* Restructuring authserver and worldserver.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-06-06 23:08:23 +02:00
parent 2225a6bcf7
commit f27daddd1b
15 changed files with 2885 additions and 0 deletions

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#include "AuthCodes.h"
namespace AuthHelper
{
bool IsPreBCAcceptedClientBuild(int build)
{
int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
for (int i = 0; accepted_versions[i]; ++i)
{
if (build == accepted_versions[i])
{
return true;
}
}
return false;
}
bool IsPostBCAcceptedClientBuild(int build)
{
int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
for (int i = 0; accepted_versions[i]; ++i)
{
if (build == accepted_versions[i])
{
return true;
}
}
return false;
}
bool IsAcceptedClientBuild(int build)
{
return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
}
};

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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#ifndef _AUTHCODES_H
#define _AUTHCODES_H
enum AuthResult
{
WOW_SUCCESS = 0x00,
WOW_FAIL_UNKNOWN0 = 0x01, ///< ? Unable to connect
WOW_FAIL_UNKNOWN1 = 0x02, ///< ? Unable to connect
WOW_FAIL_BANNED = 0x03, ///< This <game> account has been closed and is no longer available for use. Please go to <site>/banned.html for further information.
WOW_FAIL_UNKNOWN_ACCOUNT = 0x04, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
WOW_FAIL_INCORRECT_PASSWORD = 0x05, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
WOW_FAIL_ALREADY_ONLINE = 0x06, ///< This account is already logged into <game>. Please check the spelling and try again.
WOW_FAIL_NO_TIME = 0x07, ///< You have used up your prepaid time for this account. Please purchase more to continue playing
WOW_FAIL_DB_BUSY = 0x08, ///< Could not log in to <game> at this time. Please try again later.
WOW_FAIL_VERSION_INVALID = 0x09, ///< Unable to validate game version. This may be caused by file corruption or interference of another program. Please visit <site> for more information and possible solutions to this issue.
WOW_FAIL_VERSION_UPDATE = 0x0A, ///< Downloading
WOW_FAIL_INVALID_SERVER = 0x0B, ///< Unable to connect
WOW_FAIL_SUSPENDED = 0x0C, ///< This <game> account has been temporarily suspended. Please go to <site>/banned.html for further information
WOW_FAIL_FAIL_NOACCESS = 0x0D, ///< Unable to connect
WOW_SUCCESS_SURVEY = 0x0E, ///< Connected.
WOW_FAIL_PARENTCONTROL = 0x0F, ///< Access to this account has been blocked by parental controls. Your settings may be changed in your account preferences at <site>
WOW_FAIL_LOCKED_ENFORCED = 0x10, ///< You have applied a lock to your account. You can change your locked status by calling your account lock phone number.
WOW_FAIL_TRIAL_ENDED = 0x11, ///< Your trial subscription has expired. Please visit <site> to upgrade your account.
WOW_FAIL_USE_BATTLENET = 0x12, ///< WOW_FAIL_OTHER This account is now attached to a Battle.net account. Please login with your Battle.net account email address and password.
};
enum LoginResult
{
LOGIN_OK = 0x00,
LOGIN_FAILED = 0x01,
LOGIN_FAILED2 = 0x02,
LOGIN_BANNED = 0x03,
LOGIN_UNKNOWN_ACCOUNT = 0x04,
LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
LOGIN_ALREADYONLINE = 0x06,
LOGIN_NOTIME = 0x07,
LOGIN_DBBUSY = 0x08,
LOGIN_BADVERSION = 0x09,
LOGIN_DOWNLOAD_FILE = 0x0A,
LOGIN_FAILED3 = 0x0B,
LOGIN_SUSPENDED = 0x0C,
LOGIN_FAILED4 = 0x0D,
LOGIN_CONNECTED = 0x0E,
LOGIN_PARENTALCONTROL = 0x0F,
LOGIN_LOCKED_ENFORCED = 0x10,
};
//multirealm supported versions:
//1.12.1 build 5875
//1.12.2 build 6005
//2.4.3 build 8606
//3.1.3 build 9947
//3.1.3 build 10146 Chinese build
//3.2.2a build 10505
//3.3.0a build 11159
//3.3.2 build 11403
//3.3.3a build 11723
#define POST_BC_ACCEPTED_CLIENT_BUILD {11723, 11403, 11159, 10571, 10505, 10146, 9947, 8606, 0}
#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
#define POST_BC_EXP_FLAG 0x2
#define PRE_BC_EXP_FLAG 0x1
#define NO_VALID_EXP_FLAG 0x0
namespace AuthHelper
{
bool IsAcceptedClientBuild(int build);
bool IsPostBCAcceptedClientBuild(int build);
bool IsPreBCAcceptedClientBuild(int build);
};
#endif

