* Restructuring authserver and worldserver.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-06-06 23:08:23 +02:00
parent 2225a6bcf7
commit f27daddd1b
15 changed files with 2885 additions and 0 deletions

View File

@@ -0,0 +1,445 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#include "Common.h"
#include "ObjectMgr.h"
#include "World.h"
#include "WorldSession.h"
#include "Config/ConfigEnv.h"
#include "AccountMgr.h"
#include "Chat.h"
#include "CliRunnable.h"
#include "Language.h"
#include "Log.h"
#include "MapManager.h"
#include "Player.h"
#include "Util.h"
#if PLATFORM != WINDOWS
#include <readline/readline.h>
#include <readline/history.h>
char * command_finder(const char* text, int state)
{
static int idx,len;
const char* ret;
ChatCommand *cmd = ChatHandler::getCommandTable();
if(!state)
{
idx = 0;
len = strlen(text);
}
while(ret = cmd[idx].Name)
{
if(!cmd[idx].AllowConsole)
{
idx++;
continue;
}
idx++;
//printf("Checking %s \n", cmd[idx].Name);
if (strncmp(ret, text, len) == 0)
return strdup(ret);
if(cmd[idx].Name == NULL)
break;
}
return ((char*)NULL);
}
char ** cli_completion(const char * text, int start, int end)
{
char ** matches;
matches = (char**)NULL;
if(start == 0)
matches = rl_completion_matches((char*)text,&command_finder);
else
rl_bind_key('\t',rl_abort);
return (matches);
}
#endif
void utf8print(const char* str)
{
#if PLATFORM == PLATFORM_WINDOWS
wchar_t wtemp_buf[6000];
size_t wtemp_len = 6000-1;
if(!Utf8toWStr(str,strlen(str),wtemp_buf,wtemp_len))
return;
char temp_buf[6000];
CharToOemBuffW(&wtemp_buf[0],&temp_buf[0],wtemp_len+1);
printf(temp_buf);
#else
{
va_list v;
vprintf(str, v);
va_end(v);
fflush(stdout);
}
#endif
}
/// Delete a user account and all associated characters in this realm
/// \todo This function has to be enhanced to respect the login/realm split (delete char, delete account chars in realm, delete account chars in realm then delete account
bool ChatHandler::HandleAccountDeleteCommand(const char* args)
{
if(!*args)
return false;
///- Get the account name from the command line
char *account_name_str=strtok ((char*)args," ");
if (!account_name_str)
return false;
std::string account_name = account_name_str;
if(!AccountMgr::normalizeString(account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
uint32 account_id = accmgr.GetId(account_name);
if(!account_id)
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
/// Commands not recommended call from chat, but support anyway
/// can delete only for account with less security
/// This is also reject self apply in fact
if(HasLowerSecurityAccount (NULL,account_id,true))
return false;
AccountOpResult result = accmgr.DeleteAccount(account_id);
switch(result)
{
case AOR_OK:
PSendSysMessage(LANG_ACCOUNT_DELETED,account_name.c_str());
break;
case AOR_NAME_NOT_EXIST:
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR,account_name.c_str());
SetSentErrorMessage(true);
return false;
default:
PSendSysMessage(LANG_ACCOUNT_NOT_DELETED,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
return true;
}
bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
{
