*Utgarde Keep: save & load door status, by Tartalo, thanks Aokromes for testing, and thanks Paradox for telling me about RAND() :P

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-11 01:36:24 -07:00
parent 4cdb17d30c
commit f6ace3aa0a
3 changed files with 36 additions and 31 deletions

View File

@@ -454,7 +454,6 @@ bool EffectDummyGameObj(Unit *caster, uint32 spellId, uint32 effIndex, GameObjec
return tmpscript->pEffectDummyGameObj(caster, spellId, effIndex, gameObjTarget);
}
TRINITY_DLL_EXPORT
bool EffectDummyItem(Unit *caster, uint32 spellId, uint32 effIndex, Item *itemTarget)
{