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--HG-- branch : trunk
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@@ -1350,7 +1350,7 @@ void Spell::EffectDummy(uint32 i)
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return;
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if(BattleGround* bg = m_caster->ToPlayer()->GetBattleGround())
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bg->EventPlayerDroppedFlag(m_caster->ToPlayer());
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bg->EventPlayerDroppedFlag(m_caster->ToPlayer());
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m_caster->CastSpell(m_caster, 30452, true, NULL);
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return;
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@@ -7133,8 +7133,8 @@ void Spell::EffectTransmitted(uint32 effIndex)
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{
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if(m_caster->GetTypeId() == TYPEID_PLAYER)
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{
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pGameObj->AddUniqueUse(m_caster->ToPlayer());
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m_caster->AddGameObject(pGameObj); // will removed at spell cancel
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pGameObj->AddUniqueUse(m_caster->ToPlayer());
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m_caster->AddGameObject(pGameObj); // will removed at spell cancel
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}
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break;
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}
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