[EP_NPT].y,EPCapturePoints[EP_NPT].z,EPCapturePoints[EP_NPT].o,EPCapturePoints[EP_NPT].rot0,EPCapturePoints[EP_NPT].rot1,EPCapturePoints[EP_NPT].rot2,EPCapturePoints[EP_NPT].rot3);
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AddObject(EP_NPT_FLAGS,EPTowerFlags[EP_NPT].entry,EPTowerFlags[EP_NPT].map,EPTowerFlags[EP_NPT].x,EPTowerFlags[EP_NPT].y,EPTowerFlags[EP_NPT].z,EPTowerFlags[EP_NPT].o,EPTowerFlags[EP_NPT].rot0,EPTowerFlags[EP_NPT].rot1,EPTowerFlags[EP_NPT].rot2,EPTowerFlags[EP_NPT].rot3);
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}
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void OPvPCapturePointEP_NPT::ChangeState()
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{
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if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
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{
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// if changing from controlling alliance to horde or vice versa
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if (m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State)
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{
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_NPT_A));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0;
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}
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else if (m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State)
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{
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_NPT_H));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0;
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}
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uint32 artkit = 21;
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switch(m_State)
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{
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case OBJECTIVESTATE_ALLIANCE:
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if (m_value == m_maxValue)
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m_TowerState = EP_TS_A;
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else
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m_TowerState = EP_TS_A_P;
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artkit = 2;
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SummonGO(ALLIANCE);
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = ALLIANCE;
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if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A));
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break;
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case OBJECTIVESTATE_HORDE:
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if (m_value == -m_maxValue)
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m_TowerState = EP_TS_H;
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else
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m_TowerState = EP_TS_H_P;
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artkit = 1;
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SummonGO(HORDE);
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = HORDE;
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if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H));
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break;
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case OBJECTIVESTATE_NEUTRAL:
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m_TowerState = EP_TS_N;
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m_SummonedGOSide = 0;
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DelObject(EP_NPT_BUFF);
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break;
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case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
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case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
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m_TowerState = EP_TS_N_A;
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break;
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case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
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case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
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m_TowerState = EP_TS_N_H;
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break;
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}
|
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|
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GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
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GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_FLAGS]);
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if (flag)
|
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{
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flag->SetGoArtKit(artkit);
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}
|
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if (flag2)
|
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{
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flag2->SetGoArtKit(artkit);
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}
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|
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UpdateTowerState();
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|
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// complete quest objective
|
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if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
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SendObjectiveComplete(EP_NPT_CM, 0);
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}
|
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}
|
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|
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void OPvPCapturePointEP_NPT::SendChangePhase()
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{
|
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// send this too, sometimes the slider disappears, dunno why :(
|
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
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// send these updates to only the ones in this objective
|
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uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
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// send this too, sometimes it resets :S
|
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
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}
|
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|
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void OPvPCapturePointEP_NPT::FillInitialWorldStates(WorldPacket &data)
|
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{
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data << EP_NPT_A << uint32(bool(m_TowerState & EP_TS_A));
|
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data << EP_NPT_H << uint32(bool(m_TowerState & EP_TS_H));
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data << EP_NPT_A_P << uint32(bool(m_TowerState & EP_TS_A_P));
|
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data << EP_NPT_H_P << uint32(bool(m_TowerState & EP_TS_H_P));
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data << EP_NPT_N_A << uint32(bool(m_TowerState & EP_TS_N_A));
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data << EP_NPT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
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data << EP_NPT_N << uint32(bool(m_TowerState & EP_TS_N));
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}
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void OPvPCapturePointEP_NPT::UpdateTowerState()
|
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{
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m_PvP->SendUpdateWorldState(EP_NPT_A , bool(m_TowerState & EP_TS_A));
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m_PvP->SendUpdateWorldState(EP_NPT_H , bool(m_TowerState & EP_TS_H));
|
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m_PvP->SendUpdateWorldState(EP_NPT_A_P , bool(m_TowerState & EP_TS_A_P));
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m_PvP->SendUpdateWorldState(EP_NPT_H_P , bool(m_TowerState & EP_TS_H_P));
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m_PvP->SendUpdateWorldState(EP_NPT_N_A , bool(m_TowerState & EP_TS_N_A));
|
||||
m_PvP->SendUpdateWorldState(EP_NPT_N_H , bool(m_TowerState & EP_TS_N_H));
|
||||
m_PvP->SendUpdateWorldState(EP_NPT_N , bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_NPT::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_NPT::SummonGO(uint32 team)
|
||||
{
|
||||
if (m_SummonedGOSide != team)
|
||||
{
|
||||
m_SummonedGOSide = team;
|
||||
DelObject(EP_NPT_BUFF);
|
||||
AddObject(EP_NPT_BUFF,EP_NPT_LordaeronShrine.entry,EP_NPT_LordaeronShrine.map,EP_NPT_LordaeronShrine.x,EP_NPT_LordaeronShrine.y,EP_NPT_LordaeronShrine.z,EP_NPT_LordaeronShrine.o,EP_NPT_LordaeronShrine.rot0,EP_NPT_LordaeronShrine.rot1,EP_NPT_LordaeronShrine.rot2,EP_NPT_LordaeronShrine.rot3);
|
||||
GameObject * go = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_BUFF]);
|
||||
if (go)
|
||||
go->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 84 : 83));
|
||||
}
|
||||
}
|
||||
|
||||
// CGT
|
||||
OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP *pvp)
|
||||
: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_GraveyardSide(0)
|
||||
{
|
||||
SetCapturePointData(EPCapturePoints[EP_CGT].entry,EPCapturePoints[EP_CGT].map,EPCapturePoints[EP_CGT].x,EPCapturePoints[EP_CGT].y,EPCapturePoints[EP_CGT].z,EPCapturePoints[EP_CGT].o,EPCapturePoints[EP_CGT].rot0,EPCapturePoints[EP_CGT].rot1,EPCapturePoints[EP_CGT].rot2,EPCapturePoints[EP_CGT].rot3);
|
||||
AddObject(EP_CGT_FLAGS,EPTowerFlags[EP_CGT].entry,EPTowerFlags[EP_CGT].map,EPTowerFlags[EP_CGT].x,EPTowerFlags[EP_CGT].y,EPTowerFlags[EP_CGT].z,EPTowerFlags[EP_CGT].o,EPTowerFlags[EP_CGT].rot0,EPTowerFlags[EP_CGT].rot1,EPTowerFlags[EP_CGT].rot2,EPTowerFlags[EP_CGT].rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::ChangeState()
|
||||
{
|
||||
if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
|
||||
{
|
||||
// if changing from controlling alliance to horde or vice versa
|
||||
if (m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State)
|
||||
{
|
||||
sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_CGT_A));
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0;
|
||||
}
|
||||
else if (m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State)
|
||||
{
|
||||
sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_CGT_H));
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0;
|
||||
}
|
||||
|
||||
uint32 artkit = 21;
|
||||
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
if (m_value == m_maxValue)
|
||||
m_TowerState = EP_TS_A;
|
||||
else
|
||||
m_TowerState = EP_TS_A_P;
|
||||
artkit = 2;
|
||||
LinkGraveYard(ALLIANCE);
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = ALLIANCE;
|
||||
if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A));
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
if (m_value == -m_maxValue)
|
||||
m_TowerState = EP_TS_H;
|
||||
else
|
||||
m_TowerState = EP_TS_H_P;
|
||||
artkit = 1;
|
||||
LinkGraveYard(HORDE);
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = HORDE;
|
||||
if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H));
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
m_TowerState = EP_TS_N;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
m_TowerState = EP_TS_N_A;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
m_TowerState = EP_TS_N_H;
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_CGT_FLAGS]);
|
||||
if (flag)
|
||||
{
|
||||
flag->SetGoArtKit(artkit);
|
||||
}
|
||||
if (flag2)
|
||||
{
|
||||
flag2->SetGoArtKit(artkit);
|
||||
}
|
||||
|
||||
UpdateTowerState();
|
||||
|
||||
// complete quest objective
|
||||
if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
|
||||
SendObjectiveComplete(EP_CGT_CM, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
||||
// send this too, sometimes it resets :S
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << EP_CGT_A << uint32(bool(m_TowerState & EP_TS_A));
|
||||
data << EP_CGT_H << uint32(bool(m_TowerState & EP_TS_H));
|
||||
data << EP_CGT_A_P << uint32(bool(m_TowerState & EP_TS_A_P));
|
||||
data << EP_CGT_H_P << uint32(bool(m_TowerState & EP_TS_H_P));
|
||||
data << EP_CGT_N_A << uint32(bool(m_TowerState & EP_TS_N_A));
|
||||
data << EP_CGT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
|
||||
data << EP_CGT_N << uint32(bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_A , bool(m_TowerState & EP_TS_A));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_H , bool(m_TowerState & EP_TS_H));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_A_P , bool(m_TowerState & EP_TS_A_P));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_H_P , bool(m_TowerState & EP_TS_H_P));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_N_A , bool(m_TowerState & EP_TS_N_A));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_N_H , bool(m_TowerState & EP_TS_N_H));
|
||||
m_PvP->SendUpdateWorldState(EP_CGT_N , bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team)
|
||||
{
|
||||
if (m_GraveyardSide != team)
|
||||
{
|
||||
m_GraveyardSide = team;
|
||||
objmgr.RemoveGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false);
|
||||
objmgr.AddGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false);
|
||||
}
|
||||
}
|
||||
|
||||
// PWT
|
||||
OPvPCapturePointEP_PWT::OPvPCapturePointEP_PWT(OutdoorPvP *pvp)
|
||||
: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_FlightMasterSpawned(0)
|
||||
{
|
||||
SetCapturePointData(EPCapturePoints[EP_PWT].entry,EPCapturePoints[EP_PWT].map,EPCapturePoints[EP_PWT].x,EPCapturePoints[EP_PWT].y,EPCapturePoints[EP_PWT].z,EPCapturePoints[EP_PWT].o,EPCapturePoints[EP_PWT].rot0,EPCapturePoints[EP_PWT].rot1,EPCapturePoints[EP_PWT].rot2,EPCapturePoints[EP_PWT].rot3);
|
||||
AddObject(EP_PWT_FLAGS,EPTowerFlags[EP_PWT].entry,EPTowerFlags[EP_PWT].map,EPTowerFlags[EP_PWT].x,EPTowerFlags[EP_PWT].y,EPTowerFlags[EP_PWT].z,EPTowerFlags[EP_PWT].o,EPTowerFlags[EP_PWT].rot0,EPTowerFlags[EP_PWT].rot1,EPTowerFlags[EP_PWT].rot2,EPTowerFlags[EP_PWT].rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::ChangeState()
|
||||
{
|
||||
if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
|
||||
{
|
||||
// if changing from controlling alliance to horde or vice versa
|
||||
if (m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State)
|
||||
{
|
||||
sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_PWT_A));
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0;
|
||||
}
|
||||
else if (m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State)
|
||||
{
|
||||
sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_PWT_H));
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0;
|
||||
}
|
||||
|
||||
uint32 artkit = 21;
|
||||
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
if (m_value == m_maxValue)
|
||||
m_TowerState = EP_TS_A;
|
||||
else
|
||||
m_TowerState = EP_TS_A_P;
|
||||
SummonFlightMaster(ALLIANCE);
|
||||
artkit = 2;
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = ALLIANCE;
|
||||
if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A));
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
if (m_value == -m_maxValue)
|
||||
m_TowerState = EP_TS_H;
|
||||
else
|
||||
m_TowerState = EP_TS_H_P;
|
||||
SummonFlightMaster(HORDE);
|
||||
artkit = 1;
|
||||
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = HORDE;
|
||||
if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H));
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
m_TowerState = EP_TS_N;
|
||||
DelCreature(EP_PWT_FLIGHTMASTER);
|
||||
m_FlightMasterSpawned = 0;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
m_TowerState = EP_TS_N_A;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
m_TowerState = EP_TS_N_H;
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_PWT_FLAGS]);
|
||||
if (flag)
|
||||
{
|
||||
flag->SetGoArtKit(artkit);
|
||||
}
|
||||
if (flag2)
|
||||
{
|
||||
flag2->SetGoArtKit(artkit);
|
||||
}
|
||||
|
||||
UpdateTowerState();
|
||||
|
||||
// complete quest objective
|
||||
if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
|
||||
SendObjectiveComplete(EP_PWT_CM, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
||||
// send this too, sometimes it resets :S
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << EP_PWT_A << uint32(bool(m_TowerState & EP_TS_A));
|
||||
data << EP_PWT_H << uint32(bool(m_TowerState & EP_TS_H));
|
||||
data << EP_PWT_A_P << uint32(bool(m_TowerState & EP_TS_A_P));
|
||||
data << EP_PWT_H_P << uint32(bool(m_TowerState & EP_TS_H_P));
|
||||
data << EP_PWT_N_A << uint32(bool(m_TowerState & EP_TS_N_A));
|
||||
data << EP_PWT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
|
||||
data << EP_PWT_N << uint32(bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_A , bool(m_TowerState & EP_TS_A));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_H , bool(m_TowerState & EP_TS_H));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_A_P , bool(m_TowerState & EP_TS_A_P));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_H_P , bool(m_TowerState & EP_TS_H_P));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_N_A , bool(m_TowerState & EP_TS_N_A));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_N_H , bool(m_TowerState & EP_TS_N_H));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_N , bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
|
||||
{
|
||||
if (m_FlightMasterSpawned != team)
|
||||
{
|
||||
m_FlightMasterSpawned = team;
|
||||
DelCreature(EP_PWT_FLIGHTMASTER);
|
||||
AddCreature(EP_PWT_FLIGHTMASTER,EP_PWT_FlightMaster.entry,team,EP_PWT_FlightMaster.map,EP_PWT_FlightMaster.x,EP_PWT_FlightMaster.y,EP_PWT_FlightMaster.z,EP_PWT_FlightMaster.o);
|
||||
}
|
||||
}
|
||||
|
||||
// ep
|
||||
OutdoorPvPEP::OutdoorPvPEP()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_EP;
|
||||
memset(EP_Controls,0,sizeof(EP_Controls));
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
}
|
||||
|
||||
bool OutdoorPvPEP::SetupOutdoorPvP()
|
||||
{
|
||||
for (int i = 0; i < EPBuffZonesNum; ++i)
|
||||
RegisterZone(EPBuffZones[i]);
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointEP_EWT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_PWT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_CGT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_NPT(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OutdoorPvPEP::Update(uint32 diff)
|
||||
{
|
||||
if (OutdoorPvP::Update(diff))
|
||||
{
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
for (int i = 0; i < EP_TOWER_NUM; ++i)
|
||||
{
|
||||
if (EP_Controls[i] == ALLIANCE)
|
||||
++m_AllianceTowersControlled;
|
||||
else if (EP_Controls[i] == HORDE)
|
||||
++m_HordeTowersControlled;
|
||||
SendUpdateWorldState(EP_UI_TOWER_COUNT_A,m_AllianceTowersControlled);
|
||||
SendUpdateWorldState(EP_UI_TOWER_COUNT_H,m_HordeTowersControlled);
|
||||
BuffTeams();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// add buffs
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5)
|
||||
plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_HordeTowersControlled && m_HordeTowersControlled < 5)
|
||||
plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
plr->RemoveAurasDueToSpell(EP_AllianceBuffs[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
plr->RemoveAurasDueToSpell(EP_HordeBuffs[i]);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::BuffTeams()
|
||||
{
|
||||
for (PlayerSet::iterator itr = m_players[0].begin(); itr != m_players[0].end(); ++itr)
|
||||
{
|
||||
Player * plr = *itr;
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
plr->RemoveAurasDueToSpell(EP_AllianceBuffs[i]);
|
||||
if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5)
|
||||
plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true);
|
||||
}
|
||||
}
|
||||
for (PlayerSet::iterator itr = m_players[1].begin(); itr != m_players[1].end(); ++itr)
|
||||
{
|
||||
Player * plr = *itr;
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
plr->RemoveAurasDueToSpell(EP_HordeBuffs[i]);
|
||||
if (m_HordeTowersControlled && m_HordeTowersControlled < 5)
|
||||
plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::FillInitialWorldStates(WorldPacket & data)
|
||||
{
|
||||
data << EP_UI_TOWER_COUNT_A << m_AllianceTowersControlled;
|
||||
data << EP_UI_TOWER_COUNT_H << m_HordeTowersControlled;
|
||||
data << EP_UI_TOWER_SLIDER_DISPLAY << uint32(0);
|
||||
data << EP_UI_TOWER_SLIDER_POS << uint32(50);
|
||||
data << EP_UI_TOWER_SLIDER_N << uint32(100);
|
||||
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
{
|
||||
itr->second->FillInitialWorldStates(data);
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_A,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_H,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_EWT_A,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_H,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_A_P,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_PWT_A,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_H,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_A_P,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_NPT_A,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_H,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_A_P,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_CGT_A,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_H,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_N,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_A_P,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_N_H,0);
|
||||
}
|
||||
|
||||
class OutdoorPvP_eastern_plaguelands : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_eastern_plaguelands()
|
||||
: OutdoorPvPScript("outdoorpvp_ep")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPEP();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_ep()
|
||||
{
|
||||
new OutdoorPvP_eastern_plaguelands();
|
||||
}
|
||||
352
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
Normal file
352
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
Normal file
@@ -0,0 +1,352 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_EP_
|
||||
#define OUTDOOR_PVP_EP_
|
||||
|
||||
#include "DBCStructure.h"
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
const uint32 EP_AllianceBuffs[4] = {11413, 11414, 11415, 1386};
|
||||
|
||||
const uint32 EP_HordeBuffs[4] = {30880, 30683, 30682, 29520};
|
||||
|
||||
const uint32 EP_GraveYardZone = 139;
|
||||
|
||||
const uint32 EP_GraveYardId = 927;
|
||||
|
||||
const uint32 EPBuffZonesNum = 3;
|
||||
|
||||
const uint32 EP_EWT_CM = 17690;
|
||||
const uint32 EP_CGT_CM = 17689;
|
||||
const uint32 EP_NPT_CM = 17696;
|
||||
const uint32 EP_PWT_CM = 17698;
|
||||
|
||||
const uint32 EPBuffZones[EPBuffZonesNum] = {139, 2017, 2057};
|
||||
|
||||
enum EP_TaxiNodes
|
||||
{
|
||||
EP_CGT_Taxi = 87,
|
||||
EP_EWT_Taxi = 86,
|
||||
EP_NPT_Taxi = 85,
|
||||
EP_PWT_Taxi = 84
|
||||
};
|
||||
|
||||
enum EP_EastwallTowerWorldStates
|
||||
{
|
||||
EP_EWT_A = 2354,
|
||||
EP_EWT_H = 2356,
|
||||
EP_EWT_A_P = 2357, // ally progressing
|
||||
EP_EWT_H_P = 2358,
|
||||
EP_EWT_N_A = 2359, // ally conquested
|
||||
EP_EWT_N_H = 2360,
|
||||
EP_EWT_N = 2361
|
||||
};
|
||||
|
||||
enum EP_NorthpassTowerWorldStates
|
||||
{
|
||||
EP_NPT_N = 2352,
|
||||
EP_NPT_N_A = 2362,
|
||||
EP_NPT_N_H = 2363,
|
||||
EP_NPT_A_P = 2364,
|
||||
EP_NPT_H_P = 2365,
|
||||
EP_NPT_A = 2372,
|
||||
EP_NPT_H = 2373
|
||||
};
|
||||
|
||||
enum EP_PlagewoodTowerWorldStates
|
||||
{
|
||||
EP_PWT_N_A = 2366,
|
||||
EP_PWT_N_H = 2353, //2367 not present! use neutral!
