Scripts/Arenas: Implement Nokhudon Proving Grounds (#31345)

This commit is contained in:
Jeremy
2025-10-18 19:44:23 +02:00
committed by GitHub
parent 273e7fc45b
commit f2a17d7538
3 changed files with 555 additions and 0 deletions

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@@ -0,0 +1,303 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Battleground.h"
#include "BattlegroundScript.h"
#include "Containers.h"
#include "Conversation.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "Map.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
namespace NokhudonProvingGrounds
{
namespace Actions
{
static constexpr uint32 ReactionTrigger = 1;
static constexpr uint32 ReactionDead = 2;
}
namespace Creatures
{
static constexpr uint32 Malicia = 196670;
static constexpr uint32 NokhudCombatant = 196470;
}
namespace GameObjects
{
static constexpr uint32 Door01 = 379282;
}
namespace MapIds
{
static constexpr uint32 NokhudonProvingGrounds = 2563;
}
namespace Spells
{
static constexpr uint32 ArenaLowHealthCooldownAura = 234031;
static constexpr uint32 NokhudonProvingGroundsVOCooldownAuraPlayerDeath = 391325;
static constexpr uint32 NokhudonProvingGroundsVOCooldownAura = 388904;
static constexpr uint32 NokhudonProvingGroundsReactionTrigger = 388970;
}
namespace Texts
{
namespace Malicia
{
static constexpr uint8 Prepare = 0;
static constexpr uint8 Start = 1;
static constexpr uint8 ReactionNonGendered = 2;
}
}
namespace Conversations
{
static constexpr std::array<uint32, 2> ReactionKill = { 20101, 20102 };
}
}
struct arena_nokhudon_proving_grounds : ArenaScript
{
explicit arena_nokhudon_proving_grounds(BattlegroundMap* map) : ArenaScript(map) {}
void OnStart() override
{
for (ObjectGuid const& guid : _doorGUIDs)
{
if (GameObject* door = battlegroundMap->GetGameObject(guid))
{
door->UseDoorOrButton();
door->DespawnOrUnsummon(5s);
}
}
if (Creature const* creature = battlegroundMap->GetCreature(_maliciaGUID))
creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::Start);
}
void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
{
switch (actionId)
{
case NokhudonProvingGrounds::Actions::ReactionTrigger:
HandleReactionLowHealth(Object::ToPlayer(source));
break;
case NokhudonProvingGrounds::Actions::ReactionDead:
HandleKill(Object::ToPlayer(target));
break;
default:
break;
}
}
void OnPrepareStage2() override
{
if (Creature const* creature = battlegroundMap->GetCreature(_maliciaGUID))
creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::Prepare);
}
void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
case NokhudonProvingGrounds::Creatures::Malicia:
_maliciaGUID = creature->GetGUID();
break;
case NokhudonProvingGrounds::Creatures::NokhudCombatant:
_nokhudCombatantGUIDs.emplace_back(creature->GetGUID());
break;
default:
break;
}
}
void OnGameObjectCreate(GameObject* gameobject) override
{
switch (gameobject->GetEntry())
{
case NokhudonProvingGrounds::GameObjects::Door01:
_doorGUIDs.emplace_back(gameobject->GetGUID());
break;
default:
break;
}
}
void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
{
player->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsReactionTrigger, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
});
}
void HandleKill(Player const* victim) const
{
if (!victim)
return;
if (Creature* creature = battlegroundMap->GetCreature(_maliciaGUID))
{
if (creature->HasAura(NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAuraPlayerDeath))
return;
uint32 conversationId = Trinity::Containers::SelectRandomContainerElement(NokhudonProvingGrounds::Conversations::ReactionKill);
Conversation::CreateConversation(conversationId, creature, creature->GetPosition(), ObjectGuid::Empty);
creature->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAuraPlayerDeath, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
});
}
}
void HandleReactionLowHealth(Player const* victim) const
