Corrected gargoyle damage calculation

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2009-12-17 09:10:04 +01:00
parent eb424ec292
commit eef7a6a1cc
2 changed files with 8 additions and 14 deletions

View File

@@ -420,6 +420,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = unitTarget->GetMaxHealth() / 10;
break;
}
// Gargoyle Strike
case 51963:
{
// about +4 base spell dmg per level
damage = (m_caster->getLevel() - 60) * 4 + 60;
break;
}
}
break;
}