if(!*args)
return false;
char *character_name_str = strtok((char*)args," ");
if(!character_name_str)
return false;
std::string character_name = character_name_str;
if(!normalizePlayerName(character_name))
return false;
uint64 character_guid;
uint32 account_id;
Player *player = objmgr.GetPlayer(character_name.c_str());
if(player)
{
character_guid = player->GetGUID();
account_id = player->GetSession()->GetAccountId();
player->GetSession()->KickPlayer();
}
else
{
character_guid = objmgr.GetPlayerGUIDByName(character_name);
if(!character_guid)
{
PSendSysMessage(LANG_NO_PLAYER,character_name.c_str());
SetSentErrorMessage(true);
return false;
}
account_id = objmgr.GetPlayerAccountIdByGUID(character_guid);
}
std::string account_name;
accmgr.GetName (account_id,account_name);
Player::DeleteFromDB(character_guid, account_id, true);
PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id);
return true;
}
/// Exit the realm
bool ChatHandler::HandleServerExitCommand(const char* /*args*/)
{
SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
return true;
}
/// Display info on users currently in the realm
bool ChatHandler::HandleAccountOnlineListCommand(const char* /*args*/)
{
///- Get the list of accounts ID logged to the realm
QueryResult_AutoPtr resultDB = CharacterDatabase.Query("SELECT name,account,map,zone FROM characters WHERE online > 0");
if (!resultDB)
{
SendSysMessage(LANG_ACCOUNT_LIST_EMPTY);
return true;
}
///- Display the list of account/characters online
SendSysMessage(LANG_ACCOUNT_LIST_BAR_HEADER);
SendSysMessage(LANG_ACCOUNT_LIST_HEADER);
SendSysMessage(LANG_ACCOUNT_LIST_BAR);
///- Circle through accounts
do
{
Field *fieldsDB = resultDB->Fetch();
std::string name = fieldsDB[0].GetCppString();
uint32 account = fieldsDB[1].GetUInt32();
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
QueryResult_AutoPtr resultLogin =
LoginDatabase.PQuery("SELECT a.username, a.last_ip, aa.gmlevel, a.expansion "
"FROM account a "
"LEFT JOIN account_access aa "
"ON (a.id = aa.id) "
"WHERE a.id = '%u'", account);
if(resultLogin)
{
Field *fieldsLogin = resultLogin->Fetch();
PSendSysMessage(LANG_ACCOUNT_LIST_LINE,
fieldsLogin[0].GetString(),name.c_str(),fieldsLogin[1].GetString(),fieldsDB[2].GetInt32(),fieldsDB[3].GetInt32(),fieldsLogin[3].GetUInt32(),fieldsLogin[2].GetUInt32());
}
else
PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str());
}while(resultDB->NextRow());
SendSysMessage(LANG_ACCOUNT_LIST_BAR);
return true;
}
/// Create an account
bool ChatHandler::HandleAccountCreateCommand(const char* args)
{
if(!*args)
return false;
///- %Parse the command line arguments
char *szAcc = strtok((char*)args, " ");
char *szPassword = strtok(NULL, " ");
if(!szAcc || !szPassword)
return false;
// normalized in accmgr.CreateAccount
std::string account_name = szAcc;
std::string password = szPassword;
AccountOpResult result = accmgr.CreateAccount(account_name, password);
switch(result)
{
case AOR_OK:
PSendSysMessage(LANG_ACCOUNT_CREATED,account_name.c_str());
break;
case AOR_NAME_TOO_LONG:
SendSysMessage(LANG_ACCOUNT_TOO_LONG);
SetSentErrorMessage(true);
