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* Restructuring authserver and worldserver.
--HG-- branch : trunk
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97
src/server/authserver/Server/AuthSocket.h
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97
src/server/authserver/Server/AuthSocket.h
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/// \addtogroup realmd
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/// @{
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/// \file
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#ifndef _AUTHSOCKET_H
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#define _AUTHSOCKET_H
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#include "Common.h"
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#include "Auth/BigNumber.h"
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#include "RealmSocket.h"
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enum RealmFlags
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{
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REALM_FLAG_NONE = 0x00,
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REALM_FLAG_INVALID = 0x01,
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REALM_FLAG_OFFLINE = 0x02,
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REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
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REALM_FLAG_UNK1 = 0x08,
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REALM_FLAG_UNK2 = 0x10,
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REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
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REALM_FLAG_NEW = 0x40, // client checks pop == 200f
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REALM_FLAG_FULL = 0x80 // client checks pop == 400f
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};
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/// Handle login commands
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class AuthSocket: public RealmSocket::Session
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{
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public:
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const static int s_BYTE_SIZE = 32;
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AuthSocket(RealmSocket& socket);
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virtual ~AuthSocket(void);
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virtual void OnRead(void);
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virtual void OnAccept(void);
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virtual void OnClose(void);
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bool _HandleLogonChallenge();
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bool _HandleLogonProof();
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bool _HandleReconnectChallenge();
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bool _HandleReconnectProof();
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bool _HandleRealmList();
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//data transfer handle for patch
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bool _HandleXferResume();
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bool _HandleXferCancel();
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bool _HandleXferAccept();
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void _SetVSFields(const std::string& rI);
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FILE *pPatch;
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ACE_Thread_Mutex patcherLock;
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private:
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RealmSocket& socket_;
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RealmSocket& socket(void) { return socket_; }
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BigNumber N, s, g, v;
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BigNumber b, B;
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BigNumber K;
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BigNumber _reconnectProof;
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bool _authed;
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std::string _login;
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std::string _safelogin;
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// Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ
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// between enUS and enGB, which is important for the patch system
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std::string _localizationName;
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uint16 _build;
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uint8 _expversion;
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AccountTypes _accountSecurityLevel;
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};
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#endif
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/// @}
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