[7622] Added creatureAI with related database tables. Author: AlexDereka

*Note: three tables are renamed.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-07 19:38:09 -05:00
parent 24dede78d3
commit f59c4debf6
28 changed files with 3190 additions and 2490 deletions

View File

@@ -8,7 +8,6 @@
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "ProgressBar.h"
#include "scripts/creature/mob_event_ai.h"
#define _FULLVERSION "TrinityScript"
@@ -31,18 +30,6 @@ struct StringTextData
uint32 Emote;
};
// Enums used by StringTextData::Type
enum ChatType
{
CHAT_TYPE_SAY = 0,
CHAT_TYPE_YELL = 1,
CHAT_TYPE_TEXT_EMOTE = 2,
CHAT_TYPE_BOSS_EMOTE = 3,
CHAT_TYPE_WHISPER = 4,
CHAT_TYPE_BOSS_WHISPER = 5,
CHAT_TYPE_ZONE_YELL = 6
};
#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available
// Text Maps
@@ -51,14 +38,6 @@ UNORDERED_MAP<int32, StringTextData> TextMap;
// Waypoint lists
std::list<PointMovement> PointMovementList;
//Event AI structure. Used exclusivly by mob_event_ai.cpp (60 bytes each)
UNORDERED_MAP<uint32, std::vector<EventAI_Event> > EventAI_Event_Map;
//Event AI summon structure. Used exclusivly by mob_event_ai.cpp.
UNORDERED_MAP<uint32, EventAI_Summon> EventAI_Summon_Map;
uint32 EAI_ErrorLevel;
void FillSpellSummary();
void LoadOverridenSQLData();
void LoadOverridenDBCData();
@@ -74,7 +53,6 @@ extern void AddSC_boss_taerar();
extern void AddSC_boss_ysondre();
// -- Creature --
extern void AddSC_mob_event();
extern void AddSC_generic_creature();
// -- Custom --
@@ -916,613 +894,6 @@ void LoadDatabase()
outstring_log(">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
}
//Gather additional data for EventAI
result = TScriptDB.PQuery("SELECT id, position_x, position_y, position_z, orientation, spawntimesecs FROM eventai_summons");
//Drop Existing EventSummon Map
EventAI_Summon_Map.clear();
outstring_log("TSCR: Loading EventAI Summons...");
if (result)
{
barGoLink bar(result->GetRowCount());
uint32 Count = 0;
do
{
bar.step();
Field *fields = result->Fetch();
EventAI_Summon temp;
uint32 i = fields[0].GetUInt32();
temp.position_x = fields[1].GetFloat();
temp.position_y = fields[2].GetFloat();
temp.position_z = fields[3].GetFloat();
temp.orientation = fields[4].GetFloat();
temp.SpawnTimeSecs = fields[5].GetUInt32();
//Add to map
EventAI_Summon_Map[i] = temp;
++Count;
}while (result->NextRow());
delete result;
outstring_log("");
outstring_log(">> Loaded %u EventAI summon definitions", Count);
}else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 EventAI Summon definitions. DB table `eventai_summons` is empty.");
}
//Drop Existing EventAI List
EventAI_Event_Map.clear();
uint64 uiEAICreatureCount = 0;
result = TScriptDB.PQuery("SELECT COUNT(creature_id) FROM eventai_scripts GROUP BY creature_id");
if (result)
{
uiEAICreatureCount = result->GetRowCount();
delete result;
}
outstring_log("SD2: Loading EventAI scripts for %u creature(s)...", uiEAICreatureCount);
//Gather event data
result = TScriptDB.PQuery("SELECT id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, "
"event_param1, event_param2, event_param3, event_param4, "
"action1_type, action1_param1, action1_param2, action1_param3, "
"action2_type, action2_param1, action2_param2, action2_param3, "
"action3_type, action3_param1, action3_param2, action3_param3 "
"FROM eventai_scripts");
outstring_log("SD2: Loading EventAI scripts for %u creature(s)...", uiEAICreatureCount);
if (result)
{
barGoLink bar(result->GetRowCount());
uint32 Count = 0;
do
{
bar.step();
Field *fields = result->Fetch();
EventAI_Event temp;
temp.event_id = fields[0].GetUInt32();
uint32 i = temp.event_id;
temp.creature_id = fields[1].GetUInt32();
uint32 creature_id = temp.creature_id;
temp.event_type = fields[2].GetUInt16();
temp.event_inverse_phase_mask = fields[3].GetUInt32();
temp.event_chance = fields[4].GetUInt8();
temp.event_flags = fields[5].GetUInt8();
temp.event_param1 = fields[6].GetUInt32();