|
||||
EP_PWT_A_P = 2368,
|
||||
EP_PWT_H_P = 2369,
|
||||
EP_PWT_A = 2370,
|
||||
EP_PWT_H = 2371,
|
||||
EP_PWT_N = 2353
|
||||
};
|
||||
|
||||
enum EP_CrownGuardTowerWorldStates
|
||||
{
|
||||
EP_CGT_N_A = 2374,
|
||||
EP_CGT_N_H = 2375,
|
||||
EP_CGT_A_P = 2376,
|
||||
EP_CGT_H_P = 2377,
|
||||
EP_CGT_A = 2378,
|
||||
EP_CGT_H = 2379,
|
||||
EP_CGT_N = 2355
|
||||
};
|
||||
|
||||
enum EP_WorldStates
|
||||
{
|
||||
EP_UI_TOWER_SLIDER_DISPLAY = 2426,
|
||||
EP_UI_TOWER_SLIDER_POS = 2427,
|
||||
EP_UI_TOWER_SLIDER_N = 2428,
|
||||
|
||||
EP_UI_TOWER_COUNT_A = 2327,
|
||||
EP_UI_TOWER_COUNT_H = 2328
|
||||
};
|
||||
|
||||
enum EP_Summons
|
||||
{
|
||||
EP_EWT_COMMANDER = 0,
|
||||
EP_EWT_SOLDIER1,
|
||||
EP_EWT_SOLDIER2,
|
||||
EP_EWT_SOLDIER3,
|
||||
EP_EWT_SOLDIER4,
|
||||
EP_PWT_FLIGHTMASTER,
|
||||
};
|
||||
|
||||
enum EP_GoSummons
|
||||
{
|
||||
EP_NPT_BUFF = 0,
|
||||
EP_NPT_FLAGS,
|
||||
EP_EWT_FLAGS,
|
||||
EP_CGT_FLAGS,
|
||||
EP_PWT_FLAGS
|
||||
};
|
||||
|
||||
enum EP_Towers
|
||||
{
|
||||
EP_EWT = 0, // plaguelands 03
|
||||
EP_NPT,// plaguelands 01
|
||||
EP_PWT,// plaguelands 04
|
||||
EP_CGT,// plaguelands 02
|
||||
EP_TOWER_NUM
|
||||
};
|
||||
|
||||
const go_type EPCapturePoints[EP_TOWER_NUM] =
|
||||
{
|
||||
{182097,0,2574.51,-4794.89,144.704,-1.45003,-0.097056,0.095578,-0.656229,0.742165},
|
||||
{181899,0,3181.08,-4379.36,174.123,-2.03472,-0.065392,0.119494,-0.842275,0.521553},
|
||||
{182098,0,2962.71,-3042.31,154.789,2.08426,-0.074807,-0.113837,0.855928,0.49883},
|
||||
{182096,0,1860.85,-3731.23,196.716,-2.53214,0.033967,-0.131914,0.944741,-0.298177}
|
||||
};
|
||||
|
||||
const go_type EPTowerFlags[EP_TOWER_NUM] =
|
||||
{
|
||||
{182106,0,2569.60,-4772.93,115.399,2.72271,0,0,0.978148,0.207912},
|
||||
{182106,0,3148.17,-4365.51,145.029,1.53589,0,0,0.694658,0.71934},
|
||||
{182106,0,2992.63,-3022.95,125.593,3.03687,0,0,0.99863,0.052336},
|
||||
{182106,0,1838.42,-3703.56,167.713,0.890118,0,0,0.430511,0.902585}
|
||||
};
|
||||
|
||||
const uint32 EPTowerPlayerEnterEvents[EP_TOWER_NUM] = {10691,10699,10701,10705};
|
||||
|
||||
const uint32 EPTowerPlayerLeaveEvents[EP_TOWER_NUM] = {10692,10698,10700,10704};
|
||||
|
||||
const uint32 EP_NUM_CREATURES = 6;
|
||||
const uint32 EP_EWT_NUM_CREATURES = 5;
|
||||
|
||||
// one lordaeron commander, 4 soldiers
|
||||
// should be spawned at EWT and follow a path, but trans-grid pathing isn't safe, so summon them directly at NPT
|
||||
const creature_type EP_EWT_Summons_A[EP_EWT_NUM_CREATURES] =
|
||||
{
|
||||
{17635,469,0, 3167.61,-4352.09,138.20,4.5811},
|
||||
{17647,469,0, 3172.74,-4352.99,139.14,4.9873},
|
||||
{17647,469,0, 3165.89,-4354.46,138.67,3.7244},
|
||||
{17647,469,0, 3164.65,-4350.26,138.22,2.4794},
|
||||
{17647,469,0, 3169.91,-4349.68,138.37,0.7444}
|
||||
};
|
||||
|
||||
const creature_type EP_EWT_Summons_H[EP_EWT_NUM_CREATURES] =
|
||||
{
|
||||
{17995,67,0, 3167.61,-4352.09,138.20,4.5811},
|
||||
{17996,67,0, 3172.74,-4352.99,139.14,4.9873},
|
||||
{17996,67,0, 3165.89,-4354.46,138.67,3.7244},
|
||||
{17996,67,0, 3164.65,-4350.26,138.22,2.4794},
|
||||
{17996,67,0, 3169.91,-4349.68,138.37,0.7444}
|
||||
};
|
||||
|
||||
enum EP_TowerStates
|
||||
{
|
||||
EP_TS_N = 1,
|
||||
EP_TS_N_A = 2,
|
||||
EP_TS_N_H = 4,
|
||||
EP_TS_A_P = 8,
|
||||
EP_TS_H_P = 16,
|
||||
EP_TS_A = 32,
|
||||
EP_TS_H = 64
|
||||
};
|
||||
|
||||
// when spawning, pay attention at setting the faction manually!
|
||||
const creature_type EP_PWT_FlightMaster = {17209,0,0,2987.5,-3049.11,120.126,5.75959};
|
||||
|
||||
// after spawning, modify the faction so that only the controller will be able to use it with SetUInt32Value(GAMEOBJECT_FACTION, faction_id);
|
||||
const go_type EP_NPT_LordaeronShrine = {181682,0,3167.72,-4355.91,138.785,1.69297,0,0,0.748956,0.66262};
|
||||
|
||||
class OutdoorPvPEP;
|
||||
|
||||
class OPvPCapturePointEP_EWT : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPEP;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointEP_EWT(OutdoorPvP * pvp);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
protected:
|
||||
|
||||
void SummonSupportUnitAtNorthpassTower(uint32 team);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
uint32 m_TowerState;
|
||||
|
||||
uint32 m_UnitsSummonedSide;
|
||||
};
|
||||
|
||||
class OPvPCapturePointEP_NPT : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPEP;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointEP_NPT(OutdoorPvP * pvp);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
protected:
|
||||
|
||||
void SummonGO(uint32 team);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
uint32 m_TowerState;
|
||||
|
||||
uint32 m_SummonedGOSide;
|
||||
};
|
||||
|
||||
class OPvPCapturePointEP_CGT : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPEP;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointEP_CGT(OutdoorPvP * pvp);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
protected:
|
||||
|
||||
void LinkGraveYard(uint32 team);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
uint32 m_TowerState;
|
||||
|
||||
uint32 m_GraveyardSide;
|
||||
};
|
||||
|
||||
class OPvPCapturePointEP_PWT : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPEP;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointEP_PWT(OutdoorPvP * pvp);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
protected:
|
||||
|
||||
void SummonFlightMaster(uint32 team);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
uint32 m_FlightMasterSpawned;
|
||||
|
||||
uint32 m_TowerState;
|
||||
};
|
||||
|
||||
class OutdoorPvPEP : public OutdoorPvP
|
||||
{
|
||||
friend class OPvPCapturePointEP_EWT;
|
||||
friend class OPvPCapturePointEP_NPT;
|
||||
friend class OPvPCapturePointEP_PWT;
|
||||
friend class OPvPCapturePointEP_CGT;
|
||||
|
||||
public:
|
||||
|
||||
OutdoorPvPEP();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
void BuffTeams();
|
||||
|
||||
private:
|
||||
|
||||
// how many towers are controlled
|
||||
uint32 EP_Controls[EP_TOWER_NUM];
|
||||
|
||||
uint32 m_AllianceTowersControlled;
|
||||
uint32 m_HordeTowersControlled;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
352
src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
Normal file
352
src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
Normal file
@@ -0,0 +1,352 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "OutdoorPvPHP.h"
|
||||
#include "OutdoorPvP.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "Player.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "World.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Language.h"
|
||||
|
||||
const uint32 HP_LANG_LOOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOOSE_BROKENHILL_A,LANG_OPVP_HP_LOOSE_OVERLOOK_A,LANG_OPVP_HP_LOOSE_STADIUM_A};
|
||||
|
||||
const uint32 HP_LANG_LOOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOOSE_BROKENHILL_H,LANG_OPVP_HP_LOOSE_OVERLOOK_H,LANG_OPVP_HP_LOOSE_STADIUM_H};
|
||||
|
||||
const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A,LANG_OPVP_HP_CAPTURE_OVERLOOK_A,LANG_OPVP_HP_CAPTURE_STADIUM_A};
|
||||
|
||||
const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H,LANG_OPVP_HP_CAPTURE_OVERLOOK_H,LANG_OPVP_HP_CAPTURE_STADIUM_H};
|
||||
|
||||
OPvPCapturePointHP::OPvPCapturePointHP(OutdoorPvP *pvp,OutdoorPvPHPTowerType type)
|
||||
: OPvPCapturePoint(pvp), m_TowerType(type)
|
||||
{
|
||||
SetCapturePointData(HPCapturePoints[type].entry,
|
||||
HPCapturePoints[type].map,
|
||||
HPCapturePoints[type].x,
|
||||
HPCapturePoints[type].y,
|
||||
HPCapturePoints[type].z,
|
||||
HPCapturePoints[type].o,
|
||||
HPCapturePoints[type].rot0,
|
||||
HPCapturePoints[type].rot1,
|
||||
HPCapturePoints[type].rot2,
|
||||
HPCapturePoints[type].rot3);
|
||||
AddObject(type,
|
||||
HPTowerFlags[type].entry,
|
||||
HPTowerFlags[type].map,
|
||||
HPTowerFlags[type].x,
|
||||
HPTowerFlags[type].y,
|
||||
HPTowerFlags[type].z,
|
||||
HPTowerFlags[type].o,
|
||||
HPTowerFlags[type].rot0,
|
||||
HPTowerFlags[type].rot1,
|
||||
HPTowerFlags[type].rot2,
|
||||
HPTowerFlags[type].rot3);
|
||||
}
|
||||
|
||||
OutdoorPvPHP::OutdoorPvPHP()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_HP;
|
||||
}
|
||||
|
||||
bool OutdoorPvPHP::SetupOutdoorPvP()
|
||||
{
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
// add the zones affected by the pvp buff
|
||||
for (int i = 0; i < OutdoorPvPHPBuffZonesNum; ++i)
|
||||
RegisterZone(OutdoorPvPHPBuffZones[i]);
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_BROKEN_HILL));
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_OVERLOOK));
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_STADIUM));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OutdoorPvPHP::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// add buffs
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
if (m_AllianceTowersControlled >=3)
|
||||
plr->CastSpell(plr,AllianceBuff,true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_HordeTowersControlled >=3)
|
||||
plr->CastSpell(plr,HordeBuff,true);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPHP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
plr->RemoveAurasDueToSpell(AllianceBuff);
|
||||
}
|
||||
else
|
||||
{
|
||||
plr->RemoveAurasDueToSpell(HordeBuff);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
bool OutdoorPvPHP::Update(uint32 diff)
|
||||
{
|
||||
bool changed = OutdoorPvP::Update(diff);
|
||||
if (changed)
|
||||
{
|
||||
if (m_AllianceTowersControlled == 3)
|
||||
TeamApplyBuff(TEAM_ALLIANCE, AllianceBuff, HordeBuff);
|
||||
else if (m_HordeTowersControlled == 3)
|
||||
TeamApplyBuff(TEAM_HORDE, HordeBuff, AllianceBuff);
|
||||
else
|
||||
{
|
||||
TeamCastSpell(TEAM_ALLIANCE, -AllianceBuff);
|
||||
TeamCastSpell(TEAM_HORDE, -HordeBuff);
|
||||
}
|
||||
SendUpdateWorldState(HP_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
|
||||
SendUpdateWorldState(HP_UI_TOWER_COUNT_H, m_HordeTowersControlled);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
void OutdoorPvPHP::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_H,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_A,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS,0);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY,0);
|
||||
for (int i = 0; i < HP_TOWER_NUM; ++i)
|
||||
{
|
||||
plr->SendUpdateWorldState(HP_MAP_N[i],0);
|
||||
plr->SendUpdateWorldState(HP_MAP_A[i],0);
|
||||
plr->SendUpdateWorldState(HP_MAP_H[i],0);
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << uint32(HP_UI_TOWER_DISPLAY_A) << uint32(1);
|
||||
data << uint32(HP_UI_TOWER_DISPLAY_H) << uint32(1);
|
||||
data << uint32(HP_UI_TOWER_COUNT_A) << uint32(m_AllianceTowersControlled);
|
||||
data << uint32(HP_UI_TOWER_COUNT_H) << uint32(m_HordeTowersControlled);
|
||||
data << uint32(HP_UI_TOWER_SLIDER_DISPLAY) << uint32(0);
|
||||
data << uint32(HP_UI_TOWER_SLIDER_POS) << uint32(50);
|
||||
data << uint32(HP_UI_TOWER_SLIDER_N) << uint32(100);
|
||||
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
{
|
||||
itr->second->FillInitialWorldStates(data);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointHP::ChangeState()
|
||||
{
|
||||
uint32 field = 0;
|
||||
switch(m_OldState)
|
||||
{
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
field = HP_MAP_A[m_TowerType];
|
||||
if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled)
|
||||
((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled--;
|
||||
sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_LOOSE_A[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
field = HP_MAP_H[m_TowerType];
|
||||
if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled)
|
||||
((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled--;
|
||||
sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_LOOSE_H[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
field = HP_MAP_A[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
field = HP_MAP_H[m_TowerType];
|
||||
break;
|
||||
}
|
||||
|
||||
// send world state update
|
||||
if (field)
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(field, 0);
|
||||
field = 0;
|
