Yet more cleanup, mostly in the script system. This should conclude the script integration into core.

--HG--
branch : trunk
This commit is contained in:
Xanadu
2010-02-05 13:01:32 +01:00
parent a5d1bc77ab
commit f8d1920fa5
34 changed files with 18 additions and 335 deletions

View File

@@ -47,7 +47,6 @@
#include "LootMgr.h"
#include "ItemEnchantmentMgr.h"
#include "MapManager.h"
#include "ScriptCalls.h"
#include "CreatureAIRegistry.h"
#include "Policies/SingletonImp.h"
#include "BattleGroundMgr.h"
@@ -1584,7 +1583,7 @@ void World::SetInitialWorldSettings()
CreatureEAI_Mgr.LoadCreatureEventAI_Scripts();
sLog.outString("Initializing Scripts...");
LoadScriptingModule();
sScriptMgr.ScriptsInit();
///- Initialize game time and timers
sLog.outDebug("DEBUG:: Initialize game time and timers");