Core/Unit: Big cleanup in Unit::CalcAbsorbResist

Core/AuraScript:
	Fix compile time check for AuraScript functions
	Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
	Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-12-27 20:14:54 +01:00
parent da8d794f4b
commit ef968f4b15
30 changed files with 791 additions and 438 deletions

View File

@@ -154,6 +154,12 @@ inline T ApplyPctU(T& base, uint32 pct)
return base = CalculatePctU(base, pct);
}
template <class T>
inline T RoundToInterval(T& num, T floor, T ceil)
{
return num = std::min(std::max(num, floor), ceil);
}
// UTF8 handling
bool Utf8toWStr(const std::string& utf8str, std::wstring& wstr);
// in wsize==max size of buffer, out wsize==real string size