||||
}
|
||||
uint32 artkit = 21;
|
||||
uint32 artkit2 = HP_TowerArtKit_N[m_TowerType];
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
field = HP_MAP_A[m_TowerType];
|
||||
artkit = 2;
|
||||
artkit2 = HP_TowerArtKit_A[m_TowerType];
|
||||
if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled<3)
|
||||
((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled++;
|
||||
sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
field = HP_MAP_H[m_TowerType];
|
||||
artkit = 1;
|
||||
artkit2 = HP_TowerArtKit_H[m_TowerType];
|
||||
if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled<3)
|
||||
((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled++;
|
||||
sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],objmgr.GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
field = HP_MAP_N[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
field = HP_MAP_A[m_TowerType];
|
||||
artkit = 2;
|
||||
artkit2 = HP_TowerArtKit_A[m_TowerType];
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
field = HP_MAP_H[m_TowerType];
|
||||
artkit = 1;
|
||||
artkit2 = HP_TowerArtKit_H[m_TowerType];
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[m_TowerType]);
|
||||
if (flag)
|
||||
{
|
||||
flag->SetGoArtKit(artkit);
|
||||
}
|
||||
if (flag2)
|
||||
{
|
||||
flag2->SetGoArtKit(artkit2);
|
||||
}
|
||||
|
||||
// send world state update
|
||||
if (field)
|
||||
m_PvP->SendUpdateWorldState(field, 1);
|
||||
|
||||
// complete quest objective
|
||||
if (m_State == OBJECTIVESTATE_ALLIANCE || m_State == OBJECTIVESTATE_HORDE)
|
||||
SendObjectiveComplete(HP_CREDITMARKER[m_TowerType], 0);
|
||||
}
|
||||
|
||||
void OPvPCapturePointHP::SendChangePhase()
|
||||
{
|
||||
SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase);
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
}
|
||||
|
||||
void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
data << uint32(HP_MAP_N[m_TowerType]) << uint32(0);
|
||||
data << uint32(HP_MAP_A[m_TowerType]) << uint32(1);
|
||||
data << uint32(HP_MAP_H[m_TowerType]) << uint32(0);
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
data << uint32(HP_MAP_N[m_TowerType]) << uint32(0);
|
||||
data << uint32(HP_MAP_A[m_TowerType]) << uint32(0);
|
||||
data << uint32(HP_MAP_H[m_TowerType]) << uint32(1);
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
default:
|
||||
data << uint32(HP_MAP_N[m_TowerType]) << uint32(1);
|
||||
data << uint32(HP_MAP_A[m_TowerType]) << uint32(0);
|
||||
data << uint32(HP_MAP_H[m_TowerType]) << uint32(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool OPvPCapturePointHP::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointHP::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OutdoorPvPHP::HandleKillImpl(Player *plr, Unit * killed)
|
||||
{
|
||||
if (killed->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
if (plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
|
||||
plr->CastSpell(plr,AlliancePlayerKillReward,true);
|
||||
else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
|
||||
plr->CastSpell(plr,HordePlayerKillReward,true);
|
||||
}
|
||||
|
||||
class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_hellfire_peninsula()
|
||||
: OutdoorPvPScript("outdoorpvp_hp")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPHP();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_hp()
|
||||
{
|
||||
new OutdoorPvP_hellfire_peninsula();
|
||||
}
|
||||
138
src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
Normal file
138
src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
Normal file
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_HP_
|
||||
#define OUTDOOR_PVP_HP_
|
||||
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
#define OutdoorPvPHPBuffZonesNum 6
|
||||
// HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
|
||||
const uint32 OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 3562, 3713, 3714, 3836 };
|
||||
|
||||
enum OutdoorPvPHPSpells
|
||||
{
|
||||
AlliancePlayerKillReward = 32155,
|
||||
HordePlayerKillReward = 32158,
|
||||
AllianceBuff = 32071,
|
||||
HordeBuff = 32049
|
||||
};
|
||||
|
||||
enum OutdoorPvPHPTowerType
|
||||
{
|
||||
HP_TOWER_BROKEN_HILL = 0,
|
||||
HP_TOWER_OVERLOOK = 1,
|
||||
HP_TOWER_STADIUM = 2,
|
||||
HP_TOWER_NUM = 3
|
||||
};
|
||||
|
||||
const uint32 HP_CREDITMARKER[HP_TOWER_NUM] = {19032,19028,19029};
|
||||
|
||||
const uint32 HP_CapturePointEvent_Enter[HP_TOWER_NUM] = {11404,11396,11388};
|
||||
|
||||
const uint32 HP_CapturePointEvent_Leave[HP_TOWER_NUM] = {11403,11395,11387};
|
||||
|
||||
enum OutdoorPvPHPWorldStates
|
||||
{
|
||||
HP_UI_TOWER_DISPLAY_A = 0x9ba,
|
||||
HP_UI_TOWER_DISPLAY_H = 0x9b9,
|
||||
|
||||
HP_UI_TOWER_COUNT_H = 0x9ae,
|
||||
HP_UI_TOWER_COUNT_A = 0x9ac,
|
||||
|
||||
HP_UI_TOWER_SLIDER_N = 2475,
|
||||
HP_UI_TOWER_SLIDER_POS = 2474,
|
||||
HP_UI_TOWER_SLIDER_DISPLAY = 2473
|
||||
};
|
||||
|
||||
const uint32 HP_MAP_N[HP_TOWER_NUM] = {0x9b5,0x9b2,0x9a8};
|
||||
|
||||
const uint32 HP_MAP_A[HP_TOWER_NUM] = {0x9b3,0x9b0,0x9a7};
|
||||
|
||||
const uint32 HP_MAP_H[HP_TOWER_NUM] = {0x9b4,0x9b1,0x9a6};
|
||||
|
||||
const uint32 HP_TowerArtKit_A[HP_TOWER_NUM] = {65,62,67};
|
||||
|
||||
const uint32 HP_TowerArtKit_H[HP_TOWER_NUM] = {64,61,68};
|
||||
|
||||
const uint32 HP_TowerArtKit_N[HP_TOWER_NUM] = {66,63,69};
|
||||
|
||||
const go_type HPCapturePoints[HP_TOWER_NUM] =
|
||||
{
|
||||
{182175,530,-471.462,3451.09,34.6432,0.174533,0,0,0.087156,0.996195}, // 0 - Broken Hill
|
||||
{182174,530,-184.889,3476.93,38.205,-0.017453,0,0,0.008727,-0.999962}, // 1 - Overlook
|
||||
{182173,530,-290.016,3702.42,56.6729,0.034907,0,0,0.017452,0.999848} // 2 - Stadium
|
||||
};
|
||||
|
||||
const go_type HPTowerFlags[HP_TOWER_NUM] =
|
||||
{
|
||||
{183514,530,-467.078,3528.17,64.7121,3.14159,0,0,1,0}, // 0 broken hill
|
||||
{182525,530,-187.887,3459.38,60.0403,-3.12414,0,0,0.999962,-0.008727}, // 1 overlook
|
||||
{183515,530,-289.610,3696.83,75.9447,3.12414,0,0,0.999962,0.008727} // 2 stadium
|
||||
};
|
||||
|
||||
class OPvPCapturePointHP : public OPvPCapturePoint
|
||||
{
|
||||
public:
|
||||
|
||||
OPvPCapturePointHP(OutdoorPvP * pvp, OutdoorPvPHPTowerType type);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
private:
|
||||
|
||||
OutdoorPvPHPTowerType m_TowerType;
|
||||
};
|
||||
|
||||
class OutdoorPvPHP : public OutdoorPvP
|
||||
{
|
||||
friend class OPvPCapturePointHP;
|
||||
|
||||
public:
|
||||
|
||||
OutdoorPvPHP();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
void HandleKillImpl(Player * plr, Unit * killed);
|
||||
|
||||
private:
|
||||
|
||||
// how many towers are controlled
|
||||
uint32 m_AllianceTowersControlled;
|
||||
uint32 m_HordeTowersControlled;
|
||||
};
|
||||
|
||||
#endif
|
||||
684
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
Normal file
684
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
Normal file
@@ -0,0 +1,684 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "OutdoorPvPNA.h"
|
||||
#include "Player.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Language.h"
|
||||
#include "World.h"
|
||||
|
||||
OutdoorPvPNA::OutdoorPvPNA()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_NA;
|
||||
}
|
||||
|
||||
void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit * killed)
|
||||
{
|
||||
if (killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != killed->ToPlayer()->GetTeam())
|
||||
{
|
||||
plr->KilledMonsterCredit(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true);
|
||||
else
|
||||
plr->CastSpell(plr,NA_KILL_TOKEN_HORDE,true);
|
||||
}
|
||||
}
|
||||
|
||||
uint32 OPvPCapturePointNA::GetAliveGuardsCount()
|
||||
{
|
||||
uint32 cnt = 0;
|
||||
for (std::map<uint32, uint64>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr)
|
||||
{
|
||||
switch(itr->first)
|
||||
{
|
||||
case NA_NPC_GUARD_01:
|
||||
case NA_NPC_GUARD_02:
|
||||
case NA_NPC_GUARD_03:
|
||||
case NA_NPC_GUARD_04:
|
||||
case NA_NPC_GUARD_05:
|
||||
case NA_NPC_GUARD_06:
|
||||
case NA_NPC_GUARD_07:
|
||||
case NA_NPC_GUARD_08:
|
||||
case NA_NPC_GUARD_09:
|
||||
case NA_NPC_GUARD_10:
|
||||
case NA_NPC_GUARD_11:
|
||||
case NA_NPC_GUARD_12:
|
||||
case NA_NPC_GUARD_13:
|
||||
case NA_NPC_GUARD_14:
|
||||
case NA_NPC_GUARD_15:
|
||||
{
|
||||
if (Creature * cr = HashMapHolder<Creature>::Find(itr->second))
|
||||
{
|
||||
if (cr->isAlive())
|
||||
++cnt;
|
||||
}
|
||||
else if (CreatureData const * cd = objmgr.GetCreatureData(GUID_LOPART(itr->second)))
|
||||
{
|
||||
if (!cd->is_dead)
|
||||
++cnt;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::SpawnNPCsForTeam(uint32 team)
|
||||
{
|
||||
const creature_type * creatures = NULL;
|
||||
if (team == ALLIANCE)
|
||||
creatures=AllianceControlNPCs;
|
||||
else if (team == HORDE)
|
||||
creatures=HordeControlNPCs;
|
||||
else
|
||||
return;
|
||||
for (int i = 0; i < NA_CONTROL_NPC_NUM; ++i)
|
||||
AddCreature(i,creatures[i].entry,creatures[i].teamval,creatures[i].map,creatures[i].x,creatures[i].y,creatures[i].z,creatures[i].o,1000000);
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::DeSpawnNPCs()
|
||||
{
|
||||
for (int i = 0; i < NA_CONTROL_NPC_NUM; ++i)
|
||||
DelCreature(i);
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::SpawnGOsForTeam(uint32 team)
|
||||
{
|
||||
const go_type * gos = NULL;
|
||||
if (team == ALLIANCE)
|
||||
gos=AllianceControlGOs;
|
||||
else if (team == HORDE)
|
||||
gos=HordeControlGOs;
|
||||
else
|
||||
return;
|
||||
for (int i = 0; i < NA_CONTROL_GO_NUM; ++i)
|
||||
{
|
||||
if (i == NA_ROOST_S ||
|
||||
i == NA_ROOST_W ||
|
||||
i == NA_ROOST_N ||
|
||||
i == NA_ROOST_E ||
|
||||
i == NA_BOMB_WAGON_S ||
|
||||
i == NA_BOMB_WAGON_W ||
|
||||
i == NA_BOMB_WAGON_N ||
|
||||
i == NA_BOMB_WAGON_E)
|
||||
continue; // roosts and bomb wagons are spawned when someone uses the matching destroyed roost
|
||||
AddObject(i,gos[i].entry,gos[i].map,gos[i].x,gos[i].y,gos[i].z,gos[i].o,gos[i].rot0,gos[i].rot1,gos[i].rot2,gos[i].rot3);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::DeSpawnGOs()
|
||||
{
|
||||
for (int i = 0; i < NA_CONTROL_GO_NUM; ++i)
|
||||
{
|
||||
DelObject(i);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::FactionTakeOver(uint32 team)
|
||||
{
|
||||
if (m_ControllingFaction)
|
||||
objmgr.RemoveGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false);
|
||||
if (m_ControllingFaction == ALLIANCE)
|
||||
sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_A));
|
||||
else if (m_ControllingFaction == HORDE)
|
||||
sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOOSE_H));
|
||||
|
||||
m_ControllingFaction = team;
|
||||
if (m_ControllingFaction)
|
||||
objmgr.AddGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false);
|
||||
DeSpawnGOs();
|
||||
DeSpawnNPCs();
|
||||
SpawnGOsForTeam(team);
|
||||
SpawnNPCsForTeam(team);
|
||||
m_GuardsAlive = NA_GUARDS_MAX;
|
||||
m_capturable = false;
|
||||
this->UpdateHalaaWorldState();
|
||||
if (team == ALLIANCE)
|
||||
{
|
||||
m_WyvernStateSouth = WYVERN_NEU_HORDE;
|
||||
m_WyvernStateNorth = WYVERN_NEU_HORDE;
|
||||
m_WyvernStateEast = WYVERN_NEU_HORDE;
|
||||
m_WyvernStateWest = WYVERN_NEU_HORDE;
|
||||
m_PvP->TeamApplyBuff(TEAM_ALLIANCE, NA_CAPTURE_BUFF);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
|
||||
sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_WyvernStateSouth = WYVERN_NEU_ALLIANCE;
|
||||
m_WyvernStateNorth = WYVERN_NEU_ALLIANCE;
|
||||
m_WyvernStateEast = WYVERN_NEU_ALLIANCE;
|
||||
m_WyvernStateWest = WYVERN_NEU_ALLIANCE;
|
||||
m_PvP->TeamApplyBuff(TEAM_HORDE, NA_CAPTURE_BUFF);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
|
||||
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
|
||||
sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
|
||||
}
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_S);
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_N);
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_W);
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_E);
|
||||
}
|
||||
|
||||
bool OPvPCapturePointNA::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