{
if (!victim)
return;
if (Creature* creature = battlegroundMap->GetCreature(_maliciaGUID))
{
if (creature->HasAura(NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAura))
return;
creature->AI()->Talk(NokhudonProvingGrounds::Texts::Malicia::ReactionNonGendered, victim);
creature->CastSpell(nullptr, NokhudonProvingGrounds::Spells::NokhudonProvingGroundsVOCooldownAura, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
});
}
for (ObjectGuid const& guid : _nokhudCombatantGUIDs)
if (Creature* creature = battlegroundMap->GetCreature(guid))
creature->AI()->DoAction(NokhudonProvingGrounds::Actions::ReactionTrigger);
}
private:
GuidVector _doorGUIDs;
GuidVector _nokhudCombatantGUIDs;
ObjectGuid _maliciaGUID;
};
// 196470 - Nokhud Combatant
struct npc_nokhudon_proving_grounds_nokhud_combatant : ScriptedAI
{
explicit npc_nokhudon_proving_grounds_nokhud_combatant(Creature* creature) : ScriptedAI(creature) { }
void UpdateAI(uint32 diff) override
{
_scheduler.Update(diff);
}
void DoAction(int32 param) override
{
switch (param)
{
case NokhudonProvingGrounds::Actions::ReactionTrigger:
HandleEmoteSequence();
break;
default:
break;
}
}
void HandleEmoteSequence()
{
if (me->GetStandState() != UNIT_STAND_STATE_SIT)
return;
me->HandleEmoteCommand(EMOTE_ONESHOT_JUMPSTART);
me->SetStandState(UNIT_STAND_STATE_STAND);
_scheduler.Schedule(2s, [&](TaskContext context)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
if (context.GetRepeatCounter() < 2)
context.Repeat(1s);
else
{
context.Schedule(1s, [&](TaskContext)
{
me->SetStandState(UNIT_STAND_STATE_SIT);
});
}
});
}
private:
TaskScheduler _scheduler;
};
// 388969 - Nokhudon Proving Grounds Reaction Trigger - Low Health
class spell_nokhudon_proving_grounds_trigger_low_health : public SpellScript
{
bool Load() override
{
return GetCaster()->GetMapId() == NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds;
}
void HandleHit(SpellEffIndex /*effIndex*/) const
{
Unit* target = GetHitUnit();
if (target->HasAura(NokhudonProvingGrounds::Spells::ArenaLowHealthCooldownAura))
return;
target->CastSpell(nullptr, NokhudonProvingGrounds::Spells::ArenaLowHealthCooldownAura, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
});
if (ZoneScript* zoneScript = target->FindZoneScript())
zoneScript->DoAction(NokhudonProvingGrounds::Actions::ReactionTrigger, GetCaster(), target);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_nokhudon_proving_grounds_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 388970 - Nokhudon Proving Grounds Reaction Trigger
class spell_nokhudon_proving_grounds_reaction_trigger : public AuraScript
{
bool Load() override
{
return GetOwner()->GetMapId() == NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds;
}
void HandleProc(ProcEventInfo const& eventInfo) const
{
if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
zonescript->DoAction(NokhudonProvingGrounds::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
}
void Register() override
{
OnProc += AuraProcFn(spell_nokhudon_proving_grounds_reaction_trigger::HandleProc);
}
};
void AddSC_arena_nokhudon_proving_grounds()
{
RegisterBattlegroundMapScript(arena_nokhudon_proving_grounds, NokhudonProvingGrounds::MapIds::NokhudonProvingGrounds);
RegisterCreatureAI(npc_nokhudon_proving_grounds_nokhud_combatant);
RegisterSpellScript(spell_nokhudon_proving_grounds_trigger_low_health);
RegisterSpellScript(spell_nokhudon_proving_grounds_reaction_trigger);
}

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@@ -70,6 +70,8 @@ void AddSC_arena_the_robodrome();
void AddSC_arena_maldraxxus_coliseum();
void AddSC_arena_nokhudon_proving_grounds();
void AddSC_arena_cage_of_carnage();
// The name of this function should match:
@@ -127,5 +129,7 @@ void AddBattlegroundsScripts()
AddSC_arena_maldraxxus_coliseum();
AddSC_arena_nokhudon_proving_grounds();
AddSC_arena_cage_of_carnage();
}