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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "RealmList.h"
#include "Database/DatabaseEnv.h"
extern DatabaseType LoginDatabase;
RealmList::RealmList() : m_UpdateInterval(0), m_NextUpdateTime(time(NULL))
{
}
/// Load the realm list from the database
void RealmList::Initialize(uint32 updateInterval)
{
m_UpdateInterval = updateInterval;
///- Get the content of the realmlist table in the database
UpdateRealms(true);
}
void RealmList::UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build)
{
///- Create new if not exist or update existed
Realm& realm = m_realms[name];
realm.m_ID = ID;
realm.name = name;
realm.icon = icon;
realm.color = color;
realm.timezone = timezone;
realm.allowedSecurityLevel = allowedSecurityLevel;
realm.populationLevel = popu;
///- Append port to IP address.
std::ostringstream ss;
ss << address << ":" << port;
realm.address = ss.str();
realm.gamebuild = build;
}
void RealmList::UpdateIfNeed()
{
// maybe disabled or updated recently
if (!m_UpdateInterval || m_NextUpdateTime > time(NULL))
return;
m_NextUpdateTime = time(NULL) + m_UpdateInterval;
// Clears Realm list
m_realms.clear();
// Get the content of the realmlist table in the database
UpdateRealms(false);
}
void RealmList::UpdateRealms(bool init)
{
sLog.outDetail("Updating Realm List...");
QueryResult_AutoPtr result = LoginDatabase.Query("SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE color <> 3 ORDER BY name");
///- Circle through results and add them to the realm map
if (result)
{
do
{
Field *fields = result->Fetch();
uint8 allowedSecurityLevel = fields[7].GetUInt8();
UpdateRealm(fields[0].GetUInt32(), fields[1].GetCppString(),fields[2].GetCppString(),fields[3].GetUInt32(),fields[4].GetUInt8(), fields[5].GetUInt8(), fields[6].GetUInt8(), (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), fields[8].GetFloat(), fields[9].GetUInt32());
if (init)
sLog.outString("Added realm \"%s\".", fields[1].GetString());
} while(result->NextRow());
}
}

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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup realmd
/// @{
/// \file
#ifndef _REALMLIST_H
#define _REALMLIST_H
#include <ace/Singleton.h>
#include <ace/Null_Mutex.h>
#include "Common.h"
/// Storage object for a realm
struct Realm
{
std::string address;
std::string name;
uint8 icon;
uint8 color;
uint8 timezone;
uint32 m_ID;
AccountTypes allowedSecurityLevel;
float populationLevel;
uint32 gamebuild;
};
/// Storage object for the list of realms on the server
class RealmList
{
public:
// Null_Mutex is safe because the singleton initialized before the acceptor initialized(another place where the singleton called)
static RealmList* instance() { return ACE_Singleton<RealmList, ACE_Null_Mutex>::instance(); }
typedef std::map<std::string, Realm> RealmMap;
RealmList();
~RealmList() {}
void Initialize(uint32 updateInterval);
void UpdateIfNeed();
void AddRealm(Realm NewRealm) {m_realms[NewRealm.name] = NewRealm;}
RealmMap::const_iterator begin() const { return m_realms.begin(); }
RealmMap::const_iterator end() const { return m_realms.end(); }
uint32 size() const { return m_realms.size(); }
private:
void UpdateRealms(bool init);
void UpdateRealm(uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
private:
RealmMap m_realms; ///< Internal map of realms
uint32 m_UpdateInterval;
time_t m_NextUpdateTime;
};
#define sRealmList RealmList::instance()
#endif
/// @}