OPvPCapturePointNA::OPvPCapturePointNA(OutdoorPvP *pvp) :
|
||||
OPvPCapturePoint(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFaction(0),
|
||||
m_HalaaState(HALAA_N), m_WyvernStateSouth(0), m_WyvernStateNorth(0), m_WyvernStateWest(0),
|
||||
m_WyvernStateEast(0), m_RespawnTimer(NA_RESPAWN_TIME), m_GuardCheckTimer(NA_GUARD_CHECK_TIME)
|
||||
{
|
||||
SetCapturePointData(182210,530,-1572.57,7945.3,-22.475,2.05949,0,0,0.857167,0.515038);
|
||||
}
|
||||
|
||||
bool OutdoorPvPNA::SetupOutdoorPvP()
|
||||
{
|
||||
// m_TypeId = OUTDOOR_PVP_NA; _MUST_ be set in ctor, because of spawns cleanup
|
||||
// add the zones affected by the pvp buff
|
||||
RegisterZone(NA_BUFF_ZONE);
|
||||
|
||||
// halaa
|
||||
m_obj = new OPvPCapturePointNA(this);
|
||||
if (!m_obj)
|
||||
return false;
|
||||
AddCapturePoint(m_obj);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OutdoorPvPNA::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// add buffs
|
||||
if (plr->GetTeam() == m_obj->m_ControllingFaction)
|
||||
plr->CastSpell(plr,NA_CAPTURE_BUFF,true);
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPNA::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
plr->RemoveAurasDueToSpell(NA_CAPTURE_BUFF);
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPNA::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
m_obj->FillInitialWorldStates(data);
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
if (m_ControllingFaction == ALLIANCE)
|
||||
{
|
||||
data << NA_UI_HORDE_GUARDS_SHOW << uint32(0);
|
||||
data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(1);
|
||||
}
|
||||
else if (m_ControllingFaction == HORDE)
|
||||
{
|
||||
data << NA_UI_HORDE_GUARDS_SHOW << uint32(1);
|
||||
data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
data << NA_UI_HORDE_GUARDS_SHOW << uint32(0);
|
||||
data << NA_UI_ALLIANCE_GUARDS_SHOW << uint32(0);
|
||||
}
|
||||
|
||||
data << NA_UI_GUARDS_MAX << NA_GUARDS_MAX;
|
||||
data << NA_UI_GUARDS_LEFT << uint32(m_GuardsAlive);
|
||||
|
||||
data << NA_UI_TOWER_SLIDER_DISPLAY << uint32(0);
|
||||
data << NA_UI_TOWER_SLIDER_POS << uint32(50);
|
||||
data << NA_UI_TOWER_SLIDER_N << uint32(100);
|
||||
|
||||
data << NA_MAP_WYVERN_NORTH_NEU_H << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE));
|
||||
data << NA_MAP_WYVERN_NORTH_NEU_A << uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE));
|
||||
data << NA_MAP_WYVERN_NORTH_H << uint32(bool(m_WyvernStateNorth & WYVERN_HORDE));
|
||||
data << NA_MAP_WYVERN_NORTH_A << uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE));
|
||||
|
||||
data << NA_MAP_WYVERN_SOUTH_NEU_H << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE));
|
||||
data << NA_MAP_WYVERN_SOUTH_NEU_A << uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE));
|
||||
data << NA_MAP_WYVERN_SOUTH_H << uint32(bool(m_WyvernStateSouth & WYVERN_HORDE));
|
||||
data << NA_MAP_WYVERN_SOUTH_A << uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE));
|
||||
|
||||
data << NA_MAP_WYVERN_WEST_NEU_H << uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE));
|
||||
data << NA_MAP_WYVERN_WEST_NEU_A << uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE));
|
||||
data << NA_MAP_WYVERN_WEST_H << uint32(bool(m_WyvernStateWest & WYVERN_HORDE));
|
||||
data << NA_MAP_WYVERN_WEST_A << uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE));
|
||||
|
||||
data << NA_MAP_WYVERN_EAST_NEU_H << uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE));
|
||||
data << NA_MAP_WYVERN_EAST_NEU_A << uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE));
|
||||
data << NA_MAP_WYVERN_EAST_H << uint32(bool(m_WyvernStateEast & WYVERN_HORDE));
|
||||
data << NA_MAP_WYVERN_EAST_A << uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE));
|
||||
|
||||
data << NA_MAP_HALAA_NEUTRAL << uint32(bool(m_HalaaState & HALAA_N));
|
||||
data << NA_MAP_HALAA_NEU_A << uint32(bool(m_HalaaState & HALAA_N_A));
|
||||
data << NA_MAP_HALAA_NEU_H << uint32(bool(m_HalaaState & HALAA_N_H));
|
||||
data << NA_MAP_HALAA_HORDE << uint32(bool(m_HalaaState & HALAA_H));
|
||||
data << NA_MAP_HALAA_ALLIANCE << uint32(bool(m_HalaaState & HALAA_A));
|
||||
}
|
||||
|
||||
void OutdoorPvPNA::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW,0);
|
||||
plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW,0);
|
||||
plr->SendUpdateWorldState(NA_UI_GUARDS_MAX,0);
|
||||
plr->SendUpdateWorldState(NA_UI_GUARDS_LEFT,0);
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY,0);
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS,0);
|
||||
plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_A,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_H,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_HALAA_HORDE,0);
|
||||
plr->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE,0);
|
||||
}
|
||||
|
||||
bool OutdoorPvPNA::Update(uint32 diff)
|
||||
{
|
||||
return m_obj->Update(diff);
|
||||
}
|
||||
|
||||
bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * /*go*/)
|
||||
{
|
||||
std::vector<uint32> nodes;
|
||||
nodes.resize(2);
|
||||
bool retval = false;
|
||||
switch(spellId)
|
||||
{
|
||||
case NA_SPELL_FLY_NORTH:
|
||||
nodes[0] = FlightPathStartNodes[NA_ROOST_N];
|
||||
nodes[1] = FlightPathEndNodes[NA_ROOST_N];
|
||||
plr->ActivateTaxiPathTo(nodes);
|
||||
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
|
||||
plr->UpdatePvP(true,true);
|
||||
retval = true;
|
||||
break;
|
||||
case NA_SPELL_FLY_SOUTH:
|
||||
nodes[0] = FlightPathStartNodes[NA_ROOST_S];
|
||||
nodes[1] = FlightPathEndNodes[NA_ROOST_S];
|
||||
plr->ActivateTaxiPathTo(nodes);
|
||||
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
|
||||
plr->UpdatePvP(true,true);
|
||||
retval = true;
|
||||
break;
|
||||
case NA_SPELL_FLY_WEST:
|
||||
nodes[0] = FlightPathStartNodes[NA_ROOST_W];
|
||||
nodes[1] = FlightPathEndNodes[NA_ROOST_W];
|
||||
plr->ActivateTaxiPathTo(nodes);
|
||||
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
|
||||
plr->UpdatePvP(true,true);
|
||||
retval = true;
|
||||
break;
|
||||
case NA_SPELL_FLY_EAST:
|
||||
nodes[0] = FlightPathStartNodes[NA_ROOST_E];
|
||||
nodes[1] = FlightPathEndNodes[NA_ROOST_E];
|
||||
plr->ActivateTaxiPathTo(nodes);
|
||||
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
|
||||
plr->UpdatePvP(true,true);
|
||||
retval = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (retval)
|
||||
{
|
||||
//Adding items
|
||||
uint32 noSpaceForCount = 0;
|
||||
|
||||
// check space and find places
|
||||
ItemPosCountVec dest;
|
||||
|
||||
int32 count = 10;
|
||||
uint32 itemid = 24538;
|
||||
// bomb id count
|
||||
uint8 msg = plr->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemid, count, &noSpaceForCount);
|
||||
if (msg != EQUIP_ERR_OK) // convert to possible store amount
|
||||
count -= noSpaceForCount;
|
||||
|
||||
if (count == 0 || dest.empty()) // can't add any
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Item* item = plr->StoreNewItem(dest, itemid, true);
|
||||
|
||||
if (count > 0 && item)
|
||||
{
|
||||
plr->SendNewItem(item,count,true,false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int32 OPvPCapturePointNA::HandleOpenGo(Player *plr, uint64 guid)
|
||||
{
|
||||
uint32 retval = OPvPCapturePoint::HandleOpenGo(plr, guid);
|
||||
if (retval >= 0)
|
||||
{
|
||||
const go_type * gos = NULL;
|
||||
if (m_ControllingFaction == ALLIANCE)
|
||||
gos=AllianceControlGOs;
|
||||
else if (m_ControllingFaction == HORDE)
|
||||
gos=HordeControlGOs;
|
||||
else
|
||||
return -1;
|
||||
|
||||
int32 del = -1;
|
||||
int32 del2 = -1;
|
||||
int32 add = -1;
|
||||
int32 add2 = -1;
|
||||
|
||||
switch(retval)
|
||||
{
|
||||
case NA_DESTROYED_ROOST_S:
|
||||
del = NA_DESTROYED_ROOST_S;
|
||||
add = NA_ROOST_S;
|
||||
add2 = NA_BOMB_WAGON_S;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateSouth = WYVERN_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateSouth = WYVERN_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_S);
|
||||
break;
|
||||
case NA_DESTROYED_ROOST_N:
|
||||
del = NA_DESTROYED_ROOST_N;
|
||||
add = NA_ROOST_N;
|
||||
add2 = NA_BOMB_WAGON_N;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateNorth = WYVERN_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateNorth = WYVERN_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_N);
|
||||
break;
|
||||
case NA_DESTROYED_ROOST_W:
|
||||
del = NA_DESTROYED_ROOST_W;
|
||||
add = NA_ROOST_W;
|
||||
add2 = NA_BOMB_WAGON_W;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateWest = WYVERN_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateWest = WYVERN_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_W);
|
||||
break;
|
||||
case NA_DESTROYED_ROOST_E:
|
||||
del = NA_DESTROYED_ROOST_E;
|
||||
add = NA_ROOST_E;
|
||||
add2 = NA_BOMB_WAGON_E;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateEast = WYVERN_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateEast = WYVERN_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_E);
|
||||
break;
|
||||
case NA_BOMB_WAGON_S:
|
||||
del = NA_BOMB_WAGON_S;
|
||||
del2 = NA_ROOST_S;
|
||||
add = NA_DESTROYED_ROOST_S;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateSouth = WYVERN_NEU_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateSouth = WYVERN_NEU_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_S);
|
||||
break;
|
||||
case NA_BOMB_WAGON_N:
|
||||
del = NA_BOMB_WAGON_N;
|
||||
del2 = NA_ROOST_N;
|
||||
add = NA_DESTROYED_ROOST_N;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateNorth = WYVERN_NEU_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateNorth = WYVERN_NEU_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_N);
|
||||
break;
|
||||
case NA_BOMB_WAGON_W:
|
||||
del = NA_BOMB_WAGON_W;
|
||||
del2 = NA_ROOST_W;
|
||||
add = NA_DESTROYED_ROOST_W;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateWest = WYVERN_NEU_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateWest = WYVERN_NEU_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_W);
|
||||
break;
|
||||
case NA_BOMB_WAGON_E:
|
||||
del = NA_BOMB_WAGON_E;
|
||||
del2 = NA_ROOST_E;
|
||||
add = NA_DESTROYED_ROOST_E;
|
||||
if (m_ControllingFaction == HORDE)
|
||||
m_WyvernStateEast = WYVERN_NEU_ALLIANCE;
|
||||
else
|
||||
m_WyvernStateEast = WYVERN_NEU_HORDE;
|
||||
UpdateWyvernRoostWorldState(NA_ROOST_E);
|
||||
break;
|
||||
default:
|
||||
return -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (del>-1)
|
||||
DelObject(del);
|
||||
|
||||
if (del2>-1)
|
||||
DelObject(del2);
|
||||
|
||||
if (add>-1)
|
||||
AddObject(add,gos[add].entry,gos[add].map,gos[add].x,gos[add].y,gos[add].z,gos[add].o,gos[add].rot0,gos[add].rot1,gos[add].rot2,gos[add].rot3);
|
||||
|
||||
if (add2>-1)
|
||||
AddObject(add2,gos[add2].entry,gos[add2].map,gos[add2].x,gos[add2].y,gos[add2].z,gos[add2].o,gos[add2].rot0,gos[add2].rot1,gos[add2].rot2,gos[add2].rot3);
|
||||
|
||||
return retval;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool OPvPCapturePointNA::Update(uint32 diff)
|
||||
{
|
||||
// let the controlling faction advance in phase
|
||||
bool capturable = false;
|
||||
if (m_ControllingFaction == ALLIANCE && m_activePlayers[0].size() > m_activePlayers[1].size())
|
||||
capturable = true;
|
||||
else if (m_ControllingFaction == HORDE && m_activePlayers[0].size() < m_activePlayers[1].size())
|
||||
capturable = true;
|
||||
|
||||
if (m_GuardCheckTimer < diff)
|
||||
{
|
||||
m_GuardCheckTimer = NA_GUARD_CHECK_TIME;
|
||||
uint32 cnt = GetAliveGuardsCount();
|
||||
if (cnt != m_GuardsAlive)
|
||||
{
|
||||
m_GuardsAlive = cnt;
|
||||
if (m_GuardsAlive == 0)
|
||||
m_capturable = true;
|
||||
// update the guard count for the players in zone
|
||||
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT,m_GuardsAlive);
|
||||
}
|
||||
} else m_GuardCheckTimer -= diff;
|
||||
|
||||
if (m_capturable || capturable)
|
||||
{
|
||||
if (m_RespawnTimer < diff)
|
||||
{
|
||||
// if the guards have been killed, then the challenger has one hour to take over halaa.
|
||||
// in case they fail to do it, the guards are respawned, and they have to start again.
