Core/Maps: Updated map difficulties

This commit is contained in:
Shauren
2015-01-10 01:35:47 +01:00
parent f6b30fdf61
commit faa583c784
69 changed files with 808 additions and 469 deletions

View File

@@ -74,7 +74,7 @@ void LFGPlayerScript::OnMapChanged(Player* player)
{
Map const* map = player->GetMap();
if (sLFGMgr->inLfgDungeonMap(player->GetGUID(), map->GetId(), map->GetDifficulty()))
if (sLFGMgr->inLfgDungeonMap(player->GetGUID(), map->GetId(), map->GetDifficultyID()))
{
Group* group = player->GetGroup();
// This function is also called when players log in