Core/Movement: Updated/Added/Removed/Renamed Movement related Opcodes.

- Rearranged opcodes enum
(started working on structs + have to check new naming and such)
This commit is contained in:
Rat
2012-01-19 20:11:32 +01:00
parent 64d0d3b2a5
commit fa77969184
9 changed files with 270 additions and 240 deletions

View File

@@ -959,14 +959,14 @@ public:
target->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP);
target->Mount(mId);
WorldPacket data(SMSG_FORCE_RUN_SPEED_CHANGE, (8+4+1+4));
WorldPacket data(SMSG_MOVE_SET_RUN_SPEED, (8+4+1+4));
data.append(target->GetPackGUID());
data << (uint32)0;
data << (uint8)0; //new 2.1.0
data << float(speed);
target->SendMessageToSet(&data, true);
data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, (8+4+4));
data.Initialize(SMSG_MOVE_SET_SWIM_SPEED, (8+4+4));
data.append(target->GetPackGUID());
data << (uint32)0;
data << float(speed);