temp.event_param2 = fields[7].GetUInt32();
temp.event_param3 = fields[8].GetUInt32();
temp.event_param4 = fields[9].GetUInt32();
//Creature does not exist in database
if (!GetCreatureTemplateStore(temp.creature_id))
{
error_db_log("TSCR: Event %u has script for non-existing creature.", i);
continue;
}
//Report any errors in event
if (temp.event_type >= EVENT_T_END)
{
error_db_log("TSCR: Event %u has incorrect event type. Maybe DB requires updated version of SD2.", i);
continue;
}
//No chance of this event occuring
if (temp.event_chance == 0)
error_db_log("TSCR: Event %u has 0 percent chance. Event will never trigger!", i);
//Chance above 100, force it to be 100
if (temp.event_chance > 100)
{
error_db_log("TSCR: Creature %u are using event %u with more than 100 percent chance. Adjusting to 100 percent.", temp.creature_id, i);
temp.event_chance = 100;
}
//Individual event checks
switch (temp.event_type)
{
case EVENT_T_HP:
case EVENT_T_MANA:
case EVENT_T_TARGET_HP:
{
if (temp.event_param2 > 100)
error_db_log("TSCR: Creature %u are using percentage event(%u) with param2 (MinPercent) > 100. Event will never trigger! ", temp.creature_id, i);
if (temp.event_param1 <= temp.event_param2)
error_db_log("TSCR: Creature %u are using percentage event(%u) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! ", temp.creature_id, i);
if (temp.event_flags & EFLAG_REPEATABLE && !temp.event_param3 && !temp.event_param4)
{
error_db_log("TSCR: Creature %u has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event %u.", temp.creature_id, i);
temp.event_flags &= ~EFLAG_REPEATABLE;
}
}
break;
case EVENT_T_SPELLHIT:
{
if (temp.event_param1)
{
SpellEntry const* pSpell = GetSpellStore()->LookupEntry(temp.event_param1);
if (!pSpell)
{
error_db_log("TSCR: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
continue;
}
if (temp.event_param2_s != -1 && temp.event_param2 != pSpell->SchoolMask)
error_db_log("TSCR: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.", temp.creature_id, temp.event_param1, i);
}
//TODO: fix this system with SPELL_SCHOOL_MASK. Current complicate things, using int32(-1) instead of just 0
//SPELL_SCHOOL_MASK_NONE = 0 and does not exist, thus it can not ever trigger or be used in SpellHit()
if (temp.event_param2_s != -1 && temp.event_param2_s > SPELL_SCHOOL_MASK_ALL)
error_db_log("TSCR: Creature %u is using invalid SpellSchoolMask(%u) defined in event %u.", temp.creature_id, temp.event_param2, i);
if (temp.event_param4 < temp.event_param3)
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_OOC_LOS:
{
if (temp.event_param2 > VISIBLE_RANGE || temp.event_param2 <= 0)
{
error_db_log("SD2: Creature %u are using event(%u), but param2 (MaxAllowedRange=%u) are not within allowed range.", temp.creature_id, i, temp.event_param2);
temp.event_param2 = VISIBLE_RANGE;
}
if (temp.event_param3 == 0 && temp.event_param4 == 0 && temp.event_flags & EFLAG_REPEATABLE)
{
error_db_log("SD2: Creature %u are using event(%u) with EFLAG_REPEATABLE, but param3(RepeatMin) and param4(RepeatMax) are 0. Repeatable disabled.", temp.creature_id, i);
temp.event_flags &= ~EFLAG_REPEATABLE;
}
if (temp.event_param4 < temp.event_param3)
error_db_log("SD2: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_RANGE:
case EVENT_T_FRIENDLY_HP:
case EVENT_T_FRIENDLY_IS_CC:
{
if (temp.event_param4 < temp.event_param3)
error_db_log("SD2: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_FRIENDLY_MISSING_BUFF:
{
if (!GetSpellStore()->LookupEntry(temp.event_param1))
{
error_db_log("SD2: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
continue;
}
if (temp.event_param4 < temp.event_param3)
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_TIMER:
case EVENT_T_TIMER_OOC:
{
if (temp.event_param2 < temp.event_param1)
error_db_log("TSCR: Creature %u are using timed event(%u) with param2 < param1 (InitialMax < InitialMin). Event will never repeat.", temp.creature_id, i);