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/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup realmd
/// @{
/// \file
#ifndef _AUTHSOCKET_H
#define _AUTHSOCKET_H
#include "Common.h"
#include "Auth/BigNumber.h"
#include "RealmSocket.h"
enum RealmFlags
{
REALM_FLAG_NONE = 0x00,
REALM_FLAG_INVALID = 0x01,
REALM_FLAG_OFFLINE = 0x02,
REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
REALM_FLAG_UNK1 = 0x08,
REALM_FLAG_UNK2 = 0x10,
REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
REALM_FLAG_NEW = 0x40, // client checks pop == 200f
REALM_FLAG_FULL = 0x80 // client checks pop == 400f
};
/// Handle login commands
class AuthSocket: public RealmSocket::Session
{
public:
const static int s_BYTE_SIZE = 32;
AuthSocket(RealmSocket& socket);
virtual ~AuthSocket(void);
virtual void OnRead(void);
virtual void OnAccept(void);
virtual void OnClose(void);
bool _HandleLogonChallenge();
bool _HandleLogonProof();
bool _HandleReconnectChallenge();
bool _HandleReconnectProof();
bool _HandleRealmList();
//data transfer handle for patch
bool _HandleXferResume();
bool _HandleXferCancel();
bool _HandleXferAccept();
void _SetVSFields(const std::string& rI);
FILE *pPatch;
ACE_Thread_Mutex patcherLock;
private:
RealmSocket& socket_;
RealmSocket& socket(void) { return socket_; }
BigNumber N, s, g, v;
BigNumber b, B;
BigNumber K;
BigNumber _reconnectProof;
bool _authed;
std::string _login;
std::string _safelogin;
// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
// between enUS and enGB, which is important for the patch system
std::string _localizationName;
uint16 _build;
uint8 _expversion;
AccountTypes _accountSecurityLevel;
};
#endif
/// @}

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/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#ifndef __REALMACCEPTOR_H__
#define __REALMACCEPTOR_H__
#include <ace/Acceptor.h>
#include <ace/SOCK_Acceptor.h>
#include "RealmSocket.h"
#include "AuthSocket.h"
class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor>
{
public:
RealmAcceptor(void) { }
virtual ~RealmAcceptor(void) { }
protected:
virtual int make_svc_handler(RealmSocket *&sh)
{
if (sh == 0)
ACE_NEW_RETURN(sh, RealmSocket, -1);
sh->reactor(reactor());
sh->set_session(new AuthSocket(*sh));
return 0;
}
};
#endif /* __REALMACCEPTOR_H__ */

