diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bf5efae3860..4278b08ef2e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7652,8 +7652,6 @@ void Player::_ApplyWeaponDamage(uint8 slot, ItemTemplate const* proto, bool appl return; ScalingStatValuesEntry const* ssv = GetScalingStatValuesFor(*proto); - float damage = 0.0f; - float minDamage, maxDamage, dps; proto->GetWeaponDamage(this, minDamage, maxDamage, dps);