return false;
case AOR_NAME_ALREDY_EXIST:
SendSysMessage(LANG_ACCOUNT_ALREADY_EXIST);
SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR,account_name.c_str());
SetSentErrorMessage(true);
return false;
default:
PSendSysMessage(LANG_ACCOUNT_NOT_CREATED,account_name.c_str());
SetSentErrorMessage(true);
return false;
}
return true;
}
/// Set the level of logging
bool ChatHandler::HandleServerSetLogFileLevelCommand(const char *args)
{
if(!*args)
return false;
char *NewLevel = strtok((char*)args, " ");
if (!NewLevel)
return false;
sLog.SetLogFileLevel(NewLevel);
return true;
}
/// Set the level of logging
bool ChatHandler::HandleServerSetLogLevelCommand(const char *args)
{
if(!*args)
return false;
char *NewLevel = strtok((char*)args, " ");
if (!NewLevel)
return false;
sLog.SetLogLevel(NewLevel);
return true;
}
/// set diff time record interval
bool ChatHandler::HandleServerSetDiffTimeCommand(const char *args)
{
if(!*args)
return false;
char *NewTimeStr = strtok((char*)args, " ");
if(!NewTimeStr)
return false;
int32 NewTime =atoi(NewTimeStr);
if(NewTime < 0)
return false;
sWorld.SetRecordDiffInterval(NewTime);
printf( "Record diff every %u ms\n", NewTime);
return true;
}
/// @}
#ifdef linux
// Non-blocking keypress detector, when return pressed, return 1, else always return 0
int kb_hit_return()
{
struct timeval tv;
fd_set fds;
tv.tv_sec = 0;
tv.tv_usec = 0;
FD_ZERO(&fds);
FD_SET(STDIN_FILENO, &fds);
select(STDIN_FILENO+1, &fds, NULL, NULL, &tv);
return FD_ISSET(STDIN_FILENO, &fds);
}
#endif
/// %Thread start
void CliRunnable::run()
{
///- Init new SQL thread for the world database (one connection call enough)
WorldDatabase.ThreadStart(); // let thread do safe mySQL requests
char commandbuf[256];
///- Display the list of available CLI functions then beep
sLog.outString("");
#if PLATFORM != WINDOWS
rl_attempted_completion_function = cli_completion;
#endif
if(sConfig.GetBoolDefault("BeepAtStart", true))
printf("\a"); // \a = Alert
// print this here the first time
// later it will be printed after command queue updates
printf("TC>");
///- As long as the World is running (no World::m_stopEvent), get the command line and handle it
while (!World::IsStopped())
{
fflush(stdout);
char *command_str ; // = fgets(commandbuf,sizeof(commandbuf),stdin);
#if PLATFORM == WINDOWS
command_str = fgets(commandbuf,sizeof(commandbuf),stdin);
#else
command_str = readline("TC>");
rl_bind_key('\t',rl_complete);
#endif
if (command_str != NULL)
{
for (int x=0; command_str[x]; x++)
if(command_str[x]=='\r'||command_str[x]=='\n')
{
command_str[x]=0;
break;
}
if(!*command_str)
{
#if PLATFORM == WINDOWS
printf("TC>");
#endif
continue;
}
std::string command;
if(!consoleToUtf8(command_str,command)) // convert from console encoding to utf8
{
#if PLATFORM == WINDOWS
printf("TC>");
#endif
continue;
}
fflush(stdout);
sWorld.QueueCliCommand(&utf8print,command.c_str());
#if PLATFORM != WINDOWS
add_history(command.c_str());
#endif
}
else if (feof(stdin))
{
World::StopNow(SHUTDOWN_EXIT_CODE);
}
}
///- End the database thread
WorldDatabase.ThreadEnd(); // free mySQL thread resources
}