|
||||
if (m_ControllingFaction)
|
||||
FactionTakeOver(m_ControllingFaction);
|
||||
m_RespawnTimer = NA_RESPAWN_TIME;
|
||||
} else m_RespawnTimer -= diff;
|
||||
|
||||
return OPvPCapturePoint::Update(diff);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::ChangeState()
|
||||
{
|
||||
uint32 artkit = 21;
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
m_HalaaState = HALAA_N;
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
m_HalaaState = HALAA_A;
|
||||
FactionTakeOver(ALLIANCE);
|
||||
artkit = 2;
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
m_HalaaState = HALAA_H;
|
||||
FactionTakeOver(HORDE);
|
||||
artkit = 1;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
m_HalaaState = HALAA_N_A;
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
m_HalaaState = HALAA_N_H;
|
||||
break;
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
m_HalaaState = HALAA_N_A;
|
||||
artkit = 2;
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
m_HalaaState = HALAA_N_H;
|
||||
artkit = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
if (flag)
|
||||
{
|
||||
flag->SetGoArtKit(artkit);
|
||||
}
|
||||
|
||||
UpdateHalaaWorldState();
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase);
|
||||
SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::UpdateHalaaWorldState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL ,uint32(bool(m_HalaaState & HALAA_N)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A ,uint32(bool(m_HalaaState & HALAA_N_A)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H ,uint32(bool(m_HalaaState & HALAA_N_H)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE ,uint32(bool(m_HalaaState & HALAA_H)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE ,uint32(bool(m_HalaaState & HALAA_A)));
|
||||
}
|
||||
|
||||
void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
|
||||
{
|
||||
switch(roost)
|
||||
{
|
||||
case NA_ROOST_S:
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,uint32(bool(m_WyvernStateSouth & WYVERN_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE)));
|
||||
break;
|
||||
case NA_ROOST_N:
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,uint32(bool(m_WyvernStateNorth & WYVERN_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE)));
|
||||
break;
|
||||
case NA_ROOST_W:
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,uint32(bool(m_WyvernStateWest & WYVERN_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE)));
|
||||
break;
|
||||
case NA_ROOST_E:
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,uint32(bool(m_WyvernStateEast & WYVERN_HORDE)));
|
||||
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
class OutdoorPvP_nagrand : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_nagrand()
|
||||
: OutdoorPvPScript("outdoorpvp_na")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPNA();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_na()
|
||||
{
|
||||
new OutdoorPvP_nagrand();
|
||||
}
|
||||
340
src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
Normal file
340
src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
Normal file
@@ -0,0 +1,340 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_NA_
|
||||
#define OUTDOOR_PVP_NA_
|
||||
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
// TODO: "sometimes" set to neutral
|
||||
|
||||
enum OutdoorPvPNASpells
|
||||
{
|
||||
NA_KILL_TOKEN_ALLIANCE = 33005,
|
||||
NA_KILL_TOKEN_HORDE = 33004,
|
||||
NA_CAPTURE_BUFF = 33795 // strength of the halaani
|
||||
};
|
||||
|
||||
// kill credit for pks
|
||||
const uint32 NA_CREDIT_MARKER = 24867;
|
||||
|
||||
const uint32 NA_GUARDS_MAX = 15;
|
||||
|
||||
const uint32 NA_BUFF_ZONE = 3518;
|
||||
|
||||
const uint32 NA_HALAA_GRAVEYARD = 993;
|
||||
|
||||
const uint32 NA_HALAA_GRAVEYARD_ZONE = 3518; // need to add zone id, not area id
|
||||
|
||||
const uint32 NA_RESPAWN_TIME = 3600000; // one hour to capture after defeating all guards
|
||||
|
||||
const uint32 NA_GUARD_CHECK_TIME = 500; // every half second
|
||||
|
||||
enum OutdoorPvPNAWorldStates
|
||||
{
|
||||
NA_UI_HORDE_GUARDS_SHOW = 2503,
|
||||
NA_UI_ALLIANCE_GUARDS_SHOW = 2502,
|
||||
NA_UI_GUARDS_MAX = 2493,
|
||||
NA_UI_GUARDS_LEFT = 2491,
|
||||
|
||||
NA_UI_TOWER_SLIDER_DISPLAY = 2495,
|
||||
NA_UI_TOWER_SLIDER_POS = 2494,
|
||||
NA_UI_TOWER_SLIDER_N = 2497,
|
||||
|
||||
NA_MAP_WYVERN_NORTH_NEU_H = 2762,
|
||||
NA_MAP_WYVERN_NORTH_NEU_A = 2662,
|
||||
NA_MAP_WYVERN_NORTH_H = 2663,
|
||||
NA_MAP_WYVERN_NORTH_A = 2664,
|
||||
|
||||
NA_MAP_WYVERN_SOUTH_NEU_H = 2760,
|
||||
NA_MAP_WYVERN_SOUTH_NEU_A = 2670,
|
||||
NA_MAP_WYVERN_SOUTH_H = 2668,
|
||||
NA_MAP_WYVERN_SOUTH_A = 2669,
|
||||
|
||||
NA_MAP_WYVERN_WEST_NEU_H = 2761,
|
||||
NA_MAP_WYVERN_WEST_NEU_A = 2667,
|
||||
NA_MAP_WYVERN_WEST_H = 2665,
|
||||
NA_MAP_WYVERN_WEST_A = 2666,
|
||||
|
||||
NA_MAP_WYVERN_EAST_NEU_H = 2763,
|
||||
NA_MAP_WYVERN_EAST_NEU_A = 2659,
|
||||
NA_MAP_WYVERN_EAST_H = 2660,
|
||||
NA_MAP_WYVERN_EAST_A = 2661,
|
||||
|
||||
NA_MAP_HALAA_NEUTRAL = 2671,
|
||||
NA_MAP_HALAA_NEU_A = 2676,
|
||||
NA_MAP_HALAA_NEU_H = 2677,
|
||||
NA_MAP_HALAA_HORDE = 2672,
|
||||
NA_MAP_HALAA_ALLIANCE = 2673
|
||||
};
|
||||
|
||||
const uint32 FLIGHT_NODES_NUM = 4;
|
||||
|
||||
// used to access the elements of Horde/AllyControlGOs
|
||||
enum ControlGOTypes
|
||||
{
|
||||
NA_ROOST_S = 0,
|
||||
NA_ROOST_W = 1,
|
||||
NA_ROOST_N = 2,
|
||||
NA_ROOST_E = 3,
|
||||
|
||||
NA_BOMB_WAGON_S = 4,
|
||||
NA_BOMB_WAGON_W = 5,
|
||||
NA_BOMB_WAGON_N = 6,
|
||||
NA_BOMB_WAGON_E = 7,
|
||||
|
||||
NA_DESTROYED_ROOST_S = 8,
|
||||
NA_DESTROYED_ROOST_W = 9,
|
||||
NA_DESTROYED_ROOST_N = 10,
|
||||
NA_DESTROYED_ROOST_E = 11,
|
||||
|
||||
NA_CONTROL_GO_NUM = 12
|
||||
};
|
||||
|
||||
const uint32 FlightPathStartNodes[FLIGHT_NODES_NUM] = {103,105,107,109};
|
||||
const uint32 FlightPathEndNodes[FLIGHT_NODES_NUM] = {104,106,108,110};
|
||||
|
||||
enum FlightSpellsNA
|
||||
{
|
||||
NA_SPELL_FLY_SOUTH = 32059,
|
||||
NA_SPELL_FLY_WEST = 32068,
|
||||
NA_SPELL_FLY_NORTH = 32075,
|
||||
NA_SPELL_FLY_EAST = 32081
|
||||
};
|
||||
|
||||
// spawned when the alliance is attacking, horde is in control
|
||||
const go_type HordeControlGOs[NA_CONTROL_GO_NUM] =
|
||||
{
|
||||
{182267,530,-1815.8,8036.51,-26.2354,-2.89725,0,0,0.992546,-0.121869}, //ALLY_ROOST_SOUTH
|
||||
{182280,530,-1507.95,8132.1,-19.5585,-1.3439,0,0,0.622515,-0.782608}, //ALLY_ROOST_WEST
|
||||
{182281,530,-1384.52,7779.33,-11.1663,-0.575959,0,0,0.284015,-0.95882}, //ALLY_ROOST_NORTH
|
||||
{182282,530,-1650.11,7732.56,-15.4505,-2.80998,0,0,0.986286,-0.165048}, //ALLY_ROOST_EAST
|
||||
|
||||
{182222,530,-1825.4022,8039.2602,-26.08,-2.89725,0,0,0.992546,-0.121869}, //HORDE_BOMB_WAGON_SOUTH
|
||||
{182272,530,-1515.37,8136.91,-20.42,-1.3439,0,0,0.622515,-0.782608}, //HORDE_BOMB_WAGON_WEST
|
||||
{182273,530,-1377.95,7773.44,-10.31,-0.575959,0,0,0.284015,-0.95882}, //HORDE_BOMB_WAGON_NORTH
|
||||
{182274,530,-1659.87,7733.15,-15.75,-2.80998,0,0,0.986286,-0.165048}, //HORDE_BOMB_WAGON_EAST
|
||||
|
||||
{182266,530,-1815.8,8036.51,-26.2354,-2.89725,0,0,0.992546,-0.121869}, //DESTROYED_ALLY_ROOST_SOUTH
|
||||
{182275,530,-1507.95,8132.1,-19.5585,-1.3439,0,0,0.622515,-0.782608}, //DESTROYED_ALLY_ROOST_WEST
|
||||
{182276,530,-1384.52,7779.33,-11.1663,-0.575959,0,0,0.284015,-0.95882}, //DESTROYED_ALLY_ROOST_NORTH
|
||||
{182277,530,-1650.11,7732.56,-15.4505,-2.80998,0,0,0.986286,-0.165048} //DESTROYED_ALLY_ROOST_EAST
|
||||
};
|
||||
|
||||
// spawned when the horde is attacking, alliance is in control
|
||||
const go_type AllianceControlGOs[NA_CONTROL_GO_NUM] =
|
||||
{
|
||||
{182301,530,-1815.8,8036.51,-26.2354,-2.89725,0,0,0.992546,-0.121869}, //HORDE_ROOST_SOUTH
|
||||
{182302,530,-1507.95,8132.1,-19.5585,-1.3439,0,0,0.622515,-0.782608}, //HORDE_ROOST_WEST
|
||||
{182303,530,-1384.52,7779.33,-11.1663,-0.575959,0,0,0.284015,-0.95882}, //HORDE_ROOST_NORTH
|
||||
{182304,530,-1650.11,7732.56,-15.4505,-2.80998,0,0,0.986286,-0.165048}, //HORDE_ROOST_EAST
|
||||
|
||||
{182305,530,-1825.4022,8039.2602,-26.08,-2.89725,0,0,0.992546,-0.121869}, //ALLY_BOMB_WAGON_SOUTH
|
||||
{182306,530,-1515.37,8136.91,-20.42,-1.3439,0,0,0.622515,-0.782608}, //ALLY_BOMB_WAGON_WEST
|
||||
{182307,530,-1377.95,7773.44,-10.31,-0.575959,0,0,0.284015,-0.95882}, //ALLY_BOMB_WAGON_NORTH
|
||||
{182308,530,-1659.87,7733.15,-15.75,-2.80998,0,0,0.986286,-0.165048}, //ALLY_BOMB_WAGON_EAST
|
||||
|
||||
{182297,530,-1815.8,8036.51,-26.2354,-2.89725,0,0,0.992546,-0.121869}, //DESTROYED_HORDE_ROOST_SOUTH
|
||||
{182298,530,-1507.95,8132.1,-19.5585,-1.3439,0,0,0.622515,-0.782608}, //DESTROYED_HORDE_ROOST_WEST
|
||||
{182299,530,-1384.52,7779.33,-11.1663,-0.575959,0,0,0.284015,-0.95882}, //DESTROYED_HORDE_ROOST_NORTH
|
||||
{182300,530,-1650.11,7732.56,-15.4505,-2.80998,0,0,0.986286,-0.165048} //DESTROYED_HORDE_ROOST_EAST
|
||||
};
|
||||
|
||||
enum ControlNPCTypes
|
||||
{
|
||||
NA_NPC_RESEARCHER = 0,
|
||||
NA_NPC_QUARTERMASTER,
|
||||
NA_NPC_BLADE_MERCHANT,
|
||||
NA_NPC_FOOD_MERCHANT,
|
||||
NA_NPC_AMMO,
|
||||
|
||||
NA_NPC_GUARD_01,
|
||||
NA_NPC_GUARD_02,
|
||||
NA_NPC_GUARD_03,
|
||||
NA_NPC_GUARD_04,
|
||||
NA_NPC_GUARD_05,
|
||||
NA_NPC_GUARD_06,
|
||||
NA_NPC_GUARD_07,
|
||||
NA_NPC_GUARD_08,
|
||||
NA_NPC_GUARD_09,
|
||||
NA_NPC_GUARD_10,
|
||||
NA_NPC_GUARD_11,
|
||||
NA_NPC_GUARD_12,
|
||||
NA_NPC_GUARD_13,
|
||||
NA_NPC_GUARD_14,
|
||||
NA_NPC_GUARD_15,
|
||||
|
||||
NA_CONTROL_NPC_NUM
|
||||
};
|
||||
|
||||
const creature_type HordeControlNPCs[NA_CONTROL_NPC_NUM] =
|
||||
{
|
||||
{18816,67,530,-1523.92,7951.76,-17.6942,3.51172},
|
||||
{18821,67,530,-1527.75,7952.46,-17.6948,3.99317},
|
||||
{21474,67,530,-1520.14,7927.11,-20.2527,3.39389},
|
||||
{21484,67,530,-1524.84,7930.34,-20.182,3.6405},
|
||||
{21483,67,530,-1570.01,7993.8,-22.4505,5.02655},
|
||||
{18192,67,530,-1654.06,8000.46,-26.59,3.37},
|
||||
{18192,67,530,-1487.18,7899.1,-19.53,0.954},
|
||||
{18192,67,530,-1480.88,7908.79,-19.19,4.485},
|
||||
{18192,67,530,-1540.56,7995.44,-20.45,0.947},
|
||||
{18192,67,530,-1546.95,8000.85,-20.72,6.035},
|
||||
{18192,67,530,-1595.31,7860.53,-21.51,3.747},
|
||||
{18192,67,530,-1642.31,7995.59,-25.8,3.317},
|
||||
{18192,67,530,-1545.46,7995.35,-20.63,1.094},
|
||||
{18192,67,530,-1487.58,7907.99,-19.27,5.567},
|
||||
{18192,67,530,-1651.54,7988.56,-26.5289,2.98451},
|
||||
{18192,67,530,-1602.46,7866.43,-22.1177,4.74729},
|
||||
{18192,67,530,-1591.22,7875.29,-22.3536,4.34587},
|
||||
{18192,67,530,-1550.6,7944.45,-21.63,3.559},
|
||||
{18192,67,530,-1545.57,7935.83,-21.13,3.448},
|
||||
{18192,67,530,-1550.86,7937.56,-21.7,3.801}
|
||||
};
|
||||
|
||||
const creature_type AllianceControlNPCs[NA_CONTROL_NPC_NUM] =
|
||||
{
|
||||
{18817,469,530,-1591.18,8020.39,-22.2042,4.59022},
|
||||
{18822,469,530,-1588.0,8019.0,-22.2042,4.06662},
|
||||
{21485,469,530,-1521.93,7927.37,-20.2299,3.24631},
|
||||
{21487,469,530,-1540.33,7971.95,-20.7186,3.07178},
|
||||
{21488,469,530,-1570.01,7993.8,-22.4505,5.02655},
|
||||
{18256,469,530,-1654.06,8000.46,-26.59,3.37},
|
||||
{18256,469,530,-1487.18,7899.1,-19.53,0.954},
|
||||
{18256,469,530,-1480.88,7908.79,-19.19,4.485},
|
||||
{18256,469,530,-1540.56,7995.44,-20.45,0.947},
|
||||
{18256,469,530,-1546.95,8000.85,-20.72,6.035},
|
||||
{18256,469,530,-1595.31,7860.53,-21.51,3.747},
|
||||
{18256,469,530,-1642.31,7995.59,-25.8,3.317},
|
||||
{18256,469,530,-1545.46,7995.35,-20.63,1.094},
|
||||
{18256,469,530,-1487.58,7907.99,-19.27,5.567},
|
||||
{18256,469,530,-1651.54,7988.56,-26.5289,2.98451},
|
||||
{18256,469,530,-1602.46,7866.43,-22.1177,4.74729},
|
||||
{18256,469,530,-1591.22,7875.29,-22.3536,4.34587},
|
||||
{18256,469,530,-1603.75,8000.36,-24.18,4.516},
|
||||
{18256,469,530,-1585.73,7994.68,-23.29,4.439},
|
||||
{18256,469,530,-1595.5,7991.27,-23.53,4.738}
|
||||
};
|
||||
|
||||
enum WyvernStates
|
||||
{
|
||||
WYVERN_NEU_HORDE = 1,
|
||||
WYVERN_NEU_ALLIANCE = 2,
|
||||
WYVERN_HORDE = 4,
|
||||
WYVERN_ALLIANCE = 8
|
||||
};
|
||||
|
||||
enum HalaaStates
|
||||
{
|
||||
HALAA_N = 1,
|
||||
HALAA_N_A = 2,
|
||||
HALAA_A = 4,
|
||||
HALAA_N_H = 8,
|
||||
HALAA_H = 16
|
||||
};
|
||||
|
||||
class Unit;
|
||||
class Creature;
|
||||
class OutdoorPvPNA;
|
||||
|
||||
class OPvPCapturePointNA : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPNA;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointNA(OutdoorPvP * pvp);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
bool HandleCustomSpell(Player *plr, uint32 spellId, GameObject * go);
|
||||
|
||||
int32 HandleOpenGo(Player *plr, uint64 guid);
|
||||
|
||||
uint32 GetAliveGuardsCount();
|
||||
|
||||
protected:
|
||||
|
||||
// called when a faction takes control
|
||||
void FactionTakeOver(uint32 team);
|
||||
|
||||
void DeSpawnNPCs();
|
||||
void DeSpawnGOs();
|
||||
|
||||
void SpawnNPCsForTeam(uint32 team);
|
||||
void SpawnGOsForTeam(uint32 team);
|
||||
|
||||
void UpdateWyvernRoostWorldState(uint32 roost);
|
||||
void UpdateHalaaWorldState();
|
||||
|
||||
private:
|
||||
|
||||
bool m_capturable;
|
||||
|
||||
uint32 m_GuardsAlive;
|
||||
|
||||
uint32 m_ControllingFaction;
|
||||
|
||||
uint32 m_WyvernStateNorth;
|
||||
uint32 m_WyvernStateSouth;
|
||||
uint32 m_WyvernStateEast;
|
||||
uint32 m_WyvernStateWest;
|
||||
|
||||
uint32 m_HalaaState;
|
||||
|
||||
uint32 m_RespawnTimer;
|
||||
|
||||
uint32 m_GuardCheckTimer;
|
||||
};
|
||||
|
||||
class OutdoorPvPNA : public OutdoorPvP
|
||||
{
|
||||
friend class OPvPCapturePointNA;
|
||||
|
||||
public:
|
||||
|
||||
OutdoorPvPNA();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
void HandleKillImpl(Player * plr, Unit * killed);
|
||||
|
||||
private:
|
||||
|
||||
OPvPCapturePointNA * m_obj;
|
||||
};
|
||||
|
||||
#endif
|
||||
246
src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
Normal file
246
src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
Normal file
@@ -0,0 +1,246 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "OutdoorPvPSI.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Player.h"
|
||||
#include "GameObject.h"
|
||||
#include "MapManager.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "Language.h"
|
||||
#include "World.h"
|
||||
|
||||
OutdoorPvPSI::OutdoorPvPSI()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_SI;
|
||||
m_Gathered_A = 0;
|
||||
m_Gathered_H = 0;
|
||||
m_LastController = 0;
|
||||
}
|
||||
|
||||
void OutdoorPvPSI::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << SI_GATHERED_A << m_Gathered_A;
|
||||
data << SI_GATHERED_H << m_Gathered_H;
|
||||
data << SI_SILITHYST_MAX << SI_MAX_RESOURCES;
|
||||
}
|
||||
|
||||
void OutdoorPvPSI::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(SI_GATHERED_A,0);
|
||||
plr->SendUpdateWorldState(SI_GATHERED_H,0);
|
||||
plr->SendUpdateWorldState(SI_SILITHYST_MAX,0);
|
||||
}
|
||||
|
||||
void OutdoorPvPSI::UpdateWorldState()
|
||||
{
|
||||
SendUpdateWorldState(SI_GATHERED_A,m_Gathered_A);
|
||||
SendUpdateWorldState(SI_GATHERED_H,m_Gathered_H);
|
||||
SendUpdateWorldState(SI_SILITHYST_MAX,SI_MAX_RESOURCES);
|
||||
}
|
||||
|
||||
bool OutdoorPvPSI::SetupOutdoorPvP()
|
||||
{
|
||||
for (int i = 0; i < OutdoorPvPSIBuffZonesNum; ++i)
|
||||
RegisterZone(OutdoorPvPSIBuffZones[i]);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OutdoorPvPSI::Update(uint32 /*diff*/)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void OutdoorPvPSI::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
if (plr->GetTeam() == m_LastController)
|
||||
plr->CastSpell(plr,SI_CENARION_FAVOR,true);
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPSI::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR);
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
|
||||
{
|
||||
switch(trigger)
|
||||
{
|
||||
case SI_AREATRIGGER_A:
|
||||
if (plr->GetTeam() == ALLIANCE && plr->HasAura(SI_SILITHYST_FLAG))
|
||||
{
|
||||
// remove aura
|
||||
plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG);
|
||||
++ m_Gathered_A;
|
||||
if (m_Gathered_A >= SI_MAX_RESOURCES)
|
||||
{
|
||||
TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR);
|
||||
sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
|
||||
m_LastController = ALLIANCE;
|
||||
m_Gathered_A = 0;
|
||||
m_Gathered_H = 0;
|
||||
}
|
||||