if (temp.event_param4 < temp.event_param3)
error_db_log("TSCR: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_KILL:
case EVENT_T_TARGET_CASTING:
{
if (temp.event_param2 < temp.event_param1)
error_db_log("TSCR: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
}
break;
case EVENT_T_SUMMONED_UNIT:
{
if (!GetCreatureTemplateStore(temp.event_param1))
{
error_db_log("SD2: Creature %u has non-existant creature entry (%u) defined in event %u.", temp.creature_id, temp.event_param1, i);
continue;
}
}
break;
case EVENT_T_AGGRO:
case EVENT_T_DEATH:
case EVENT_T_EVADE:
case EVENT_T_SPAWNED:
case EVENT_T_REACHED_HOME:
{
if (temp.event_flags & EFLAG_REPEATABLE)
{
error_db_log("TSCR: Creature %u has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event %u.", temp.creature_id, i);
temp.event_flags &= ~EFLAG_REPEATABLE;
}
}
break;
case EVENT_T_RECEIVE_EMOTE:
{
//no good way to check for valid textEmote (enum TextEmotes)
switch(temp.event_param2)
{
case CONDITION_AURA:
if (!GetSpellStore()->LookupEntry(temp.event_param3))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_TEAM:
if (temp.event_param3 != HORDE || temp.event_param3 != ALLIANCE)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_QUESTREWARDED:
case CONDITION_QUESTTAKEN:
if (!GetQuestTemplateStore(temp.event_param3))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_ACTIVE_EVENT:
if (temp.event_param3 !=
(HOLIDAY_FIREWORKS_SPECTACULAR | HOLIDAY_FEAST_OF_WINTER_VEIL | HOLIDAY_NOBLEGARDEN |
HOLIDAY_CHILDRENS_WEEK | HOLIDAY_CALL_TO_ARMS_AV | HOLIDAY_CALL_TO_ARMS_WG |
HOLIDAY_CALL_TO_ARMS_AB | HOLIDAY_FISHING_EXTRAVAGANZA | HOLIDAY_HARVEST_FESTIVAL |
HOLIDAY_HALLOWS_END | HOLIDAY_LUNAR_FESTIVAL | HOLIDAY_LOVE_IS_IN_THE_AIR |
HOLIDAY_FIRE_FESTIVAL | HOLIDAY_CALL_TO_ARMS_ES | HOLIDAY_BREWFEST |
HOLIDAY_DARKMOON_FAIRE_ELWYNN | HOLIDAY_DARKMOON_FAIRE_THUNDER | HOLIDAY_DARKMOON_FAIRE_SHATTRATH |
HOLIDAY_CALL_TO_ARMS_SA | HOLIDAY_WOTLK_LAUNCH))
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are not valid.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_REPUTATION_RANK:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
if (temp.event_param4 > REP_EXALTED)
{
error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are not valid.",temp.creature_id, i, temp.event_param4);
continue;
}
break;
case CONDITION_ITEM:
case CONDITION_ITEM_EQUIPPED:
case CONDITION_SKILL:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
if (!temp.event_param4)
{
error_db_log("SD2: Creature %u using event %u: param4 (CondValue2: %u) are missing.",temp.creature_id, i, temp.event_param4);
continue;
}
break;
case CONDITION_ZONEID:
if (!temp.event_param3)
{
error_db_log("SD2: Creature %u using event %u: param3 (CondValue1: %u) are missing.",temp.creature_id, i, temp.event_param3);
continue;
}
break;
case CONDITION_NONE:
break;
default:
{
error_db_log("SD2: Creature %u using event %u: param2 (Condition: %u) are not valid/not implemented for script.",temp.creature_id, i, temp.event_param3);
continue;
}
}
if (!(temp.event_flags & EFLAG_REPEATABLE))
{
error_db_log("SD2: Creature %u using event %u: EFLAG_REPEATABLE not set. Event must always be repeatable. Flag applied.", temp.creature_id, i);
temp.event_flags |= EFLAG_REPEATABLE;
}
}
break;
case EVENT_T_QUEST_ACCEPT:
case EVENT_T_QUEST_COMPLETE:
{
error_db_log("SD2: Creature %u using not implemented event (%u) in event %u.", temp.creature_id, temp.event_id, i);
continue;
}
break;
}
for (uint32 j = 0; j < MAX_ACTIONS; j++)
{
temp.action[j].type = fields[10+(j*4)].GetUInt16();
temp.action[j].param1 = fields[11+(j*4)].GetUInt32();
temp.action[j].param2 = fields[12+(j*4)].GetUInt32();
temp.action[j].param3 = fields[13+(j*4)].GetUInt32();
//Report any errors in actions
switch (temp.action[j].type)
{
case ACTION_T_TEXT:
{
if (temp.action[j].param1_s < 0)
{
if (TextMap.find(temp.action[j].param1_s) == TextMap.end())
