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Core/DBC: Remove store getters (useless since we don't have scripts as external dll)
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@@ -153,7 +153,7 @@ public:
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CheckPlayersFrostResist();
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if (CanTheHundredClub)
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{
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AchievementEntry const* AchievTheHundredClub = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_HUNDRED_CLUB);
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AchievementEntry const* AchievTheHundredClub = sAchievementStore.LookupEntry(ACHIEVEMENT_THE_HUNDRED_CLUB);
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if (AchievTheHundredClub)
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{
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if (map && map->IsDungeon())
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@@ -152,7 +152,7 @@ public:
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if (IsHeroic() && GolemsShattered < 5)
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{
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AchievementEntry const* AchievShatterResistant = GetAchievementStore()->LookupEntry(ACHIEVEMENT_SHATTER_RESISTANT);
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AchievementEntry const* AchievShatterResistant = sAchievementStore.LookupEntry(ACHIEVEMENT_SHATTER_RESISTANT);
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if (AchievShatterResistant)
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{
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Map* map = me->GetMap();
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