Core/Transmog: Implemented transmog collection and updated transmog handling

This commit is contained in:
Shauren
2016-07-05 22:07:35 +02:00
parent bc81ae70bc
commit f7883bd525
38 changed files with 1355 additions and 377 deletions

View File

@@ -1096,164 +1096,6 @@ void WorldSession::HandleItemRefund(WorldPackets::Item::ItemPurchaseRefund& pack
GetPlayer()->RefundItem(item);
}
void WorldSession::HandleTransmogrifyItems(WorldPackets::Item::TransmogrifyItems& transmogrifyItems)
{
Player* player = GetPlayer();
// Validate
if (!player->GetNPCIfCanInteractWith(transmogrifyItems.Npc, UNIT_NPC_FLAG_TRANSMOGRIFIER))
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - %s not found or player can't interact with it.", transmogrifyItems.Npc.ToString().c_str());
return;
}
int64 cost = 0;
std::unordered_map<Item*, Item*> transmogItems;
std::unordered_map<Item*, std::pair<VoidStorageItem*, BonusData>> transmogVoidItems;
std::vector<Item*> resetAppearanceItems;
for (WorldPackets::Item::TransmogrifyItem const& transmogItem : transmogrifyItems.Items)
{
// slot of the transmogrified item
if (transmogItem.Slot >= EQUIPMENT_SLOT_END)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify wrong slot (%u) when transmogrifying items.", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.Slot);
return;
}
// transmogrified item
Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, transmogItem.Slot);
if (!itemTransmogrified)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify an invalid item in a valid slot (slot: %u).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.Slot);
return;
}
if (player->CanUseItem(itemTransmogrified->GetTemplate()) != EQUIP_ERR_OK)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify an unequippable item in a valid slot (slot: %u).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.Slot);
return;
}
WorldPackets::Item::ItemInstance itemInstance;
BonusData const* bonus = nullptr;
if (transmogItem.SrcItemGUID)
{
// guid of the transmogrifier item
Item* itemTransmogrifier = player->GetItemByGuid(*transmogItem.SrcItemGUID);
if (!itemTransmogrifier)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify with an invalid item (%s).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.SrcItemGUID->ToString().c_str());
return;
}
if (player->CanUseItem(itemTransmogrifier->GetTemplate()) != EQUIP_ERR_OK)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify with an unequippable item (%s).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.SrcItemGUID->ToString().c_str());
return;
}
itemInstance.Initialize(itemTransmogrifier);
bonus = itemTransmogrifier->GetBonus();
transmogItems[itemTransmogrified] = itemTransmogrifier;
}
else if (transmogItem.SrcVoidItemGUID)
{
// guid of the transmogrifier item
uint8 slot;
VoidStorageItem* itemTransmogrifier = player->GetVoidStorageItem(transmogItem.SrcVoidItemGUID->GetCounter(), slot);
if (!itemTransmogrifier)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify with an invalid void storage item (%s).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.SrcVoidItemGUID->ToString().c_str());
return;
}
ItemTemplate const * transmogrifierTemplate = sObjectMgr->GetItemTemplate(itemTransmogrifier->ItemEntry);
if (player->CanUseItem(transmogrifierTemplate) != EQUIP_ERR_OK)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify with an unequippable void storage item (%s).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.SrcVoidItemGUID->ToString().c_str());
return;
}
itemInstance.Initialize(itemTransmogrifier);
std::pair<VoidStorageItem*, BonusData>& transmogData = transmogVoidItems[itemTransmogrified];
transmogData.first = itemTransmogrifier;
transmogData.second.Initialize(itemInstance);
bonus = &transmogData.second;
}
else
{
resetAppearanceItems.push_back(itemTransmogrified);
continue;
}
// entry of transmogrifier and from packet
if (itemInstance != transmogItem.Item)
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) tried to transmogrify with an invalid item instance data for %s.", player->GetGUID().ToString().c_str(), player->GetName().c_str(), transmogItem.SrcItemGUID->ToString().c_str());
return;
}
// validity of the transmogrification items
if (!Item::CanTransmogrifyItemWithItem(itemTransmogrified, transmogItem.Item, bonus))
{
TC_LOG_DEBUG("network", "WORLD: HandleTransmogrifyItems - Player (%s, name: %s) failed CanTransmogrifyItemWithItem (%u with %u).", player->GetGUID().ToString().c_str(), player->GetName().c_str(), itemTransmogrified->GetEntry(), transmogItem.Item.ItemID);
return;
}
// add cost
cost += itemTransmogrified->GetSpecialPrice();
}
if (cost) // 0 cost if reverting look
{
if (!player->HasEnoughMoney(cost))
return;
player->ModifyMoney(-cost);
}
// Everything is fine, proceed
for (auto& transmogPair : transmogItems)
{
Item* transmogrified = transmogPair.first;
Item* transmogrifier = transmogPair.second;
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_ITEM_ID, transmogrifier->GetEntry());
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_MOD, transmogrifier->GetAppearanceModId());
player->SetVisibleItemSlot(transmogrified->GetSlot(), transmogrified);
transmogrified->SetNotRefundable(player);
transmogrified->ClearSoulboundTradeable(player);
transmogrifier->SetNotRefundable(player);
transmogrifier->ClearSoulboundTradeable(player);
if (transmogrifier->GetTemplate()->GetBonding() == BIND_WHEN_EQUIPED || transmogrifier->GetTemplate()->GetBonding() == BIND_WHEN_USE)
transmogrifier->SetBinding(true);
transmogrified->SetState(ITEM_CHANGED, player);
}
for (auto& transmogVoirPair : transmogVoidItems)
{
Item* transmogrified = transmogVoirPair.first;
VoidStorageItem* transmogrifier = transmogVoirPair.second.first;
BonusData& bonus = transmogVoirPair.second.second;
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_ITEM_ID, transmogrifier->ItemEntry);
transmogrified->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_MOD, bonus.AppearanceModID);
player->SetVisibleItemSlot(transmogrified->GetSlot(), transmogrified);
transmogrified->SetNotRefundable(player);
transmogrified->ClearSoulboundTradeable(player);
transmogrified->SetState(ITEM_CHANGED, player);
}
for (Item* item : resetAppearanceItems)
{
item->SetModifier(ITEM_MODIFIER_TRANSMOG_ITEM_ID, 0);
item->SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_MOD, 0);
item->SetState(ITEM_CHANGED, player);
player->SetVisibleItemSlot(item->GetSlot(), item);
}
}
bool WorldSession::CanUseBank(ObjectGuid bankerGUID) const
{
// bankerGUID parameter is optional, set to 0 by default.