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Core: More codestyle cleanups
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@@ -491,14 +491,14 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
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InstanceSave::PlayerListType &pList = itr->second->m_playerList;
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while (!pList.empty())
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{
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Player *player = *(pList.begin());
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Player* player = *(pList.begin());
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player->UnbindInstance(itr->second->GetMapId(), itr->second->GetDifficulty(), true);
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}
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InstanceSave::GroupListType &gList = itr->second->m_groupList;
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while (!gList.empty())
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{
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Group *group = *(gList.begin());
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Group* group = *(gList.begin());
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group->UnbindInstance(itr->second->GetMapId(), itr->second->GetDifficulty(), true);
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}
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