From eef9796dd3969be8f24081a704075dd308b2fe9c Mon Sep 17 00:00:00 2001 From: lingxDEV <62337627+lingxDEV@users.noreply.github.com> Date: Sat, 12 Jun 2021 14:08:51 +0200 Subject: [PATCH] Core/Spells: Preparation will now reset the cooldown of Shadowstep (#266) closes #265 --- src/server/scripts/Spells/spell_rogue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 623629a2b3c..a65f77321f0 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -572,7 +572,7 @@ class spell_rog_preparation : public SpellScriptLoader if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE) return false; - return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT) || // Vanish, Sprint + return (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT || spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP) || // Vanish, Sprint, Shadowstep // Glyph of Preparation (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION) && (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE_SMOKE_BOMB || // Dismantle, Smoke Bomb