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Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
Flame Sphere should not be visible to players(only their visual).
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@@ -201,7 +201,8 @@ public:
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if (uiFlamesphereTimer <= diff)
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{
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DoCast(me, SPELL_CONJURE_FLAME_SPHERE);
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// because TARGET_UNIT_TARGET_ENEMY we need a target selected to cast
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DoCast(me->getVictim(), SPELL_CONJURE_FLAME_SPHERE);
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Phase = CASTING_FLAME_SPHERES;
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uiPhaseTimer = 3*IN_MILLISECONDS + diff;
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uiFlamesphereTimer = 15*IN_MILLISECONDS;
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