Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32

This commit is contained in:
Shauren
2021-04-06 19:10:28 +02:00
parent a8e6282ff5
commit f759809d9d
45 changed files with 139 additions and 128 deletions

View File

@@ -18,6 +18,7 @@
#include "WorldSession.h"
#include "AchievementPackets.h"
#include "Common.h"
#include "GameTime.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "GuildPackets.h"
@@ -386,7 +387,7 @@ void WorldSession::HandleRequestGuildRewardsList(WorldPackets::Guild::RequestGui
std::vector<GuildReward> const& rewards = sGuildMgr->GetGuildRewards();
WorldPackets::Guild::GuildRewardList rewardList;
rewardList.Version = uint32(time(nullptr));
rewardList.Version = GameTime::GetGameTimeSystemPoint();
rewardList.RewardItems.reserve(rewards.size());
for (uint32 i = 0; i < rewards.size(); i++)