View File

@@ -0,0 +1,35 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef __CLIRUNNABLE_H
#define __CLIRUNNABLE_H
/// Command Line Interface handling thread
class CliRunnable : public ACE_Based::Runnable
{
public:
void run();
};
#endif
/// @}

View File

@@ -0,0 +1,265 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "Common.h"
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "AccountMgr.h"
#include "Log.h"
#include "RASocket.h"
#include "Util.h"
#include "World.h"
/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time.
SOCKET r;
#define dropclient {Sendf("I'm busy right now, come back later."); \
SetCloseAndDelete(); \
return; \
}
uint32 iSession=0; ///< Session number (incremented each time a new connection is made)
unsigned int iUsers=0; ///< Number of active administrators
typedef int(* pPrintf)(const char*,...);
void ParseCommand(CliCommandHolder::Print*, char*command);
/// RASocket constructor
RASocket::RASocket(ISocketHandler &h): TcpSocket(h)
{
///- Increment the session number
iSess =iSession++ ;
///- Get the config parameters
bSecure = sConfig.GetBoolDefault( "RA.Secure", true );
iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 );
///- Initialize buffer and data
iInputLength=0;
buff=new char[RA_BUFF_SIZE];
stage=NONE;
}
/// RASocket destructor
RASocket::~RASocket()
{
///- Delete buffer and decrease active admins count
delete [] buff;
sLog.outRemote("Connection was closed.\n");
if(stage==OK)
iUsers--;
}
/// Accept an incoming connection
void RASocket::OnAccept()
{
std::string ss=GetRemoteAddress();
sLog.outRemote("Incoming connection from %s.\n",ss.c_str());
///- If there is already an active admin, drop the connection
if(iUsers)
dropclient
///- Else print Motd
Sendf("%s\r\n",sWorld.GetMotd());
}
/// Read data from the network
void RASocket::OnRead()
{
///- Read data and check input length
TcpSocket::OnRead();
unsigned int sz=ibuf.GetLength();
if(iInputLength+sz>=RA_BUFF_SIZE)
{
sLog.outRemote("Input buffer overflow, possible DOS attack.\n");
SetCloseAndDelete();
return;
}
///- If there is already an active admin (other than you), drop the connection
if(stage!=OK && iUsers)
dropclient
char *inp = new char [sz+1];
ibuf.Read(inp,sz);
/// \todo Can somebody explain this 'Linux bugfix'?
if(stage==NONE)
if(sz>4) //linux remote telnet
if(memcmp(inp ,"USER ",5))
{
delete [] inp;return;
printf("lin bugfix");
} //linux bugfix
///- Discard data after line break or line feed
bool gotenter=false;
unsigned int y=0;
for (; y<sz; y++)
if(inp[y]=='\r'||inp[y]=='\n')
{
gotenter=true;
break;
}
//No buffer overflow (checked above)
memcpy(&buff[iInputLength],inp,y);
iInputLength+=y;
delete [] inp;
if(gotenter)
{
buff[iInputLength]=0;
iInputLength=0;
switch(stage)
{
/// <ul> <li> If the input is 'USER <username>'
case NONE:
if(!memcmp(buff,"USER ",5)) //got "USER" cmd
{
szLogin=&buff[5];
///- Get the password from the account table
std::string login = szLogin;
///- Convert Account name to Upper Format
AccountMgr::normalizeString(login);
///- Escape the Login to allow quotes in names
LoginDatabase.escape_string(login);
QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT a.id, aa.gmlevel, aa.RealmID FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE a.username = '%s'",login.c_str ());
///- If the user is not found, deny access
if(!result)
{
Sendf("-No such user.\r\n");
sLog.outRemote("User %s does not exist.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else
{
Field *fields = result->Fetch();
//szPass=fields[0].GetString();
///- if gmlevel is too low, deny access
if(fields[1].GetUInt32()<iMinLevel || fields[1].GetUInt32() == NULL)
{
Sendf("-Not enough privileges.\r\n");
sLog.outRemote("User %s has no privilege.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else if(fields[2].GetInt32() != -1)
{
///- if RealmID isn't -1, deny access
Sendf("-Not enough privileges.\r\n");
sLog.outRemote("User %s has to be assigned on all realms (with RealmID = '-1').\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else
{
stage=LG;
}
}
}
break;
///<li> If the input is 'PASS <password>' (and the user already gave his username)
case LG:
if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd
{ //login+pass ok
///- If password is correct, increment the number of active administrators
std::string login = szLogin;
std::string pw = &buff[5];
AccountMgr::normalizeString(login);
AccountMgr::normalizeString(pw);
LoginDatabase.escape_string(login);
LoginDatabase.escape_string(pw);
QueryResult_AutoPtr check = LoginDatabase.PQuery(
"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT('%s',':','%s'))",
login.c_str(), login.c_str(), pw.c_str());
if(check)
{
r=GetSocket();
stage=OK;
++iUsers;
Sendf("+Logged in.\r\n");
sLog.outRemote("User %s has logged in.\n",szLogin.c_str());
Sendf("TC>");
}
else
{
///- Else deny access
Sendf("-Wrong pass.\r\n");
sLog.outRemote("User %s has failed to log in.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
}
break;
///<li> If user is logged, parse and execute the command
case OK:
if(strlen(buff))
{
sLog.outRemote("Got '%s' cmd.\n",buff);
sWorld.QueueCliCommand(&RASocket::zprint , buff);
}
else
Sendf("TC>");
break;
///</ul>
};
}
}
/// Output function
void RASocket::zprint( const char * szText )
{
if( !szText )
return;
#ifdef RA_CRYPT
char *megabuffer=strdup(szText);
unsigned int sz=strlen(megabuffer);
Encrypt(megabuffer,sz);
send(r,megabuffer,sz,0);
delete [] megabuffer;
#else
unsigned int sz=strlen(szText);
send(r,szText,sz,0);
#endif
}

