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Core/Transmog: Implemented transmog collection and updated transmog handling
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@@ -4137,7 +4137,7 @@ void Spell::UpdateSpellCastDataAmmo(WorldPackets::Spells::SpellAmmo& ammo)
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{
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ammoInventoryType = pItem->GetTemplate()->GetInventoryType();
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if (ammoInventoryType == INVTYPE_THROWN)
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ammoDisplayID = pItem->GetDisplayId();
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ammoDisplayID = pItem->GetDisplayId(m_caster->ToPlayer());
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else if (m_caster->HasAura(46699)) // Requires No Ammo
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{
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ammoDisplayID = 5996; // normal arrow
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