[7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos

* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
      I64FMTD renamed to UI64FMTD for more clear name.
    * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
      Please always use UI64LIT(0x00001) instead less portable 0x00001LL

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 16:15:12 -05:00
parent a36d4fc7ae
commit f92e8315cf
34 changed files with 130 additions and 125 deletions

View File

@@ -88,7 +88,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (target)
target->GetSession()->m_muteTime = mutetime;
LoginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
LoginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
if(target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime);