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*Revert Mangos patch [8325]
--HG-- branch : trunk
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@@ -3800,7 +3800,7 @@ bool Unit::AddAura(Aura *Aur, bool handleEffects)
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// ghost spell check, allow apply any auras at player loading in ghost mode (will be cleanup after load)
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if( !isAlive() && !IsDeathPersistentSpell(aurSpellInfo) &&
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Aur->GetId() != 2584 && // Waiting to Resurrect (not have death persistence flag)
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//Aur->GetId() != 2584 && // Waiting to Resurrect (not have death persistence flag)
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(GetTypeId()!=TYPEID_PLAYER || !((Player*)this)->GetSession()->PlayerLoading()) )
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{
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delete Aur;
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