diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 2fb5774be29..cd37e693e41 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1142,7 +1142,8 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* ByteBuffer buffer; std::vector const& values = _dynamicValues[index]; if (_fieldNotifyFlags & flags[index] || - ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag))) + ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)) || + (index == ITEM_DYNAMIC_FIELD_MODIFIERS && _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK))) { updateMask.SetBit(index);