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/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "RealmSocket.h"
#include "Log.h"
#include <ace/OS_NS_string.h>
#include <ace/INET_Addr.h>
#include <ace/SString.h>
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
RealmSocket::Session::Session(void)
{
}
RealmSocket::Session::~Session(void)
{
}
RealmSocket::RealmSocket(void):
session_(NULL),
input_buffer_(4096),
remote_address_()
{
reference_counting_policy().value(
ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
msg_queue()->high_water_mark(8*1024*1024);
msg_queue()->low_water_mark(8*1024*1024);
}
RealmSocket::~RealmSocket(void)
{
if (msg_queue())
msg_queue()->close();
// delete RealmSocketObject must never be called from our code.
closing_ = true;
if (session_)
delete session_;
peer().close();
}
int RealmSocket::open(void * arg)
{
ACE_INET_Addr addr;
if (peer ().get_remote_addr (addr) == -1)
{
sLog.outError ("RealmSocket::open: peer ().get_remote_addr errno = %s", ACE_OS::strerror (errno));
return -1;
}
remote_address_ = addr.get_host_addr();
// Register with ACE Reactor
if (Base::open(arg) == -1)
return -1;
if (session_ != NULL)
{
session_->OnAccept();
}
// reactor takes care of the socket from now on
remove_reference();
return 0;
}
int RealmSocket::close(int)
{
shutdown();
closing_ = true;
remove_reference();
return 0;
}
const ACE_CString& RealmSocket::get_remote_address(void) const
{
return remote_address_;
}
size_t RealmSocket::recv_len(void) const
{
return input_buffer_.length();
}
bool RealmSocket::recv_soft(char *buf, size_t len)
{
if (input_buffer_.length() < len)
return false;
ACE_OS::memcpy(buf, input_buffer_.rd_ptr(), len);
return true;
}
bool RealmSocket::recv(char *buf, size_t len)
{
bool ret = recv_soft(buf, len);
if (ret)
recv_skip(len);
return ret;
}
void RealmSocket::recv_skip(size_t len)
{
input_buffer_.rd_ptr(len);
}
ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
{
const size_t len = message_block.length();
if (len == 0)
return -1;
// Try to send the message directly.
ssize_t n = peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
if (n < 0)
{
if (errno == EWOULDBLOCK)
// Blocking signal
return 0;
else
// Error happened
return -1;
}
else if (n == 0)
{
// Can this happen ?
return -1;
}
// return bytes transmitted
return n;
}
bool RealmSocket::send(const char *buf, size_t len)
{
if (buf == NULL || len == 0)
return true;
ACE_Data_Block db(
len,
ACE_Message_Block::MB_DATA,
(const char*)buf,
0,
0,
ACE_Message_Block::DONT_DELETE,
0);
ACE_Message_Block message_block(
&db,
ACE_Message_Block::DONT_DELETE,
0);
message_block.wr_ptr(len);
if (msg_queue()->is_empty())
{
// Try to send it directly.
ssize_t n = noblk_send(message_block);
if (n < 0)
return false;
else if (n == len)
return true;
// fall down
message_block.rd_ptr((size_t)n);
}
ACE_Message_Block *mb = message_block.clone();
if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
{
mb->release();
return false;
}
if (reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
return false;
return true;
}
int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
{
if (closing_)
return -1;
ACE_Message_Block *mb = 0;
if (msg_queue()->is_empty())
{
reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
return 0;
}
if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
return -1;
ssize_t n = noblk_send(*mb);
if (n < 0)
{
mb->release();
return -1;
}
else if (n == mb->length())
{
mb->release();
return 1;
}
else
{
mb->rd_ptr(n);
if (msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
{
mb->release();
return -1;
}
return 0;
}
ACE_NOTREACHED(return -1);
}
int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask /*m*/)
{
// As opposed to WorldSocket::handle_close, we don't need locks here.
closing_ = true;
if (h == ACE_INVALID_HANDLE)
peer ().close_writer ();
if (session_ != NULL)
{
session_->OnClose();
}
return 0;
}
int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
{
if (closing_)
return -1;
const ssize_t space = input_buffer_.space();
ssize_t n = peer().recv(input_buffer_.wr_ptr(), space);
if (n < 0)
{
return errno == EWOULDBLOCK ? 0 : -1;
}
else if (n == 0)
{
// EOF
return -1;
}
input_buffer_.wr_ptr((size_t)n);
if (session_ != NULL)
{
session_->OnRead();
input_buffer_.crunch();
}
// return 1 in case there is more data to read from OS
return n == space ? 1 : 0;
}
void RealmSocket::set_session(Session* session)
{
if (session_ != NULL)
delete session_;
session_ = session;
}

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/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#ifndef __REALMSOCKET_H__
#define __REALMSOCKET_H__
#include <ace/Basic_Types.h>
#include <ace/Synch_Traits.h>
#include <ace/Svc_Handler.h>
#include <ace/SOCK_Stream.h>
#include <ace/Message_Block.h>
#include <ace/Basic_Types.h>
class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
private:
typedef ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> Base;
public:
class Session
{
public:
Session(void);
virtual ~Session(void);
virtual void OnRead(void) = 0;
virtual void OnAccept(void) = 0;
virtual void OnClose(void) = 0;
};
RealmSocket(void);
virtual ~RealmSocket(void);
size_t recv_len(void) const;
bool recv_soft(char *buf, size_t len);
bool recv(char *buf, size_t len);
void recv_skip(size_t len);
bool send(const char *buf, size_t len);
const ACE_CString& get_remote_address(void) const;
virtual int open(void *);
virtual int close(int);
virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_close(ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
void set_session(Session* session);
private:
ssize_t noblk_send(ACE_Message_Block &message_block);
private:
ACE_Message_Block input_buffer_;
Session* session_;
ACE_CString remote_address_;
};
#endif /* __REALMSOCKET_H__ */