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Core/Players: Implemented converting quests on faction change (keeping old faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
Closes #890 Closes #9248
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@@ -938,6 +938,7 @@ DROP TABLE IF EXISTS `character_queststatus_rewarded`;
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CREATE TABLE `character_queststatus_rewarded` (
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`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
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`quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
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`active` tinyint(10) unsigned NOT NULL DEFAULT '1',
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PRIMARY KEY (`guid`,`quest`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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