UpdateWorldState();
|
||||
// reward player
|
||||
plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true);
|
||||
// add 19 honor
|
||||
plr->RewardHonor(NULL,1,19);
|
||||
// add 20 cenarion circle repu
|
||||
plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
|
||||
// complete quest
|
||||
plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_A,0);
|
||||
}
|
||||
return true;
|
||||
case SI_AREATRIGGER_H:
|
||||
if (plr->GetTeam() == HORDE && plr->HasAura(SI_SILITHYST_FLAG))
|
||||
{
|
||||
// remove aura
|
||||
plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG);
|
||||
++ m_Gathered_H;
|
||||
if (m_Gathered_H >= SI_MAX_RESOURCES)
|
||||
{
|
||||
TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR);
|
||||
sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
|
||||
m_LastController = HORDE;
|
||||
m_Gathered_A = 0;
|
||||
m_Gathered_H = 0;
|
||||
}
|
||||
UpdateWorldState();
|
||||
// reward player
|
||||
plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true);
|
||||
// add 19 honor
|
||||
plr->RewardHonor(NULL,1,19);
|
||||
// add 20 cenarion circle repu
|
||||
plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
|
||||
// complete quest
|
||||
plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_H,0);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
|
||||
{
|
||||
if (spellId == SI_SILITHYST_FLAG)
|
||||
{
|
||||
// if it was dropped away from the player's turn-in point, then create a silithyst mound, if it was dropped near the areatrigger, then it was dispelled by the outdoorpvp, so do nothing
|
||||
switch(plr->GetTeam())
|
||||
{
|
||||
case ALLIANCE:
|
||||
{
|
||||
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_A);
|
||||
if (atEntry)
|
||||
{
|
||||
// 5.0f is safe-distance
|
||||
if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius)
|
||||
{
|
||||
// he dropped it further, summon mound
|
||||
GameObject * go = new GameObject;
|
||||
Map * map = plr->GetMap();
|
||||
if (!map)
|
||||
{
|
||||
delete go;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY))
|
||||
{
|
||||
delete go;
|
||||
}
|
||||
else
|
||||
{
|
||||
go->SetRespawnTime(0);
|
||||
map->Add(go);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case HORDE:
|
||||
{
|
||||
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_H);
|
||||
if (atEntry)
|
||||
{
|
||||
// 5.0f is safe-distance
|
||||
if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius)
|
||||
{
|
||||
// he dropped it further, summon mound
|
||||
GameObject * go = new GameObject;
|
||||
Map * map = plr->GetMap();
|
||||
if (!map)
|
||||
{
|
||||
delete go;
|
||||
return true;
|
||||
}
|
||||
if (!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask() ,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY))
|
||||
{
|
||||
delete go;
|
||||
}
|
||||
else
|
||||
{
|
||||
go->SetRespawnTime(0);
|
||||
map->Add(go);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go)
|
||||
{
|
||||
if (!go || spellId != SI_SILITHYST_FLAG_GO_SPELL)
|
||||
return false;
|
||||
plr->CastSpell(plr,SI_SILITHYST_FLAG,true);
|
||||
if (go->GetGOInfo()->id == SI_SILITHYST_MOUND)
|
||||
{
|
||||
// despawn go
|
||||
go->SetRespawnTime(0);
|
||||
go->Delete();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
class OutdoorPvP_silithus : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_silithus()
|
||||
: OutdoorPvPScript("outdoorpvp_si")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPSI();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_si()
|
||||
{
|
||||
new OutdoorPvP_silithus();
|
||||
}
|
||||
88
src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
Normal file
88
src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_SI_
|
||||
#define OUTDOOR_PVP_SI_
|
||||
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
enum OutdoorPvPSISpells
|
||||
{
|
||||
SI_SILITHYST_FLAG_GO_SPELL = 29518,
|
||||
SI_SILITHYST_FLAG = 29519,
|
||||
SI_TRACES_OF_SILITHYST = 29534,
|
||||
SI_CENARION_FAVOR = 30754
|
||||
};
|
||||
|
||||
const uint32 SI_MAX_RESOURCES = 200;
|
||||
|
||||
const uint32 OutdoorPvPSIBuffZonesNum = 3;
|
||||
|
||||
const uint32 OutdoorPvPSIBuffZones[OutdoorPvPSIBuffZonesNum] = { 1377, 3428, 3429 };
|
||||
|
||||
const uint32 SI_AREATRIGGER_H = 4168;
|
||||
|
||||
const uint32 SI_AREATRIGGER_A = 4162;
|
||||
|
||||
const uint32 SI_TURNIN_QUEST_CM_A = 17090;
|
||||
|
||||
const uint32 SI_TURNIN_QUEST_CM_H = 18199;
|
||||
|
||||
const uint32 SI_SILITHYST_MOUND = 181597;
|
||||
|
||||
enum SI_WorldStates
|
||||
{
|
||||
SI_GATHERED_A = 2313,
|
||||
SI_GATHERED_H = 2314,
|
||||
SI_SILITHYST_MAX = 2317
|
||||
};
|
||||
|
||||
class OutdoorPvPSI : public OutdoorPvP
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvPSI();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
bool HandleAreaTrigger(Player * plr, uint32 trigger);
|
||||
|
||||
bool HandleDropFlag(Player * plr, uint32 spellId);
|
||||
|
||||
bool HandleCustomSpell(Player * plr, uint32 spellId, GameObject *go);
|
||||
|
||||
void UpdateWorldState();
|
||||
|
||||
private:
|
||||
|
||||
uint32 m_Gathered_A;
|
||||
uint32 m_Gathered_H;
|
||||
|
||||
uint32 m_LastController;
|
||||
};
|
||||
|
||||
#endif
|
||||
330
src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
Normal file
330
src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
Normal file
@@ -0,0 +1,330 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "OutdoorPvPTF.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "OutdoorPvP.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Player.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Language.h"
|
||||
#include "World.h"
|
||||
|
||||
OutdoorPvPTF::OutdoorPvPTF()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_TF;
|
||||
}
|
||||
|
||||
OPvPCapturePointTF::OPvPCapturePointTF(OutdoorPvP *pvp, OutdoorPvPTF_TowerType type)
|
||||
: OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(TF_TOWERSTATE_N)
|
||||
{
|
||||
SetCapturePointData(TFCapturePoints[type].entry,TFCapturePoints[type].map,TFCapturePoints[type].x,TFCapturePoints[type].y,TFCapturePoints[type].z,TFCapturePoints[type].o,TFCapturePoints[type].rot0,TFCapturePoints[type].rot1,TFCapturePoints[type].rot2,TFCapturePoints[type].rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << uint32(TFTowerWorldStates[m_TowerType].n) << uint32(bool(m_TowerState & TF_TOWERSTATE_N));
|
||||
data << uint32(TFTowerWorldStates[m_TowerType].h) << uint32(bool(m_TowerState & TF_TOWERSTATE_H));
|
||||
data << uint32(TFTowerWorldStates[m_TowerType].a) << uint32(bool(m_TowerState & TF_TOWERSTATE_A));
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << TF_UI_TOWER_SLIDER_POS << uint32(50);
|
||||
data << TF_UI_TOWER_SLIDER_N << uint32(100);
|
||||
data << TF_UI_TOWER_SLIDER_DISPLAY << uint32(0);
|
||||
|
||||
data << TF_UI_TOWER_COUNT_H << m_HordeTowersControlled;
|
||||
data << TF_UI_TOWER_COUNT_A << m_AllianceTowersControlled;
|
||||
data << TF_UI_TOWERS_CONTROLLED_DISPLAY << uint32(!m_IsLocked);
|
||||
|
||||
data << TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT << first_digit;
|
||||
data << TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT << second_digit;
|
||||
data << TF_UI_LOCKED_TIME_HOURS << hours_left;
|
||||
|
||||
data << TF_UI_LOCKED_DISPLAY_NEUTRAL << uint32(m_IsLocked && !m_HordeTowersControlled && !m_AllianceTowersControlled);
|
||||
data << TF_UI_LOCKED_DISPLAY_HORDE << uint32(m_IsLocked && (m_HordeTowersControlled > m_AllianceTowersControlled));
|
||||
data << TF_UI_LOCKED_DISPLAY_ALLIANCE << uint32(m_IsLocked && (m_HordeTowersControlled < m_AllianceTowersControlled));
|
||||
|
||||
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
{
|
||||
itr->second->FillInitialWorldStates(data);
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::SendRemoveWorldStates(Player * plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY,uint32(0));
|
||||
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_H,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_A,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY,uint32(0));
|
||||
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,uint32(0));
|
||||
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
|
||||
plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
|
||||
|
||||
for (int i = 0; i < TF_TOWER_NUM; ++i)
|
||||
{
|
||||
plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].n),uint32(0));
|
||||
plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].h),uint32(0));
|
||||
plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].a),uint32(0));
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n),uint32(bool(m_TowerState & TF_TOWERSTATE_N)));
|
||||
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].h),uint32(bool(m_TowerState & TF_TOWERSTATE_H)));
|
||||
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a),uint32(bool(m_TowerState & TF_TOWERSTATE_A)));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointTF::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase);
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
bool OutdoorPvPTF::Update(uint32 diff)
|
||||
{
|
||||
bool changed = OutdoorPvP::Update(diff);
|
||||
|
||||
if (changed)
|
||||
{
|
||||
if (m_AllianceTowersControlled == TF_TOWER_NUM)
|
||||
{
|
||||
TeamApplyBuff(TEAM_ALLIANCE, TF_CAPTURE_BUFF);
|
||||
m_IsLocked = true;
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(1));
|
||||
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
|
||||
}
|
||||
else if (m_HordeTowersControlled == TF_TOWER_NUM)
|
||||
{
|
||||
TeamApplyBuff(TEAM_HORDE, TF_CAPTURE_BUFF);
|
||||
m_IsLocked = true;
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(1));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
|
||||
}
|
||||
else
|
||||
{
|
||||
TeamCastSpell(TEAM_ALLIANCE, -TF_CAPTURE_BUFF);
|
||||
TeamCastSpell(TEAM_HORDE, -TF_CAPTURE_BUFF);
|
||||
}
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
|
||||
SendUpdateWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled);
|
||||
}
|
||||
if (m_IsLocked)
|
||||
{
|
||||
// lock timer is down, release lock
|
||||
if (m_LockTimer < diff)
|
||||
{
|
||||
m_LockTimer = TF_LOCK_TIME;
|
||||
m_LockTimerUpdate = 0;
|
||||
m_IsLocked = false;
|
||||
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(1));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
|
||||
SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
|
||||
}
|
||||
else
|
||||
{
|
||||
// worldstateui update timer is down, update ui with new time data
|
||||
if (m_LockTimerUpdate < diff)
|
||||
{
|
||||
m_LockTimerUpdate = TF_LOCK_TIME_UPDATE;
|
||||
uint32 minutes_left = m_LockTimer / 60000;
|
||||
hours_left = minutes_left / 60;
|
||||
minutes_left -= hours_left * 60;
|
||||
second_digit = minutes_left % 10;
|
||||
first_digit = minutes_left / 10;
|
||||
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,first_digit);
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,second_digit);
|
||||
SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,hours_left);
|
||||
} else m_LockTimerUpdate -= diff;
|
||||
m_LockTimer -= diff;
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
if (m_AllianceTowersControlled >= TF_TOWER_NUM)
|
||||
plr->CastSpell(plr,TF_CAPTURE_BUFF,true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_HordeTowersControlled >= TF_TOWER_NUM)
|
||||
plr->CastSpell(plr,TF_CAPTURE_BUFF,true);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPTF::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
plr->RemoveAurasDueToSpell(TF_CAPTURE_BUFF);
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
bool OutdoorPvPTF::SetupOutdoorPvP()
|
||||
{
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
|
||||
m_IsLocked = false;
|
||||
m_LockTimer = TF_LOCK_TIME;
|
||||
m_LockTimerUpdate = 0;
|
||||
hours_left = 6;
|
||||
second_digit = 0;
|
||||
first_digit = 0;
|
||||
|
||||
// add the zones affected by the pvp buff
|
||||
for (int i = 0; i < OutdoorPvPTFBuffZonesNum; ++i)
|
||||
RegisterZone(OutdoorPvPTFBuffZones[i]);
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_NW));
|
||||
AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_N));
|
||||
AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_NE));
|
||||
AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_SE));
|
||||
AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_S));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OPvPCapturePointTF::Update(uint32 diff)
|
||||
{
|
||||
// can update even in locked state if gathers the controlling faction
|
||||
bool canupdate = ((((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled > 0) && m_activePlayers[0].size() > m_activePlayers[1].size()) ||
|
||||
((((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled > 0) && m_activePlayers[0].size() < m_activePlayers[1].size());
|
||||
// if gathers the other faction, then only update if the pvp is unlocked
|
||||
canupdate = canupdate || !((OutdoorPvPTF*)m_PvP)->m_IsLocked;
|
||||
return canupdate && OPvPCapturePoint::Update(diff);
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::ChangeState()
|
||||
{
|
||||
// if changing from controlling alliance to horde
|
||||
if (m_OldState == OBJECTIVESTATE_ALLIANCE)
|
||||
{
|
||||
if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled)
|
||||
((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled--;
|
||||
sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOOSE_A));
|
||||
}
|
||||
// if changing from controlling horde to alliance
|
||||
else if (m_OldState == OBJECTIVESTATE_HORDE)
|
||||
{
|
||||
if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled)
|
||||
((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled--;
|
||||
sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOOSE_H));
|
||||
}
|
||||
|
||||
uint32 artkit = 21;
|
||||
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
m_TowerState = TF_TOWERSTATE_A;
|
||||
artkit = 2;
|
||||
if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled<TF_TOWER_NUM)
|
||||
((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled++;
|
||||
sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
|
||||
for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr)
|
||||
(*itr)->AreaExploredOrEventHappens(TF_ALLY_QUEST);
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
m_TowerState = TF_TOWERSTATE_H;
|
||||
artkit = 1;
|
||||
if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled<TF_TOWER_NUM)
|
||||
((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled++;
|
||||
sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
|
||||
for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr)
|
||||
(*itr)->AreaExploredOrEventHappens(TF_HORDE_QUEST);
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
m_TowerState = TF_TOWERSTATE_N;
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
if (flag)
|
||||
flag->SetGoArtKit(artkit);
|
||||
|
||||
UpdateTowerState();
|
||||
}
|
||||
|
||||
void OPvPCapturePointTF::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase);
|
||||
// send this too, sometimes it resets :S
|
||||
SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
}
|
||||
|
||||
class OutdoorPvP_terokkar_forest : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_terokkar_forest()
|
||||
: OutdoorPvPScript("outdoorpvp_tf")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPTF();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_tf()
|
||||
{
|
||||
new OutdoorPvP_terokkar_forest();
|
||||
}
|
||||
183
src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
Normal file
183
src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
Normal file
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_TF_
|
||||
#define OUTDOOR_PVP_TF_
|
||||
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
const uint32 OutdoorPvPTFBuffZonesNum = 5;
|
||||
|
||||
const uint32 OutdoorPvPTFBuffZones[OutdoorPvPTFBuffZonesNum] =
|
||||
{
|
||||
3519 /*Terokkar Forest*/,
|
||||
3791 /*Sethekk Halls*/,
|
||||
3789 /*Shadow Labyrinth*/,
|
||||
3792 /*Mana-Tombs*/,
|
||||
3790 /*Auchenai Crypts*/
|
||||
};
|
||||
|
||||
// locked for 6 hours after capture
|
||||
const uint32 TF_LOCK_TIME = 3600 * 6 * 1000;
|
||||
|
||||
// update lock timer every 1/4 minute (overkill, but this way it's sure the timer won't "jump" 2 minutes at once.)