error_db_log("TSCR: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1);
}
if (temp.action[j].param2_s < 0)
{
if (TextMap.find(temp.action[j].param2_s) == TextMap.end())
error_db_log("TSCR: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1);
if (!temp.action[j].param1_s)
error_db_log("TSCR: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1);
}
if (temp.action[j].param3_s < 0)
{
if (TextMap.find(temp.action[j].param3_s) == TextMap.end())
error_db_log("TSCR: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1);
if (!temp.action[j].param1_s || !temp.action[j].param2_s)
error_db_log("TSCR: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1);
}
}
break;
case ACTION_T_SET_FACTION:
if (temp.action[j].param1 !=0 && !GetFactionStore()->LookupEntry(temp.action[j].param1))
{
error_db_log("TSCR: Event %u Action %u uses non-existant FactionId %u.", i, j+1, temp.action[j].param1);
temp.action[j].param1 = 0;
}
break;
case ACTION_T_MORPH_TO_ENTRY_OR_MODEL:
if (temp.action[j].param1 !=0 || temp.action[j].param2 !=0)
{
if (temp.action[j].param1 && !GetCreatureTemplateStore(temp.action[j].param1))
{
error_db_log("TSCR: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, temp.action[j].param1);
temp.action[j].param1 = 0;
}
if (temp.action[j].param2 && !GetCreatureDisplayStore()->LookupEntry(temp.action[j].param2))
{
error_db_log("TSCR: Event %u Action %u uses non-existant ModelId %u.", i, j+1, temp.action[j].param2);
temp.action[j].param2 = 0;
}
}
break;
case ACTION_T_SOUND:
if (!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant SoundID %u.", i, j+1, temp.action[j].param1);
break;
/*case ACTION_T_RANDOM_SOUND:
{
if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, temp.action[j].param1);
if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param2))
error_db_log("TSCR: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, temp.action[j].param2);
if(!GetSoundEntriesStore()->LookupEntry(temp.action[j].param3))
error_db_log("TSCR: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, temp.action[j].param3);
}
break;*/
case ACTION_T_CAST:
{
const SpellEntry *spell = GetSpellStore()->LookupEntry(temp.action[j].param1);
if (!spell)
error_db_log("SD2: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param1);
else
{
if (spell->RecoveryTime > 0 && temp.event_flags & EFLAG_REPEATABLE)
{
//output as debug for now, also because there's no general rule all spells have RecoveryTime
if (temp.event_param3 < spell->RecoveryTime)
debug_log("TSCR: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1,temp.action[j].param1, spell->RecoveryTime, temp.event_param3);
}
}
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_REMOVEAURASFROMSPELL:
{
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
if (temp.action[j].param1 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_QUEST_EVENT:
{
if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1))
{
if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
error_db_log("TSCR: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1);
}
else
error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_QUEST_EVENT_ALL:
{
if (Quest const* qid = GetQuestTemplateStore(temp.action[j].param1))
{
if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
error_db_log("TSCR: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, temp.action[j].param1);
}
else
error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
}
break;
case ACTION_T_CASTCREATUREGO:
{
if (!GetCreatureTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
if (temp.action[j].param3 >= TARGET_T_END)
error_db_log("SD2: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_CASTCREATUREGO_ALL:
{
if (!GetQuestTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant Quest entry %u.", i, j+1, temp.action[j].param1);
if (!GetSpellStore()->LookupEntry(temp.action[j].param2))
error_db_log("TSCR: Event %u Action %u uses non-existant SpellID %u.", i, j+1, temp.action[j].param2);