View File

@@ -0,0 +1,68 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef _RASOCKET_H
#define _RASOCKET_H
#include "sockets/TcpSocket.h"
#include "Common.h"
#define RA_BUFF_SIZE 1024
class ISocketHandler;
/// Remote Administration socket
class RASocket: public TcpSocket
{
public:
RASocket(ISocketHandler& h);
~RASocket();
void OnAccept();
void OnRead();
private:
char * buff;
std::string szLogin;
uint32 iSess;
unsigned int iInputLength;
bool bLog;
bool bSecure; //kick on wrong pass, non exist. user, user with no priv
//will protect from DOS, bruteforce attacks
//some 'smart' protection must be added for more security
uint8 iMinLevel;
enum
{
NONE, //initial value
LG, //only login was entered
OK, //both login and pass were given, and they are correct and user have enough priv.
}stage;
static void zprint( const char * szText );
};
#endif
/// @}

View File

@@ -0,0 +1,97 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "Common.h"
#include "ObjectAccessor.h"
#include "World.h"
#include "WorldSocketMgr.h"
#include "Database/DatabaseEnv.h"
#include "BattleGroundMgr.h"
#include "MapManager.h"
#include "Timer.h"
#include "WorldRunnable.h"
#define WORLD_SLEEP_CONST 50
#ifdef WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
/// Heartbeat for the World
void WorldRunnable::run()
{
///- Init new SQL thread for the world database
WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough)
sWorld.InitResultQueue();
uint32 realCurrTime = 0;
uint32 realPrevTime = getMSTime();
uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST
///- While we have not World::m_stopEvent, update the world
while (!World::IsStopped())
{
++World::m_worldLoopCounter;
realCurrTime = getMSTime();
uint32 diff = getMSTimeDiff(realPrevTime,realCurrTime);
sWorld.Update( diff );
realPrevTime = realCurrTime;
// diff (D0) include time of previous sleep (d0) + tick time (t0)
// we want that next d1 + t1 == WORLD_SLEEP_CONST
// we can't know next t1 and then can use (t0 + d1) == WORLD_SLEEP_CONST requirement
// d1 = WORLD_SLEEP_CONST - t0 = WORLD_SLEEP_CONST - (D0 - d0) = WORLD_SLEEP_CONST + d0 - D0
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
{
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
ACE_Based::Thread::Sleep(prevSleepTime);
}
else
prevSleepTime = 0;
#ifdef WIN32
if (m_ServiceStatus == 0) World::StopNow(SHUTDOWN_EXIT_CODE);
while (m_ServiceStatus == 2) Sleep(1000);
#endif
}
sWorld.KickAll(); // save and kick all players
sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call
// unload battleground templates before different singletons destroyed
sBattleGroundMgr.DeleteAllBattleGrounds();
sWorldSocketMgr->StopNetwork();
MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory)
///- End the database thread
WorldDatabase.ThreadEnd(); // free mySQL thread resources
}

View File

@@ -0,0 +1,35 @@
/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd
/// @{
/// \file
#ifndef __WORLDRUNNABLE_H
#define __WORLDRUNNABLE_H
/// Heartbeat thread for the World
class WorldRunnable : public ACE_Based::Runnable
{
public:
void run();
};
#endif
/// @}