|
||||
const uint32 TF_LOCK_TIME_UPDATE = 15000;
|
||||
|
||||
// blessing of auchindoun
|
||||
#define TF_CAPTURE_BUFF 33377
|
||||
|
||||
const uint32 TF_ALLY_QUEST = 11505;
|
||||
const uint32 TF_HORDE_QUEST = 11506;
|
||||
|
||||
enum OutdoorPvPTF_TowerType
|
||||
{
|
||||
TF_TOWER_NW = 0,
|
||||
TF_TOWER_N,
|
||||
TF_TOWER_NE,
|
||||
TF_TOWER_SE,
|
||||
TF_TOWER_S,
|
||||
TF_TOWER_NUM
|
||||
};
|
||||
|
||||
const go_type TFCapturePoints[TF_TOWER_NUM] =
|
||||
{
|
||||
{183104,530,-3081.65,5335.03,17.1853,-2.14675,0,0,0.878817,-0.477159},
|
||||
{183411,530,-2939.9,4788.73,18.987,2.77507,0,0,0.983255,0.182236},
|
||||
{183412,530,-3174.94,4440.97,16.2281,1.86750,0,0.803857,0.594823},
|
||||
{183413,530,-3603.31,4529.15,20.9077,0.994838,0,0,0.477159,0.878817},
|
||||
{183414,530,-3812.37,4899.3,17.7249,0.087266,0,0,0.043619,0.999048}
|
||||
};
|
||||
|
||||
struct tf_tower_world_state
|
||||
{
|
||||
uint32 n;
|
||||
uint32 h;
|
||||
uint32 a;
|
||||
};
|
||||
|
||||
const tf_tower_world_state TFTowerWorldStates[TF_TOWER_NUM] =
|
||||
{
|
||||
{0xa79,0xa7a,0xa7b},
|
||||
{0xa7e,0xa7d,0xa7c},
|
||||
{0xa82,0xa81,0xa80},
|
||||
{0xa88,0xa87,0xa86},
|
||||
{0xa85,0xa84,0xa83}
|
||||
};
|
||||
|
||||
const uint32 TFTowerPlayerEnterEvents[TF_TOWER_NUM] =
|
||||
{
|
||||
12226,
|
||||
12497,
|
||||
12486,
|
||||
12499,
|
||||
12501
|
||||
};
|
||||
|
||||
const uint32 TFTowerPlayerLeaveEvents[TF_TOWER_NUM] =
|
||||
{
|
||||
12225,
|
||||
12496,
|
||||
12487,
|
||||
12498,
|
||||
12500
|
||||
};
|
||||
|
||||
enum TFWorldStates
|
||||
{
|
||||
TF_UI_TOWER_SLIDER_POS = 0xa41,
|
||||
TF_UI_TOWER_SLIDER_N = 0xa40,
|
||||
TF_UI_TOWER_SLIDER_DISPLAY = 0xa3f,
|
||||
|
||||
TF_UI_TOWER_COUNT_H = 0xa3e,
|
||||
TF_UI_TOWER_COUNT_A = 0xa3d,
|
||||
TF_UI_TOWERS_CONTROLLED_DISPLAY = 0xa3c,
|
||||
|
||||
TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT = 0x9d0,
|
||||
TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT = 0x9ce,
|
||||
TF_UI_LOCKED_TIME_HOURS = 0x9cd,
|
||||
TF_UI_LOCKED_DISPLAY_NEUTRAL = 0x9cc,
|
||||
TF_UI_LOCKED_DISPLAY_HORDE = 0xad0,
|
||||
TF_UI_LOCKED_DISPLAY_ALLIANCE = 0xacf
|
||||
};
|
||||
|
||||
enum TFTowerStates
|
||||
{
|
||||
TF_TOWERSTATE_N = 1,
|
||||
TF_TOWERSTATE_H = 2,
|
||||
TF_TOWERSTATE_A = 4
|
||||
};
|
||||
|
||||
class OPvPCapturePointTF : public OPvPCapturePoint
|
||||
{
|
||||
public:
|
||||
|
||||
OPvPCapturePointTF(OutdoorPvP * pvp, OutdoorPvPTF_TowerType type);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
OutdoorPvPTF_TowerType m_TowerType;
|
||||
|
||||
uint32 m_TowerState;
|
||||
};
|
||||
|
||||
class OutdoorPvPTF : public OutdoorPvP
|
||||
{
|
||||
friend class OPvPCapturePointTF;
|
||||
|
||||
public:
|
||||
|
||||
OutdoorPvPTF();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
private:
|
||||
|
||||
bool m_IsLocked;
|
||||
uint32 m_LockTimer;
|
||||
uint32 m_LockTimerUpdate;
|
||||
|
||||
uint32 m_AllianceTowersControlled;
|
||||
uint32 m_HordeTowersControlled;
|
||||
|
||||
uint32 hours_left, second_digit, first_digit;
|
||||
};
|
||||
|
||||
#endif
|
||||
442
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
Normal file
442
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
Normal file
@@ -0,0 +1,442 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "OutdoorPvPZM.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "OutdoorPvPMgr.h"
|
||||
#include "Player.h"
|
||||
#include "Creature.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "GossipDef.h"
|
||||
#include "World.h"
|
||||
|
||||
OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP *pvp, ZM_BeaconType type)
|
||||
: OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(ZM_TOWERSTATE_N)
|
||||
{
|
||||
SetCapturePointData(ZMCapturePoints[type].entry,ZMCapturePoints[type].map,ZMCapturePoints[type].x,ZMCapturePoints[type].y,ZMCapturePoints[type].z,ZMCapturePoints[type].o,ZMCapturePoints[type].rot0,ZMCapturePoints[type].rot1,ZMCapturePoints[type].rot2,ZMCapturePoints[type].rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_Beacon::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].ui_tower_n) << uint32(bool(m_TowerState & ZM_TOWERSTATE_N));
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].map_tower_n) << uint32(bool(m_TowerState & ZM_TOWERSTATE_N));
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].ui_tower_a) << uint32(bool(m_TowerState & ZM_TOWERSTATE_A));
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].map_tower_a) << uint32(bool(m_TowerState & ZM_TOWERSTATE_A));
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].ui_tower_h) << uint32(bool(m_TowerState & ZM_TOWERSTATE_H));
|
||||
data << uint32(ZMBeaconInfo[m_TowerType].map_tower_h) << uint32(bool(m_TowerState & ZM_TOWERSTATE_H));
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_Beacon::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_n),uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_n),uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_a),uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_a),uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_h),uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
|
||||
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h),uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if (OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
{
|
||||
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1);
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase);
|
||||
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_Beacon::ChangeState()
|
||||
{
|
||||
// if changing from controlling alliance to horde
|
||||
if (m_OldState == OBJECTIVESTATE_ALLIANCE)
|
||||
{
|
||||
if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled)
|
||||
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled--;
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconLooseA[m_TowerType]));
|
||||
}
|
||||
// if changing from controlling horde to alliance
|
||||
else if (m_OldState == OBJECTIVESTATE_HORDE)
|
||||
{
|
||||
if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled)
|
||||
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled--;
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconLooseH[m_TowerType]));
|
||||
}
|
||||
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
m_TowerState = ZM_TOWERSTATE_A;
|
||||
if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled<ZM_NUM_BEACONS)
|
||||
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled++;
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_HORDE:
|
||||
m_TowerState = ZM_TOWERSTATE_H;
|
||||
if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled<ZM_NUM_BEACONS)
|
||||
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled++;
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
|
||||
break;
|
||||
case OBJECTIVESTATE_NEUTRAL:
|
||||
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
|
||||
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
|
||||
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
|
||||
m_TowerState = ZM_TOWERSTATE_N;
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateTowerState();
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_Beacon::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1);
|
||||
// send these updates to only the ones in this objective
|
||||
uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
|
||||
SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase);
|
||||
SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct);
|
||||
}
|
||||
|
||||
bool OutdoorPvPZM::Update(uint32 diff)
|
||||
{
|
||||
bool changed = OutdoorPvP::Update(diff);
|
||||
if (changed)
|
||||
{
|
||||
if (m_AllianceTowersControlled == ZM_NUM_BEACONS)
|
||||
m_GraveYard->SetBeaconState(ALLIANCE);
|
||||
else if (m_HordeTowersControlled == ZM_NUM_BEACONS)
|
||||
m_GraveYard->SetBeaconState(HORDE);
|
||||
else
|
||||
m_GraveYard->SetBeaconState(0);
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
void OutdoorPvPZM::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
if (plr->GetTeam() == ALLIANCE)
|
||||
{
|
||||
if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_A)
|
||||
plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_H)
|
||||
plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
|
||||
}
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPZM::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
plr->RemoveAurasDueToSpell(ZM_CAPTURE_BUFF);
|
||||
// remove flag
|
||||
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
|
||||
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
OutdoorPvPZM::OutdoorPvPZM()
|
||||
{
|
||||
m_TypeId = OUTDOOR_PVP_ZM;
|
||||
m_GraveYard = NULL;
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
|
||||
}
|
||||
|
||||
bool OutdoorPvPZM::SetupOutdoorPvP()
|
||||
{
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
|
||||
// add the zones affected by the pvp buff
|
||||
for (int i = 0; i < OutdoorPvPZMBuffZonesNum; ++i)
|
||||
RegisterZone(OutdoorPvPZMBuffZones[i]);
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointZM_Beacon(this,ZM_BEACON_WEST));
|
||||
AddCapturePoint(new OPvPCapturePointZM_Beacon(this,ZM_BEACON_EAST));
|
||||
m_GraveYard = new OPvPCapturePointZM_GraveYard(this);
|
||||
AddCapturePoint(m_GraveYard); // though the update function isn't used, the handleusego is!
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OutdoorPvPZM::HandleKillImpl(Player *plr, Unit * killed)
|
||||
{
|
||||
if (killed->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
if (plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
|
||||
plr->CastSpell(plr,ZM_AlliancePlayerKillReward,true);
|
||||
else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
|
||||
plr->CastSpell(plr,ZM_HordePlayerKillReward,true);
|
||||
}
|
||||
|
||||
bool OPvPCapturePointZM_GraveYard::Update(uint32 /*diff*/)
|
||||
{
|
||||
bool retval = m_State != m_OldState;
|
||||
m_State = m_OldState;
|
||||
return retval;
|
||||
}
|
||||
|
||||
int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid)
|
||||
{
|
||||
uint32 retval = OPvPCapturePoint::HandleOpenGo(plr, guid);
|
||||
if (retval >= 0)
|
||||
{
|
||||
if (plr->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
|
||||
{
|
||||
if (m_GraveYardState == ZM_GRAVEYARD_H)
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOOSE_GY_H));
|
||||
m_GraveYardState = ZM_GRAVEYARD_A;
|
||||
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
|
||||
AddObject(0,ZM_Banner_A.entry,ZM_Banner_A.map,ZM_Banner_A.x,ZM_Banner_A.y,ZM_Banner_A.z,ZM_Banner_A.o,ZM_Banner_A.rot0,ZM_Banner_A.rot1,ZM_Banner_A.rot2,ZM_Banner_A.rot3);
|
||||
objmgr.RemoveGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE); // rem gy
|
||||
objmgr.AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE, false); // add gy
|
||||
m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF);
|
||||
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
|
||||
}
|
||||
else if (plr->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
|
||||
{
|
||||
if (m_GraveYardState == ZM_GRAVEYARD_A)
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOOSE_GY_A));
|
||||
m_GraveYardState = ZM_GRAVEYARD_H;
|
||||
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
|
||||
AddObject(0,ZM_Banner_H.entry,ZM_Banner_H.map,ZM_Banner_H.x,ZM_Banner_H.y,ZM_Banner_H.z,ZM_Banner_H.o,ZM_Banner_H.rot0,ZM_Banner_H.rot1,ZM_Banner_H.rot2,ZM_Banner_H.rot3);
|
||||
objmgr.RemoveGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE); // rem gy
|
||||
objmgr.AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE, false); // add gy
|
||||
m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF);
|
||||
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
|
||||
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
|
||||
}
|
||||
UpdateTowerState();
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
OPvPCapturePointZM_GraveYard::OPvPCapturePointZM_GraveYard(OutdoorPvP *pvp)
|
||||
: OPvPCapturePoint(pvp)
|
||||
{
|
||||
m_BothControllingFaction = 0;
|
||||
m_GraveYardState = ZM_GRAVEYARD_N;
|
||||
m_FlagCarrierGUID = 0;
|
||||
// add field scouts here
|
||||
AddCreature(ZM_ALLIANCE_FIELD_SCOUT,ZM_AllianceFieldScout.entry,ZM_AllianceFieldScout.teamval,ZM_AllianceFieldScout.map,ZM_AllianceFieldScout.x,ZM_AllianceFieldScout.y,ZM_AllianceFieldScout.z,ZM_AllianceFieldScout.o);
|
||||
AddCreature(ZM_HORDE_FIELD_SCOUT,ZM_HordeFieldScout.entry,ZM_HordeFieldScout.teamval,ZM_HordeFieldScout.map,ZM_HordeFieldScout.x,ZM_HordeFieldScout.y,ZM_HordeFieldScout.z,ZM_HordeFieldScout.o);
|
||||
// add neutral banner
|
||||
AddObject(0,ZM_Banner_N.entry,ZM_Banner_N.map,ZM_Banner_N.x,ZM_Banner_N.y,ZM_Banner_N.z,ZM_Banner_N.o,ZM_Banner_N.rot0,ZM_Banner_N.rot1,ZM_Banner_N.rot2,ZM_Banner_N.rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_GraveYard::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_N)));
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_H)));
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_A)));
|
||||
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY,uint32(m_BothControllingFaction == ALLIANCE));
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY,uint32(m_BothControllingFaction != ALLIANCE));
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY,uint32(m_BothControllingFaction == HORDE));
|
||||
m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY,uint32(m_BothControllingFaction != HORDE));
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_GraveYard::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << ZM_MAP_GRAVEYARD_N << uint32(bool(m_GraveYardState & ZM_GRAVEYARD_N));
|
||||
data << ZM_MAP_GRAVEYARD_H << uint32(bool(m_GraveYardState & ZM_GRAVEYARD_H));
|
||||
data << ZM_MAP_GRAVEYARD_A << uint32(bool(m_GraveYardState & ZM_GRAVEYARD_A));