}
break;
//2nd param target
case ACTION_T_SUMMON_ID:
{
if (!GetCreatureTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
if (EventAI_Summon_Map.find(temp.action[j].param3) == EventAI_Summon_Map.end())
error_db_log("TSCR: Event %u Action %u summons missing EventAI_Summon %u", i, j+1, temp.action[j].param3);
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_KILLED_MONSTER:
{
if (!GetCreatureTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_SUMMON:
{
if (!GetCreatureTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_THREAT_SINGLE_PCT:
case ACTION_T_SET_UNIT_FLAG:
case ACTION_T_REMOVE_UNIT_FLAG:
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
break;
//3rd param target
case ACTION_T_SET_UNIT_FIELD:
if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END)
error_db_log("TSCR: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1);
if (temp.action[j].param3 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_SET_PHASE:
if (temp.action[j].param1 > 31)
error_db_log("TSCR: Event %u Action %u attempts to set phase > 31. Phase mask cannot be used past phase 31.", i, j+1);
break;
case ACTION_T_INC_PHASE:
if (!temp.action[j].param1)
error_db_log("SD2: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
break;
case ACTION_T_SET_INST_DATA:
{
if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC))
error_db_log("TSCR: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1);
if (temp.action[j].param2 > SPECIAL)
error_db_log("TSCR: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1);
}
break;
case ACTION_T_SET_INST_DATA64:
{
if (!(temp.event_flags & EFLAG_NORMAL) && !(temp.event_flags & EFLAG_HEROIC))
error_db_log("TSCR: Event %u Action %u. Cannot set instance data without event flags (normal/heroic).", i, j+1);
if (temp.action[j].param2 >= TARGET_T_END)
error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
}
break;
case ACTION_T_UPDATE_TEMPLATE:
{
if (!GetCreatureTemplateStore(temp.action[j].param1))
error_db_log("TSCR: Event %u Action %u uses non-existant creature entry %u.", i, j+1, temp.action[j].param1);
}
break;
case ACTION_T_RANDOM_SAY:
case ACTION_T_RANDOM_YELL:
case ACTION_T_RANDOM_TEXTEMOTE:
error_db_log("TSCR: Event %u Action %u currently unused ACTION type. Did you forget to update database?", i, j+1);
break;
default:
if (temp.action[j].type >= ACTION_T_END)
error_db_log("TSCR: Event %u Action %u has incorrect action type. Maybe DB requires updated version of SD2.", i, j+1);
break;
}
}
//Add to list
EventAI_Event_Map[creature_id].push_back(temp);
++Count;
} while (result->NextRow());
delete result;
outstring_log("");
outstring_log(">> Loaded %u EventAI scripts", Count);
}else
{
barGoLink bar(1);
bar.step();
outstring_log("");
outstring_log(">> Loaded 0 EventAI scripts. DB table `eventai_scripts` is empty.");
}
//Free database thread and resources
TScriptDB.HaltDelayThread();
@@ -1569,25 +940,6 @@ void ScriptsInit()
}
else outstring_log("TSCR: Using configuration file %s",_TRINITY_SCRIPT_CONFIG);
EAI_ErrorLevel = TScriptConfig.GetIntDefault("EAIErrorLevel", 1);
switch (EAI_ErrorLevel)
{
case 0:
outstring_log("TSCR: EventAI Error Reporting level set to 0 (Startup Errors only)");
break;
case 1:
outstring_log("TSCR: EventAI Error Reporting level set to 1 (Startup errors and Runtime event errors)");
break;
case 2:
outstring_log("TSCR: EventAI Error Reporting level set to 2 (Startup errors, Runtime event errors, and Creation errors)");
break;
default:
outstring_log("TSCR: Unknown EventAI Error Reporting level. Defaulting to 1 (Startup errors and Runtime event errors)");
EAI_ErrorLevel = 1;
break;
}
outstring_log("");
//Load database (must be called after TScriptConfig.SetSource). In case it failed, no need to even try load.
@@ -1615,7 +967,6 @@ void ScriptsInit()
AddSC_boss_ysondre();
// -- Creature --
AddSC_mob_event();
AddSC_generic_creature();
// -- Custom --