diff --git a/sql/updates/world/custom/custom_2019_01_12_00_world.sql b/sql/updates/world/custom/custom_2019_01_12_00_world.sql new file mode 100644 index 00000000000..f919999b488 --- /dev/null +++ b/sql/updates/world/custom/custom_2019_01_12_00_world.sql @@ -0,0 +1,8 @@ +UPDATE `creature_template` SET `DamageModifier`= 90 WHERE `entry`= 48936; +UPDATE `creature_template` SET `DamageModifier`= 8 WHERE `entry` IN (48957, 48958); +UPDATE `creature_template` SET `DamageModifier`= 120 WHERE `entry`= 48939; +UPDATE `creature_template` SET `DamageModifier`= 18 WHERE `entry` IN (48940, 49674); +UPDATE `creature_template` SET `BaseAttackTime`= 1000, `flags_extra`= 2048 WHERE `entry` IN (47296, 48940, 49674); +UPDATE `creature_template` SET `DamageModifier`= 30 WHERE `entry`= 48943; +UPDATE `creature_template` SET `DamageModifier`= 90 WHERE `entry`= 49541; +UPDATE `creature` SET `spawnMask`= 2 WHERE `guid`= 376150; diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_foe_reaper_5000.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_foe_reaper_5000.cpp index 047402c3304..e697003a313 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_foe_reaper_5000.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_foe_reaper_5000.cpp @@ -74,7 +74,7 @@ uint32 randomSlagSpells[] = SPELL_SUMMON_MOLTEN_SLAG_1, SPELL_SUMMON_MOLTEN_SLAG_2, SPELL_SUMMON_MOLTEN_SLAG_3, - SPELL_SUMMON_MOLTEN_SLAG_4, + SPELL_SUMMON_MOLTEN_SLAG_4 }; enum Events diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp index cc2c9948bf6..6beac2b78fe 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp @@ -207,10 +207,6 @@ class instance_deadmines : public InstanceMapScript if (!GetData(DATA_FOE_REAPER_INTRO) && creature->isDead()) creature->Respawn(); break; - case NPC_PROTOTYPE_REAPER: - if (!instance->IsHeroic()) - creature->SetVisible(false); - break; case NPC_MOLTEN_SLAG: if (Creature* reaper = GetCreature(DATA_FOE_REAPER_5000)) reaper->AI()->JustSummoned(creature);