|
||||
|
||||
data << ZM_MAP_ALLIANCE_FLAG_READY << uint32(m_BothControllingFaction == ALLIANCE);
|
||||
data << ZM_MAP_ALLIANCE_FLAG_NOT_READY << uint32(m_BothControllingFaction != ALLIANCE);
|
||||
data << ZM_MAP_HORDE_FLAG_READY << uint32(m_BothControllingFaction == HORDE);
|
||||
data << ZM_MAP_HORDE_FLAG_NOT_READY << uint32(m_BothControllingFaction != HORDE);
|
||||
}
|
||||
|
||||
void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
|
||||
{
|
||||
// nothing to do here
|
||||
if (m_BothControllingFaction == controlling_faction)
|
||||
return;
|
||||
m_BothControllingFaction = controlling_faction;
|
||||
|
||||
switch(controlling_faction)
|
||||
{
|
||||
case ALLIANCE:
|
||||
// if ally already controls the gy and taken back both beacons, return, nothing to do for us
|
||||
if (m_GraveYardState & ZM_GRAVEYARD_A)
|
||||
return;
|
||||
// ally doesn't control the gy, but controls the side beacons -> add gossip option, add neutral banner
|
||||
break;
|
||||
case HORDE:
|
||||
// if horde already controls the gy and taken back both beacons, return, nothing to do for us
|
||||
if (m_GraveYardState & ZM_GRAVEYARD_H)
|
||||
return;
|
||||
// horde doesn't control the gy, but controls the side beacons -> add gossip option, add neutral banner
|
||||
break;
|
||||
default:
|
||||
// if the graveyard is not neutral, then leave it that way
|
||||
// if the graveyard is neutral, then we have to dispel the buff from the flag carrier
|
||||
if (m_GraveYardState & ZM_GRAVEYARD_N)
|
||||
{
|
||||
// gy was neutral, thus neutral banner was spawned, it is possible that someone was taking the flag to the gy
|
||||
if (m_FlagCarrierGUID)
|
||||
{
|
||||
// remove flag from carrier, reset flag carrier guid
|
||||
Player * p = objmgr.GetPlayer(m_FlagCarrierGUID);
|
||||
if (p)
|
||||
{
|
||||
p->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
|
||||
p->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
|
||||
}
|
||||
m_FlagCarrierGUID = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
// send worldstateupdate
|
||||
UpdateTowerState();
|
||||
}
|
||||
|
||||
bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipMenuItems gso)
|
||||
{
|
||||
uint64 guid = c->GetGUID();
|
||||
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
|
||||
if (itr != m_CreatureTypes.end())
|
||||
{
|
||||
if (itr->second == ZM_ALLIANCE_FIELD_SCOUT && plr->GetTeam() == ALLIANCE && m_BothControllingFaction == ALLIANCE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_A)
|
||||
return true;
|
||||
else if (itr->second == ZM_HORDE_FIELD_SCOUT && plr->GetTeam() == HORDE && m_BothControllingFaction == HORDE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_H)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 /*gossipid*/)
|
||||
{
|
||||
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
|
||||
if (itr != m_CreatureTypes.end())
|
||||
{
|
||||
Creature * cr = HashMapHolder<Creature>::Find(guid);
|
||||
if (!cr)
|
||||
return true;
|
||||
// if the flag is already taken, then return
|
||||
if (m_FlagCarrierGUID)
|
||||
return true;
|
||||
if (itr->second == ZM_ALLIANCE_FIELD_SCOUT)
|
||||
{
|
||||
cr->CastSpell(plr,ZM_BATTLE_STANDARD_A,true);
|
||||
m_FlagCarrierGUID = plr->GetGUID();
|
||||
}
|
||||
else if (itr->second == ZM_HORDE_FIELD_SCOUT)
|
||||
{
|
||||
cr->CastSpell(plr,ZM_BATTLE_STANDARD_H,true);
|
||||
m_FlagCarrierGUID = plr->GetGUID();
|
||||
}
|
||||
UpdateTowerState();
|
||||
plr->PlayerTalkClass->CloseGossip();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OPvPCapturePointZM_GraveYard::HandleDropFlag(Player * /*plr*/, uint32 spellId)
|
||||
{
|
||||
switch(spellId)
|
||||
{
|
||||
case ZM_BATTLE_STANDARD_A:
|
||||
m_FlagCarrierGUID = 0;
|
||||
return true;
|
||||
case ZM_BATTLE_STANDARD_H:
|
||||
m_FlagCarrierGUID = 0;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OutdoorPvPZM::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << ZM_WORLDSTATE_UNK_1 << uint32(1);
|
||||
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
|
||||
{
|
||||
itr->second->FillInitialWorldStates(data);
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPZM::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_W,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_E,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_E,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_E,0);
|
||||
plr->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1,1);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_N,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_H,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_A,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_N,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_H,0);
|
||||
plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_A,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_N,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_H,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_A,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_N,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_H,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_A,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY,0);
|
||||
plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY,0);
|
||||
}
|
||||
|
||||
class OutdoorPvP_zangarmarsh : public OutdoorPvPScript
|
||||
{
|
||||
public:
|
||||
|
||||
OutdoorPvP_zangarmarsh()
|
||||
: OutdoorPvPScript("outdoorpvp_zm")
|
||||
{
|
||||
}
|
||||
|
||||
OutdoorPvP* GetOutdoorPvP() const
|
||||
{
|
||||
return new OutdoorPvPZM();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_outdoorpvp_zm()
|
||||
{
|
||||
new OutdoorPvP_zangarmarsh();
|
||||
}
|
||||
270
src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
Normal file
270
src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
Normal file
@@ -0,0 +1,270 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef OUTDOOR_PVP_ZM_
|
||||
#define OUTDOOR_PVP_ZM_
|
||||
|
||||
#include "Language.h"
|
||||
#include "OutdoorPvP.h"
|
||||
|
||||
const uint32 OutdoorPvPZMBuffZonesNum = 5;
|
||||
|
||||
// the buff is cast in these zones
|
||||
const uint32 OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = {3521,3607,3717,3715,3716};
|
||||
|
||||
// linked when the central tower is controlled
|
||||
const uint32 ZM_GRAVEYARD_ZONE = 3521;
|
||||
|
||||
// linked when the central tower is controlled
|
||||
const uint32 ZM_GRAVEYARD_ID = 969;
|
||||
|
||||
enum OutdoorPvPZMSpells
|
||||
{
|
||||
// cast on the players of the controlling faction
|
||||
ZM_CAPTURE_BUFF = 33779, // twin spire blessing
|
||||
// spell that the field scout casts on the player to carry the flag
|
||||
ZM_BATTLE_STANDARD_A = 32430,
|
||||
// spell that the field scout casts on the player to carry the flag
|
||||
ZM_BATTLE_STANDARD_H = 32431,
|
||||
// token create spell
|
||||
ZM_AlliancePlayerKillReward = 32155,
|
||||
// token create spell
|
||||
ZM_HordePlayerKillReward = 32158
|
||||
};
|
||||
|
||||
// banners 182527, 182528, 182529, gotta check them ingame
|
||||
const go_type ZM_Banner_A = { 182527,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 };
|
||||
const go_type ZM_Banner_H = { 182528,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 };
|
||||
const go_type ZM_Banner_N = { 182529,530,253.54,7083.81,36.7728,-0.017453,0,0,0.008727,-0.999962 };
|
||||
|
||||
// horde field scout spawn data
|
||||
const creature_type ZM_HordeFieldScout = {18564,67,530,296.625,7818.4,42.6294,5.18363};
|
||||
|
||||
// alliance field scout spawn data
|
||||
const creature_type ZM_AllianceFieldScout = {18581,469,530,374.395,6230.08,22.8351,0.593412};
|
||||
|
||||
enum ZMCreatureTypes
|
||||
{
|
||||
ZM_ALLIANCE_FIELD_SCOUT = 0,
|
||||
ZM_HORDE_FIELD_SCOUT,
|
||||
ZM_CREATURE_NUM
|
||||
};
|
||||
|
||||
struct zm_beacon
|
||||
{
|
||||
uint32 slider_disp;
|
||||
uint32 slider_n;
|
||||
uint32 slider_pos;
|
||||
uint32 ui_tower_n;
|
||||
uint32 ui_tower_h;
|
||||
uint32 ui_tower_a;
|
||||
uint32 map_tower_n;
|
||||
uint32 map_tower_h;
|
||||
uint32 map_tower_a;
|
||||
uint32 event_enter;
|
||||
uint32 event_leave;
|
||||
};
|
||||
|
||||
enum ZM_BeaconType
|
||||
{
|
||||
ZM_BEACON_EAST = 0,
|
||||
ZM_BEACON_WEST,
|
||||
ZM_NUM_BEACONS
|
||||
};
|
||||
|
||||
const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] =
|
||||
{
|
||||
{2533,2535,2534,2560,2559,2558,2652,2651,2650,11807,11806},
|
||||
{2527,2529,2528,2557,2556,2555,2646,2645,2644,11805,11804}
|
||||
};
|
||||
|
||||
const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] =
|
||||
{
|
||||
LANG_OPVP_ZM_CAPTURE_EAST_A,
|
||||
LANG_OPVP_ZM_CAPTURE_WEST_A
|
||||
};
|
||||
|
||||
const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS] =
|
||||
{
|
||||
LANG_OPVP_ZM_CAPTURE_EAST_H,
|
||||
LANG_OPVP_ZM_CAPTURE_WEST_H
|
||||
};
|
||||
|
||||
const uint32 ZMBeaconLooseA[ZM_NUM_BEACONS] =
|
||||
{
|
||||
LANG_OPVP_ZM_LOOSE_EAST_A,
|
||||
LANG_OPVP_ZM_LOOSE_WEST_A
|
||||
};
|
||||
|
||||
const uint32 ZMBeaconLooseH[ZM_NUM_BEACONS] =
|
||||
{
|
||||
LANG_OPVP_ZM_LOOSE_EAST_H,
|
||||
LANG_OPVP_ZM_LOOSE_WEST_H
|
||||
};
|
||||
|
||||
const go_type ZMCapturePoints[ZM_NUM_BEACONS] =
|
||||
{
|
||||
{182523,530,303.243,6841.36,40.1245,-1.58825,0,0,0.71325,-0.700909},
|
||||
{182522,530,336.466,7340.26,41.4984,-1.58825,0,0,0.71325,-0.700909}
|
||||
};
|
||||
|
||||
enum OutdoorPvPZMWorldStates
|
||||
{
|
||||
ZM_UI_TOWER_SLIDER_N_W = 2529,
|
||||
ZM_UI_TOWER_SLIDER_POS_W = 2528,
|
||||
ZM_UI_TOWER_SLIDER_DISPLAY_W = 2527,
|
||||
|
||||
ZM_UI_TOWER_SLIDER_N_E = 2535,
|
||||
ZM_UI_TOWER_SLIDER_POS_E = 2534,
|
||||
ZM_UI_TOWER_SLIDER_DISPLAY_E = 2533,
|
||||
|
||||
ZM_WORLDSTATE_UNK_1 = 2653,
|
||||
|
||||
ZM_UI_TOWER_EAST_N = 2560,
|
||||
ZM_UI_TOWER_EAST_H = 2559,
|
||||
ZM_UI_TOWER_EAST_A = 2558,
|
||||
ZM_UI_TOWER_WEST_N = 2557,
|
||||
ZM_UI_TOWER_WEST_H = 2556,
|
||||
ZM_UI_TOWER_WEST_A = 2555,
|
||||
|
||||
ZM_MAP_TOWER_EAST_N = 2652,
|
||||
ZM_MAP_TOWER_EAST_H = 2651,
|
||||
ZM_MAP_TOWER_EAST_A = 2650,
|
||||
ZM_MAP_GRAVEYARD_H = 2649,
|
||||
ZM_MAP_GRAVEYARD_A = 2648,
|
||||
ZM_MAP_GRAVEYARD_N = 2647,
|
||||
ZM_MAP_TOWER_WEST_N = 2646,
|
||||
ZM_MAP_TOWER_WEST_H = 2645,
|
||||
ZM_MAP_TOWER_WEST_A = 2644,
|
||||
|
||||
ZM_MAP_HORDE_FLAG_READY = 2658,
|
||||
ZM_MAP_HORDE_FLAG_NOT_READY = 2657,
|
||||
ZM_MAP_ALLIANCE_FLAG_NOT_READY = 2656,
|
||||
ZM_MAP_ALLIANCE_FLAG_READY = 2655
|
||||
};
|
||||
|
||||
enum ZM_TowerStateMask
|
||||
{
|
||||
ZM_TOWERSTATE_N = 1,
|
||||
ZM_TOWERSTATE_A = 2,
|
||||
ZM_TOWERSTATE_H = 4
|
||||
};
|
||||
|
||||
class OutdoorPvPZM;
|
||||
|
||||
class OPvPCapturePointZM_Beacon : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPZM;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointZM_Beacon(OutdoorPvP * pvp, ZM_BeaconType type);
|
||||
|
||||
void ChangeState();
|
||||
|
||||
void SendChangePhase();
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
// used when player is activated/inactivated in the area
|
||||
bool HandlePlayerEnter(Player * plr);
|
||||
void HandlePlayerLeave(Player * plr);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
protected:
|
||||
|
||||
ZM_BeaconType m_TowerType;
|
||||
uint32 m_TowerState;
|
||||
};
|
||||
|
||||
enum ZM_GraveYardState
|
||||
{
|
||||
ZM_GRAVEYARD_N = 1,
|
||||
ZM_GRAVEYARD_A = 2,
|
||||
ZM_GRAVEYARD_H = 4
|
||||
};
|
||||
|
||||
class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
|
||||
{
|
||||
friend class OutdoorPvPZM;
|
||||
|
||||
public:
|
||||
|
||||
OPvPCapturePointZM_GraveYard(OutdoorPvP * pvp);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void ChangeState() {}
|
||||
|
||||
void FillInitialWorldStates(WorldPacket & data);
|
||||
|
||||
void UpdateTowerState();
|
||||
|
||||
int32 HandleOpenGo(Player *plr, uint64 guid);
|
||||
|
||||
void SetBeaconState(uint32 controlling_team); // not good atm
|
||||
|
||||
bool HandleGossipOption(Player * plr, uint64 guid, uint32 gossipid);
|
||||
|
||||
bool HandleDropFlag(Player * plr, uint32 spellId);
|
||||
|
||||
bool CanTalkTo(Player * plr, Creature * c, GossipMenuItems gso);
|
||||
|
||||
private:
|
||||
|
||||
uint32 m_GraveYardState;
|
||||
|
||||
protected:
|
||||
|
||||
uint32 m_BothControllingFaction;
|
||||
|
||||
uint64 m_FlagCarrierGUID;
|
||||
};
|
||||
|
||||
class OutdoorPvPZM : public OutdoorPvP
|
||||
{
|
||||
friend class OPvPCapturePointZM_Beacon;
|
||||
|
||||
public:
|
||||
|
||||
OutdoorPvPZM();
|
||||
|
||||
bool SetupOutdoorPvP();
|
||||
|
||||
void HandlePlayerEnterZone(Player *plr, uint32 zone);
|
||||
void HandlePlayerLeaveZone(Player *plr, uint32 zone);
|
||||
|
||||
bool Update(uint32 diff);
|
||||
|
||||
void FillInitialWorldStates(WorldPacket &data);
|
||||
|
||||
void SendRemoveWorldStates(Player * plr);
|
||||
|
||||
void HandleKillImpl(Player * plr, Unit * killed);
|
||||
|
||||
private:
|
||||
|
||||
OPvPCapturePointZM_GraveYard * m_GraveYard;
|
||||
|
||||
uint32 m_AllianceTowersControlled;
|
||||
uint32 m_HordeTowersControlled;
|
||||
};
|
||||
|
||||
// todo: flag carrier death/leave/mount/activitychange should give back the gossip options
|
||||
#endif
|
||||
@@ -79,7 +79,7 @@ class instance_mechanar : public InstanceMapScript
|
||||
}
|
||||
}
|
||||
};
|
||||
InstanceData* OnGetInstanceData(InstanceMap* pMap)
|
||||
InstanceData* GetInstanceData(InstanceMap* pMap) const
|
||||
{
|
||||
return new instance_mechanar_InstanceMapScript(pMap);
|
||||
}
|
||||
|
||||
@@ -229,7 +229,7 @@ class instance_arcatraz : public InstanceMapScript
|
||||
}
|
||||
};
|
||||
|
||||
InstanceData* OnGetInstanceData(InstanceMap* pMap)
|
||||
InstanceData* GetInstanceData(InstanceMap* pMap) const
|
||||
{
|
||||
return new instance_arcatraz_InstanceMapScript(pMap);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user