diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 31bb2e63cbd..a861e88c18f 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -1846,7 +1846,7 @@ template<> void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement, Player* referencePlayer) { sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::CompletedAchievement(%u). Player: %s (%u)", - achievement->ID, m_player->GetName().c_str(), m_player->GetGUIDLow()); + achievement->ID, GetOwner()->GetName().c_str(), GetOwner()->GetGUIDLow()); // disable for gamemasters with GM-mode enabled if (GetOwner()->isGameMaster())